Player Matchup

Arachne
Arachne
 
Arachne
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BuddhaAlpha432
Discordia
Level 89
God Stats
5W - 1L
1,742 SR
Queue Stats
35W - 40L
1,408 Elo+
Solo
Terra
Terra
OGKausch
Terra
Level 106
God Stats
9W - 7L
1,531 SR
Queue Stats
297W - 275L
1,486 Elo+
Party 2
Osiris
Osiris
OSGx Ruins
Osiris
Level 125
God Stats
8W - 12L
1,420 SR
Queue Stats
379W - 358L
1,483 Elo+
Party 2
Xbalanque
Xbalanque
SMOKEY-da-HARE
Xbalanque
Level 69
God Stats
2W - 5L
1,131 SR
Queue Stats
89W - 94L
1,356 Elo+
Solo
Team Averages
Level 92
1,465 SR
1,447 Elo+

VS

Team Averages
Level 109
1,505 SR
1,479 Elo+
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
PITTBULL 01
Sun Wukong
Level 102
God Stats
32W - 22L
1,589 SR
Queue Stats
70W - 81L
1,483 Elo+
Party 1
Thanatos
Thanatos
SooFLoAntonio
Thanatos
Level 82
God Stats
3W - 4L
1,529 SR
Queue Stats
86W - 77L
1,479 Elo+
Solo
Ymir
Ymir
YikesOk
Ymir
Level 67
God Stats
8W - 9L
1,408 SR
Queue Stats
123W - 136L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
4 / 0 / 5
8,965
560
10,576
14,775
5,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Discordia
BuddhaAlpha432
Discordia
13
2 / 3 / 5
8,875
555
7,352
6,314
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
OGKausch
Terra
13
3 / 2 / 8
9,156
572
2,409
14,153
12,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Osiris
OSGx Ruins
Osiris
15
3 / 2 / 4
9,284
580
8,099
15,633
13,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Xbalanque
SMOKEY-da-HARE
Xbalanque
14
4 / 5 / 2
8,711
544
3,306
8,988
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 4 / 2
8,265
517
8,063
8,521
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
 
Hachiman
3
1 / 1 / 0
5,040
315
844
1,042
204
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
PITTBULL 01
Sun Wukong
13
4 / 3 / 1
8,420
526
11,948
14,419
12,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
SooFLoAntonio
Thanatos
14
0 / 3 / 1
7,200
450
4,992
10,157
4,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
YikesOk
Ymir
14
3 / 5 / 1
8,098
506
4,547
13,309
8,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
16
Kills
11
12
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
5
6.5
L
Ra
 
Ra
3
4
2
1
L
Hachiman
 
Hachiman
1
1
0
1
W
Discordia
BuddhaAlpha432
Discordia
2
3
5
1.5
W
Terra
OGKausch
Terra
3
2
8
3.5
W
Osiris
OSGx Ruins
Osiris
3
2
4
2.5
L
Sun Wukong
PITTBULL 01
Sun Wukong
4
3
1
1.5
W
Xbalanque
SMOKEY-da-HARE
Xbalanque
4
5
2
1
L
Thanatos
SooFLoAntonio
Thanatos
0
3
1
0.17
L
Ymir
YikesOk
Ymir
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,742
Damage
30,394
59,863
Taken
47,448
35,623
Mitigated
28,511
21,733
Healing
15,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,576
6,391
0
8,822
14,775
5,541
0
2,603
12,038
0
84,471
L
Ra
 
Ra
8,063
290
820
2,474
8,521
3,846
0
4,349
4,172
55,063
976
L
Hachiman
 
Hachiman
844
663
0
367
1,042
204
0
268
774
0
4,665
W
Discordia
BuddhaAlpha432
Discordia
7,352
629
386
1,621
6,314
1,704
1,448
1,577
4,563
57,446
0
W
Terra
OGKausch
Terra
2,409
461
1,317
4,232
14,153
12,176
416
5,089
8,520
26,689
0
W
Osiris
OSGx Ruins
Osiris
8,099
3,010
0
3,584
15,633
13,246
1,148
974
13,810
0
64,692
L
Sun Wukong
PITTBULL 01
Sun Wukong
11,948
2,223
0
3,850
14,419
12,105
0
1,273
12,319
0
54,385
W
Xbalanque
SMOKEY-da-HARE
Xbalanque
3,306
1,256
0
1,771
8,988
2,956
1,288
2,158
6,749
0
55,825
L
Thanatos
SooFLoAntonio
Thanatos
4,992
1,034
0
7,140
10,157
4,182
0
1,019
9,039
0
54,232
L
Ymir
YikesOk
Ymir
4,547
246
0
800
13,309
8,174
0
2,852
10,354
45,557
2,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,991
Gold Earned
37,023
456
Minions Killed
402
0
Camps Cleared
0
1,580,342
Distance Traveled
1,285,380
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,965
560
119
7
0
347,920
0
L
Ra
8,265
517
120
8
0
322,349
2
L
Hachiman
5,040
315
4
0
0
35,630
0
W
Discordia
8,875
555
104
7
0
312,629
2
W
Terra
9,156
572
36
2
0
318,105
7
W
Osiris
9,284
580
103
6
0
308,985
0
L
Sun Wukong
8,420
526
92
6
0
315,545
0
W
Xbalanque
8,711
544
94
6
0
292,703
2
L
Thanatos
7,200
450
94
6
0
362,226
0
L
Ymir
8,098
506
92
6
0
249,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role