Player Matchup

Shiva
Shiva
Gold III
Dubbled313
Shiva
Gold III
Level 75
God Stats
38W - 36L
1,367 SR
Queue Stats
253W - 261L
1,458 MMR
Party 3
Nu Wa
Nu Wa
Gold III
JVx4200x
Nu Wa
Gold III
Level 129
God Stats
8W - 10L
1,522 SR
Queue Stats
95W - 97L
1,374 MMR
Party 3
Janus
Janus
Silver I
Pakoy_Mix
Janus
Silver I
Level 153
God Stats
1W - 0L
1,724 SR
Queue Stats
38W - 35L
1,372 MMR
Party 1
Susano
Susano
Gold II
pensilvania1
Susano
Gold II
Level 140
God Stats
29W - 34L
1,490 SR
Queue Stats
457W - 467L
1,377 MMR
Solo
Medusa
Medusa
Gold V
xX_tumorenito19
Medusa
Gold V
Level 153
God Stats
4W - 6L
1,499 SR
Queue Stats
95W - 87L
1,420 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,520 SR
1,400 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,519 SR
1,434 MMR
Sol
Sol
Gold V
 
Sol
Gold V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold V
AztecVenom
Ishtar
Gold V
Level 89
God Stats
0W - 4L
1,160 SR
Queue Stats
181W - 189L
1,374 MMR
Solo
Mercury
Mercury
Bronze III
Epsilôn
Mercury
Bronze III
Level 99
God Stats
0W - 1L
1,629 SR
Queue Stats
1W - 6L
1,446 MMR
Party 2
Thor
Thor
Gold IV
Squuez
Thor
Gold IV
Level 108
God Stats
11W - 16L
1,477 SR
Queue Stats
822W - 820L
1,407 MMR
Solo
Terra
Terra
Bronze III
Ziskov
Terra
Bronze III
Level 58
God Stats
0W - 1L
1,828 SR
Queue Stats
1W - 6L
1,446 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
17
3 / 1 / 4
10,328
646
10,851
12,020
9,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Nu Wa
JVx4200x
Nu Wa
17
9 / 2 / 7
10,815
676
17,252
7,882
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Pakoy_Mix
Janus
14
2 / 4 / 5
8,258
516
8,186
12,711
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Susano
17
8 / 2 / 3
9,683
605
8,267
12,518
4,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
2 / 0 / 5
9,708
607
11,925
7,966
3,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
FenrirAo KuangHel

VS

Bans
MulanThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 7 / 1
8,004
500
4,386
12,530
2,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
AztecVenom
Ishtar
13
3 / 5 / 2
7,878
492
6,383
15,622
6,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Epsilôn
Mercury
13
2 / 6 / 4
7,519
470
5,394
13,124
4,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Squuez
Thor
14
1 / 4 / 0
8,114
507
5,667
16,205
8,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Terra
Ziskov
Terra
12
0 / 2 / 4
7,188
449
2,675
15,977
12,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
24
Kills
8
9
Deaths
24
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
7
1
0.36
L
Ishtar
AztecVenom
Ishtar
3
5
2
0.8
W
Shiva
3
1
4
5
L
Mercury
Epsilôn
Mercury
2
6
4
0.67
W
Nu Wa
JVx4200x
Nu Wa
9
2
7
6.25
W
Janus
Pakoy_Mix
Janus
2
4
5
1.13
L
Thor
Squuez
Thor
1
4
0
0.25
L
Terra
Ziskov
Terra
0
2
4
1
W
Susano
8
2
3
4.75
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,481
Damage
24,505
53,097
Taken
73,458
25,836
Mitigated
34,252
15,092
Healing
21,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,386
1,075
0
3,921
12,530
2,365
0
8,496
3,980
50,921
3,845
L
Ishtar
AztecVenom
Ishtar
6,383
4,271
0
2,938
15,622
6,057
0
5,631
9,991
0
56,803
W
Shiva
10,851
1,745
0
2,362
12,020
9,043
107
0
11,248
0
76,936
L
Mercury
Epsilôn
Mercury
5,394
2,247
0
488
13,124
4,749
0
3,313
9,667
0
58,712
W
Nu Wa
JVx4200x
Nu Wa
17,252
2,971
50
2,357
7,882
2,631
735
3,559
4,323
68,745
3,811
W
Janus
Pakoy_Mix
Janus
8,186
900
0
3,684
12,711
6,495
40
1,571
11,038
41,424
0
L
Thor
Squuez
Thor
5,667
724
0
4,054
16,205
8,961
0
2,150
13,304
0
53,574
L
Terra
Ziskov
Terra
2,675
1,143
4,053
6,239
15,977
12,120
0
5,631
10,346
17,754
0
W
Susano
8,267
2,444
0
5,691
12,518
4,501
0
1,011
11,463
0
78,608
W
11,925
4,493
0
948
7,966
3,166
133
1,449
6,517
0
88,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,792
Gold Earned
38,703
536
Minions Killed
431
0
Camps Cleared
0
1,637,518
Distance Traveled
1,532,127
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,004
500
89
6
0
283,836
4
L
Ishtar
7,878
492
107
7
0
256,746
0
W
Shiva
10,328
646
136
9
0
314,224
3
L
Mercury
7,519
470
98
6
0
382,429
0
W
Nu Wa
10,815
676
106
7
0
305,232
1
W
Janus
8,258
516
52
3
0
316,068
0
L
Thor
8,114
507
118
7
0
289,195
0
L
Terra
7,188
449
19
1
0
319,921
3
W
Susano
9,683
605
97
6
0
367,295
0
W
Medusa
9,708
607
145
9
0
334,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role