Player Matchup

Mulan
Mulan
ElBestoFurro
Mulan
Level 129
God Stats
25W - 12L
1,627 SR
Queue Stats
399W - 349L
1,501 Elo+
Solo
Fenrir
Fenrir
Gabofe
Fenrir
Level 87
God Stats
95W - 87L
1,563 SR
Queue Stats
137W - 132L
1,468 Elo+
Solo
Heimdallr
Heimdallr
Mr0verConfident
Heimdallr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 94L
1,469 Elo+
Solo
Ullr
Ullr
SchmitzMyPants
Ullr
Level 82
God Stats
31W - 34L
1,586 SR
Queue Stats
342W - 352L
1,389 Elo+
Solo
Sol
Sol
offbeat-cup24
Sol
Level 85
God Stats
489W - 449L
1,551 SR
Queue Stats
491W - 454L
1,494 Elo+
Solo
Team Averages
Level 102
1,565 SR
1,464 Elo+

VS

Team Averages
Level 86
1,555 SR
1,448 Elo+
Thor
Thor
 
Thor
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
JolieOlie69
Charybdis
Level 69
God Stats
6W - 2L
1,843 SR
Queue Stats
149W - 140L
1,456 Elo+
Solo
Nike
Nike
Roddles1
Nike
Level 81
God Stats
18W - 16L
1,523 SR
Queue Stats
300W - 291L
1,416 Elo+
Solo
Kuzenbo
Kuzenbo
SMYLS4KILLS
Kuzenbo
Level 99
God Stats
0W - 2L
1,524 SR
Queue Stats
53W - 58L
1,450 Elo+
Solo
Anubis
Anubis
valni96
Anubis
Level 116
God Stats
2W - 5L
1,386 SR
Queue Stats
349W - 328L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
6,715
610
7,640
7,624
3,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Gabofe
Fenrir
11
2 / 1 / 1
5,862
533
1,320
4,972
1,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Mr0verConfident
Heimdallr
12
4 / 1 / 2
6,825
620
5,817
6,164
2,106
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 1 / 2
6,397
582
2,437
6,335
1,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 4 / 1
6,930
630
7,769
11,990
2,209
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 2 / 1
6,198
563
2,787
8,029
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Charybdis
JolieOlie69
Charybdis
10
1 / 3 / 0
5,833
530
3,383
5,850
1,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
12
3 / 3 / 1
6,929
630
6,311
11,161
3,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
SMYLS4KILLS
Kuzenbo
8
0 / 2 / 3
5,468
497
3,102
8,551
6,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
valni96
Anubis
11
2 / 4 / 1
6,246
568
3,837
7,399
2,608
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
14
Kills
9
9
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
2
1
1.75
W
3
2
5
2.75
W
Fenrir
Gabofe
Fenrir
2
1
1
2.5
L
Charybdis
JolieOlie69
Charybdis
1
3
0
0.33
W
Heimdallr
Mr0verConfident
Heimdallr
4
1
2
5
L
Nike
3
3
1
1.17
L
Kuzenbo
SMYLS4KILLS
Kuzenbo
0
2
3
0.75
W
2
1
2
3
W
3
4
1
0.88
L
Anubis
valni96
Anubis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,983
Damage
19,420
37,085
Taken
40,990
10,681
Mitigated
16,955
14,839
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,787
1,019
0
3,411
8,029
2,548
0
1,120
6,909
0
39,856
W
7,640
1,150
956
3,111
7,624
3,174
0
2,719
4,838
74
21,629
W
Fenrir
Gabofe
Fenrir
1,320
321
0
1,109
4,972
1,763
0
752
4,220
0
41,115
L
Charybdis
JolieOlie69
Charybdis
3,383
2,039
0
1,392
5,850
1,609
0
0
5,850
0
38,585
W
Heimdallr
Mr0verConfident
Heimdallr
5,817
2,064
0
2,070
6,164
2,106
0
838
5,276
0
42,695
L
Nike
6,311
430
0
2,595
11,161
3,695
0
6,541
4,620
0
42,351
L
Kuzenbo
SMYLS4KILLS
Kuzenbo
3,102
1,157
712
1,233
8,551
6,495
0
56
8,476
17,138
0
W
2,437
572
0
934
6,335
1,429
0
2,152
4,183
0
42,354
W
7,769
2,823
0
6,659
11,990
2,209
355
473
11,517
48,058
660
L
Anubis
valni96
Anubis
3,837
73
0
2,795
7,399
2,608
0
107
7,292
40,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,729
Gold Earned
30,674
342
Minions Killed
331
0
Camps Cleared
0
1,088,318
Distance Traveled
1,084,337
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,198
563
80
7
0
238,545
0
W
Mulan
6,715
610
30
3
0
230,319
2
W
Fenrir
5,862
533
73
7
0
241,531
1
L
Charybdis
5,833
530
83
8
0
213,871
2
W
Heimdallr
6,825
620
89
8
0
215,937
1
L
Nike
6,929
630
71
6
0
198,018
0
L
Kuzenbo
5,468
497
15
1
0
240,881
0
W
Ullr
6,397
582
79
7
0
225,745
0
W
Sol
6,930
630
71
6
0
174,786
0
L
Anubis
6,246
568
82
7
0
193,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role