Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Chimpa2198
Skadi
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 49L
1,418 Elo+
Party 2
Poseidon
Poseidon
LuigiDoesntMiss
Poseidon
Level 149
God Stats
3W - 1L
1,553 SR
Queue Stats
51W - 50L
1,489 Elo+
Party 2
Cerberus
Cerberus
StormyOwI
Cerberus
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,399 Elo+
Solo
Kumbhakarna
Kumbhakarna
jeanroman9943
Kumbhakarna
Level 141
God Stats
3W - 3L
1,525 SR
Queue Stats
101W - 113L
1,525 Elo+
Solo
Team Averages
Level 134
1,516 SR
1,466 Elo+

VS

Team Averages
Level 133
1,559 SR
1,505 Elo+
Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Da Girth God
Fenrir
Level 148
God Stats
1W - 4L
1,492 SR
Queue Stats
388W - 407L
1,483 Elo+
Party 1
Ix Chel
Ix Chel
Z Bob God
Ix Chel
Level 104
God Stats
0W - 2L
1,304 SR
Queue Stats
276W - 273L
1,491 Elo+
Party 1
Charon
Charon
if2Bachwasback
Charon
Level 187
God Stats
4W - 3L
1,583 SR
Queue Stats
392W - 415L
1,566 Elo+
Solo
Atlas
Atlas
lnklink
Atlas
Level 69
God Stats
2W - 1L
1,915 SR
Queue Stats
226W - 218L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
2 / 0 / 5
5,566
1,113
3,199
4,236
1,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
10
1 / 1 / 5
5,678
1,136
3,678
5,297
1,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
9
3 / 2 / 1
5,745
1,149
2,635
3,766
1,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
StormyOwI
Cerberus
9
2 / 1 / 6
5,426
1,085
3,482
5,843
4,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
jeanroman9943
Kumbhakarna
9
0 / 0 / 7
5,219
1,044
3,493
5,890
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
5
0 / 1 / 0
4,314
863
207
799
386
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
11
1 / 1 / 2
5,210
1,042
2,774
3,502
3,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
Z Bob God
Ix Chel
8
0 / 3 / 0
4,546
909
2,688
3,616
1,042
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 0
5,940
1,188
6,619
4,377
3,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
lnklink
Atlas
10
0 / 3 / 3
5,276
1,055
6,224
5,338
5,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
8
Kills
4
4
Deaths
8
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
0
5
4.5
L
Raijin
 
Raijin
0
1
0
0
W
Skadi
1
1
5
3.5
L
Fenrir
1
1
2
2
W
Poseidon
3
2
1
1.75
W
Cerberus
StormyOwI
Cerberus
2
1
6
5
L
Ix Chel
Z Bob God
Ix Chel
0
3
0
0
L
3
0
0
3
W
Kumbhakarna
jeanroman9943
Kumbhakarna
0
0
7
3.5
L
Atlas
lnklink
Atlas
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,487
Damage
18,512
25,032
Taken
17,632
11,389
Mitigated
14,303
12,956
Healing
4,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,199
582
3,831
2,138
4,236
1,550
0
3,017
1,178
8,075
0
L
Raijin
 
Raijin
207
0
0
0
799
386
0
745
0
1,378
0
W
Skadi
3,678
716
355
315
5,297
1,727
0
3,578
1,557
0
9,167
L
Fenrir
2,774
244
188
546
3,502
3,932
0
1,665
1,617
0
4,490
W
Poseidon
2,635
277
540
312
3,766
1,120
0
2,323
1,399
8,562
0
W
Cerberus
StormyOwI
Cerberus
3,482
178
262
985
5,843
4,834
0
2,303
3,376
4,943
1,579
L
Ix Chel
Z Bob God
Ix Chel
2,688
157
932
406
3,616
1,042
0
2,980
492
4,855
0
L
6,619
838
177
1,688
4,377
3,897
0
2,642
1,643
12,684
0
W
Kumbhakarna
jeanroman9943
Kumbhakarna
3,493
88
2,235
1,983
5,890
2,158
0
4,017
1,784
5,778
0
L
Atlas
lnklink
Atlas
6,224
1,491
0
351
5,338
5,046
0
3,712
1,412
12,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,634
Gold Earned
25,286
50
Minions Killed
35
0
Camps Cleared
0
516,182
Distance Traveled
404,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,566
1,113
11
2
0
113,058
0
L
Raijin
4,314
863
2
0
0
13,234
0
W
Skadi
5,678
1,136
18
4
0
90,253
0
L
Fenrir
5,210
1,042
5
1
0
115,535
0
W
Poseidon
5,745
1,149
7
1
0
96,763
0
W
Cerberus
5,426
1,085
6
1
0
105,743
0
L
Ix Chel
4,546
909
6
1
0
89,583
0
L
Charon
5,940
1,188
8
2
0
93,620
0
W
Kumbhakarna
5,219
1,044
8
2
0
110,365
0
L
Atlas
5,276
1,055
14
3
0
92,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role