Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
BaLtiKaa
Kali
Level 156
God Stats
0W - 2L
1,125 SR
Queue Stats
56W - 58L
1,481 Elo+
Party 1
Mulan
Mulan
CzernoWolf
Mulan
Level 25
God Stats
25W - 13L
1,617 SR
Queue Stats
163W - 165L
1,500 Elo+
Party 3
Chaac
Chaac
KingSnikkerzz
Chaac
Level 125
God Stats
0W - 4L
1,270 SR
Queue Stats
121W - 111L
1,502 Elo+
Party 3
Sol
Sol
Maxamuzs
Sol
Level 159
God Stats
1W - 4L
1,473 SR
Queue Stats
184W - 188L
1,494 Elo+
Party 3
Team Averages
Level 114
1,397 SR
1,495 Elo+

VS

Team Averages
Level 94
1,501 SR
1,400 Elo+
King Arthur
King Arthur
BeadsnBackshots
King Arthur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,273 Elo+
Party 2
Hun Batz
Hun Batz
Deelo88
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,273 Elo+
Party 2
Janus
Janus
KingFsher
Janus
Level 118
God Stats
1W - 0L
1,270 SR
Queue Stats
21W - 13L
1,537 Elo+
Party 2
Bacchus
Bacchus
PeePooMan
Bacchus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,273 Elo+
Party 2
Charon
Charon
TheFruitGoon
Charon
Level 113
God Stats
36W - 10L
1,733 SR
Queue Stats
374W - 120L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 4 / 2
7,400
1,233
4,555
4,897
1,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
10
1 / 0 / 2
7,145
1,191
1,342
3,219
754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
12
1 / 5 / 5
7,268
1,211
7,182
10,168
5,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 4
8,013
1,336
6,553
13,338
7,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
2 / 5 / 5
7,911
1,319
8,790
9,229
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

242

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeadsnBackshots
King Arthur
13
5 / 2 / 13
8,531
1,422
9,177
10,118
7,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Deelo88
Hun Batz
13
2 / 3 / 11
7,724
1,287
4,683
5,887
2,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
KingFsher
Janus
13
0 / 0 / 12
7,460
1,243
6,613
3,807
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
PeePooMan
Bacchus
13
6 / 2 / 10
8,269
1,378
8,343
7,116
4,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon
14
6 / 0 / 13
9,106
1,518
8,377
5,965
2,780
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
78
7
Kills
19
19
Deaths
7
18
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
4
2
0.5
L
Kali
1
0
2
2
W
King Arthur
BeadsnBackshots
King Arthur
5
2
13
5.75
L
Mulan
1
5
5
0.7
W
Hun Batz
Deelo88
Hun Batz
2
3
11
2.5
W
Janus
KingFsher
Janus
0
0
12
6
L
2
5
4
0.8
L
2
5
5
0.9
W
Bacchus
PeePooMan
Bacchus
6
2
10
5.5
W
Charon
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,422
Damage
37,193
40,851
Taken
32,893
17,152
Mitigated
18,994
4,815
Healing
2,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,555
211
0
0
4,897
1,350
0
1,833
2,900
24,285
0
L
Kali
1,342
527
0
36
3,219
754
0
1,791
1,350
0
4,315
W
King Arthur
BeadsnBackshots
King Arthur
9,177
1,024
0
697
10,118
7,766
0
3,707
6,016
0
21,533
L
Mulan
7,182
1,212
0
540
10,168
5,521
0
4,791
4,979
0
13,872
W
Hun Batz
Deelo88
Hun Batz
4,683
532
0
0
5,887
2,373
0
2,591
3,118
0
14,144
W
Janus
KingFsher
Janus
6,613
451
0
0
3,807
1,168
0
1,276
2,407
24,010
510
L
6,553
1,190
0
2,746
13,338
7,156
0
7,634
5,214
0
16,673
L
8,790
3,248
0
1,493
9,229
2,371
0
4,977
3,964
24,395
3,004
W
Bacchus
PeePooMan
Bacchus
8,343
948
0
915
7,116
4,907
0
2,248
4,617
10,991
349
W
Charon
8,377
1,880
0
936
5,965
2,780
0
2,776
3,005
14,058
985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,737
Gold Earned
41,090
134
Minions Killed
129
7
Camps Cleared
4
518,466
Distance Traveled
654,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,400
1,233
39
7
3
103,904
0
L
Kali
7,145
1,191
13
2
0
63,591
0
W
King Arthur
8,531
1,422
25
4
2
132,656
0
L
Mulan
7,268
1,211
16
3
1
106,963
0
W
Hun Batz
7,724
1,287
24
4
0
131,588
0
W
Janus
7,460
1,243
59
10
0
139,213
0
L
Chaac
8,013
1,336
23
4
1
123,607
0
L
Sol
7,911
1,319
43
7
2
120,401
0
W
Bacchus
8,269
1,378
7
1
0
115,658
0
W
Charon
9,106
1,518
14
2
2
135,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role