Player Matchup

Cthulhu
Cthulhu
Banana_Doppio_
Cthulhu
Level 54
God Stats
53W - 25L
1,831 SR
Queue Stats
261W - 250L
1,377 Elo+
Party 1
Discordia
Discordia
BigHoopsChip
Discordia
Level 26
God Stats
129W - 90L
1,504 SR
Queue Stats
236W - 225L
1,354 Elo+
Party 1
Da Ji
Da Ji
RamboRodney
Da Ji
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 79L
1,471 Elo+
Party 1
Team Averages
Level 42
1,612 SR
1,401 Elo+

VS

Team Averages
Level 40
1,492 SR
1,381 Elo+
Kuzenbo
Kuzenbo
JibblieGibblies
Kuzenbo
Level 34
God Stats
0W - 1L
1,336 SR
Queue Stats
13W - 17L
1,326 Elo+
Solo
Xbalanque
Xbalanque
Spuddy7577
Xbalanque
Level 49
God Stats
0W - 2L
1,714 SR
Queue Stats
82W - 66L
1,451 Elo+
Solo
Hades
Hades
finky1981
Hades
Level 38
God Stats
3W - 1L
1,427 SR
Queue Stats
69W - 74L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
8,391
839
7,680
9,111
7,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
BigHoopsChip
Discordia
14
4 / 0 / 5
8,646
865
10,008
3,256
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
4 / 3 / 6
8,345
835
7,060
8,065
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,039
704
3,304
12,173
13,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
Spuddy7577
Xbalanque
11
3 / 6 / 0
7,222
722
6,804
8,772
2,832
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
finky1981
Hades
10
0 / 2 / 2
6,540
654
2,500
7,694
2,417
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
12
Kills
4
4
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Discordia
BigHoopsChip
Discordia
4
0
5
6.5
L
1
4
3
0.63
W
4
3
6
2.33
L
Xbalanque
Spuddy7577
Xbalanque
3
6
0
0.5
L
Hades
finky1981
Hades
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,748
Damage
12,608
20,432
Taken
28,639
12,196
Mitigated
18,654
4,457
Healing
5,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,680
271
82
1,771
9,111
7,162
54
2,356
6,755
27,069
2,900
W
Discordia
BigHoopsChip
Discordia
10,008
156
0
1,080
3,256
1,210
129
1,693
1,563
31,065
0
L
3,304
1,343
0
1,452
12,173
13,405
0
5,583
5,385
16,555
0
W
7,060
1,245
0
1,524
8,065
3,824
0
1,830
6,235
0
26,649
L
Xbalanque
Spuddy7577
Xbalanque
6,804
3,529
0
954
8,772
2,832
73
5,190
2,949
0
18,177
L
Hades
finky1981
Hades
2,500
291
681
1,913
7,694
2,417
0
3,991
3,109
20,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,382
Gold Earned
20,801
149
Minions Killed
105
0
Camps Cleared
0
609,513
Distance Traveled
496,181
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,391
839
50
5
0
200,708
0
W
Discordia
8,646
865
53
5
0
211,529
0
L
Kuzenbo
7,039
704
30
3
0
186,128
0
W
Da Ji
8,345
835
46
5
0
197,276
2
L
Xbalanque
7,222
722
34
3
0
146,644
0
L
Hades
6,540
654
41
4
0
163,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role