Player Matchup

Bellona
Bellona
 
Bellona
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BlackDED
Cthulhu
Level 159
God Stats
16W - 10L
1,720 SR
Queue Stats
397W - 351L
1,552 Elo+
Solo
Vulcan
Vulcan
Risê
Vulcan
Level 134
God Stats
1W - 2L
1,302 SR
Queue Stats
245W - 223L
1,521 Elo+
Solo
Ne Zha
Ne Zha
Unrandonm
Ne Zha
Level 28
God Stats
2W - 0L
1,731 SR
Queue Stats
10W - 12L
1,551 Elo+
Party 1
Team Averages
Level 124
1,551 SR
1,525 Elo+

VS

Team Averages
Level 122
1,537 SR
1,514 Elo+
Nut
Nut
 
Nut
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Diihz
Chaac
Level 79
God Stats
3W - 5L
1,370 SR
Queue Stats
52W - 45L
1,549 Elo+
Solo
Sobek
Sobek
YisusConPistola
Sobek
Level 126
God Stats
1W - 3L
1,800 SR
Queue Stats
35W - 45L
1,486 Elo+
Solo
Thanatos
Thanatos
hRagdollh
Thanatos
Level 107
God Stats
7W - 8L
1,516 SR
Queue Stats
120W - 113L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
4 / 0 / 0
4,462
892
2,737
4,047
1,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

Rama
 
Rama
6
2 / 0 / 0
3,597
719
1,786
2,236
456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
BlackDED
Cthulhu
5
1 / 2 / 2
3,471
694
1,751
3,048
1,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
Risê
Vulcan
6
0 / 0 / 0
3,107
621
1,953
1,568
370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ne Zha
Unrandonm
Ne Zha
6
0 / 1 / 2
3,261
652
666
3,180
680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
5
1 / 2 / 0
3,318
664
1,976
2,916
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
 
Janus
6
1 / 0 / 0
3,282
656
890
1,442
347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Diihz
Chaac
4
0 / 3 / 0
3,017
603
1,613
3,845
1,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

4
0 / 1 / 1
3,169
634
847
3,835
1,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
hRagdollh
Thanatos
6
1 / 1 / 1
3,414
683
1,085
4,013
1,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
7
Kills
3
3
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
0
4
W
Rama
 
Rama
2
0
0
2
L
Nut
 
Nut
1
2
0
0.5
L
Janus
 
Janus
1
0
0
1
W
Cthulhu
BlackDED
Cthulhu
1
2
2
1
L
Chaac
Diihz
Chaac
0
3
0
0
W
Vulcan
Risê
Vulcan
0
0
0
0
W
Ne Zha
Unrandonm
Ne Zha
0
1
2
1
L
0
1
1
0.5
L
Thanatos
hRagdollh
Thanatos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,893
Damage
6,411
14,079
Taken
16,051
4,865
Mitigated
5,353
6,534
Healing
7,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,737
978
0
2,120
4,047
1,942
0
0
4,047
0
18,265
W
Rama
 
Rama
1,786
1,536
0
953
2,236
456
0
71
2,165
0
15,683
L
Nut
 
Nut
1,976
1,428
0
1,047
2,916
680
30
404
2,512
0
16,609
L
Janus
 
Janus
890
0
0
746
1,442
347
0
836
606
11,937
370
W
Cthulhu
BlackDED
Cthulhu
1,751
551
0
810
3,048
1,417
0
836
2,124
9,689
157
L
Chaac
Diihz
Chaac
1,613
295
0
841
3,845
1,368
0
0
3,845
0
9,970
W
Vulcan
Risê
Vulcan
1,953
134
0
785
1,568
370
0
376
1,134
13,255
0
W
Ne Zha
Unrandonm
Ne Zha
666
174
0
1,866
3,180
680
0
137
3,003
0
12,258
L
847
188
0
1,236
3,835
1,925
0
1,276
2,559
4,402
401
L
Thanatos
hRagdollh
Thanatos
1,085
137
0
3,522
4,013
1,033
0
1,108
2,905
0
12,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,898
Gold Earned
16,200
143
Minions Killed
117
0
Camps Cleared
0
551,029
Distance Traveled
462,723
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,462
892
42
8
0
104,256
0
W
Rama
3,597
719
33
7
0
99,637
0
L
Nut
3,318
664
34
7
0
79,933
0
L
Janus
3,282
656
34
7
0
88,759
0
W
Cthulhu
3,471
694
8
2
0
118,775
1
L
Chaac
3,017
603
17
3
0
75,693
0
W
Vulcan
3,107
621
27
5
0
111,046
0
W
Ne Zha
3,261
652
33
7
0
117,315
0
L
Sobek
3,169
634
5
1
0
101,027
0
L
Thanatos
3,414
683
27
5
0
117,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role