Player Matchup

Jing Wei
Jing Wei
Platinum III
 
Jing Wei
Platinum III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Platinum I
FearTiga
Yu Huang
Platinum I
Level 153
God Stats
24W - 10L
1,793 SR
Queue Stats
330W - 315L
1,935 MMR
Solo
Geb
Geb
Platinum I
Kluuuutch
Geb
Platinum I
Level 158
God Stats
14W - 8L
1,664 SR
Queue Stats
313W - 295L
1,878 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum I
MelissaParedes
Ao Kuang
Platinum I
Level 84
God Stats
22W - 23L
1,554 SR
Queue Stats
208W - 204L
1,854 MMR
Solo
Surtr
Surtr
Platinum II
streetmeat63
Surtr
Platinum II
Level 167
God Stats
4W - 5L
1,593 SR
Queue Stats
335W - 324L
1,901 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,621 SR
1,814 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,629 SR
1,897 MMR
Jormungandr
Jormungandr
Platinum V
IgneousPlace370
Jormungandr
Platinum V
Level 109
God Stats
20W - 17L
1,786 SR
Queue Stats
207W - 220L
1,834 MMR
Solo
Set
Set
Platinum II
Precyse
Set
Platinum II
Level 91
God Stats
5W - 5L
1,603 SR
Queue Stats
130W - 140L
1,883 MMR
Solo
Thoth
Thoth
Platinum IV
Shad0Wwalkerrr
Thoth
Platinum IV
Level 168
God Stats
3W - 3L
1,697 SR
Queue Stats
98W - 86L
1,908 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
SwaggyCanadian
Cu Chulainn
Platinum I
Level 128
God Stats
0W - 2L
1,400 SR
Queue Stats
281W - 276L
1,930 MMR
Solo
Chernobog
Chernobog
Platinum I
kchumba10
Chernobog
Platinum I
Level 109
God Stats
22W - 16L
1,657 SR
Queue Stats
174W - 161L
1,928 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
5 / 1 / 2
6,307
631
6,883
5,541
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
FearTiga
Yu Huang
13
3 / 0 / 3
6,956
696
3,913
4,057
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 8
5,834
583
4,644
7,535
5,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
12
10 / 0 / 4
7,246
725
5,901
5,371
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 3
6,814
681
7,615
9,403
6,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AresMedusaCharonMulanLancelot

VS

Bans
AthenaDanzaburouThorAgniThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IgneousPlace370
Jormungandr
8
0 / 3 / 3
5,182
518
2,188
7,356
4,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Set
10
3 / 5 / 0
5,662
566
3,382
8,855
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 0
5,263
526
2,442
6,089
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
SwaggyCanadian
Cu Chulainn
9
1 / 5 / 0
5,244
524
5,914
10,773
4,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
kchumba10
Chernobog
9
1 / 4 / 3
5,295
530
5,145
8,725
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
21
Kills
5
5
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
1
2
6
W
Yu Huang
FearTiga
Yu Huang
3
0
3
4.5
L
Jormungandr
IgneousPlace370
Jormungandr
0
3
3
0.5
W
0
3
8
1.33
W
Ao Kuang
10
0
4
12
L
Set
3
5
0
0.6
L
0
4
0
0
L
Cu Chulainn
SwaggyCanadian
Cu Chulainn
1
5
0
0.2
L
Chernobog
kchumba10
Chernobog
1
4
3
0.63
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,956
Damage
19,071
31,907
Taken
41,798
15,729
Mitigated
14,995
10,989
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,883
5,455
0
1,881
5,541
1,807
0
685
4,856
0
45,517
W
Yu Huang
FearTiga
Yu Huang
3,913
94
0
1,562
4,057
1,294
0
1,565
2,492
49,628
1,215
L
Jormungandr
IgneousPlace370
Jormungandr
2,188
552
0
1,792
7,356
4,239
0
2,303
5,053
11,643
156
W
4,644
740
0
1,613
7,535
5,032
0
1,405
6,130
19,318
0
W
Ao Kuang
5,901
1,104
0
2,375
5,371
1,587
0
912
4,459
30,511
942
L
Set
3,382
900
0
2,621
8,855
2,524
0
3,734
4,956
0
28,960
L
2,442
281
0
799
6,089
1,273
0
3,626
2,289
29,921
1,624
L
Cu Chulainn
SwaggyCanadian
Cu Chulainn
5,914
1,021
0
1,697
10,773
4,812
0
1,344
8,799
2,528
30,074
L
Chernobog
kchumba10
Chernobog
5,145
2,852
0
3,093
8,725
2,147
0
3,222
5,463
0
42,011
W
7,615
3,775
0
3,558
9,403
6,009
344
488
8,915
1,613
44,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,157
Gold Earned
26,646
367
Minions Killed
282
0
Camps Cleared
0
1,085,687
Distance Traveled
965,268
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,307
631
82
8
0
185,492
0
W
Yu Huang
6,956
696
111
11
0
228,988
2
L
Jormungandr
5,182
518
26
3
0
202,152
3
W
Geb
5,834
583
25
3
0
214,781
4
W
Ao Kuang
7,246
725
62
6
0
263,697
0
L
Set
5,662
566
58
6
0
215,107
0
L
Thoth
5,263
526
67
7
0
193,011
0
L
Cu Chulainn
5,244
524
69
7
0
176,529
0
L
Chernobog
5,295
530
62
6
0
178,469
0
W
Surtr
6,814
681
87
9
0
192,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role