Player Matchup

Thoth
Thoth
AD0NIS91
Thoth
Level 143
God Stats
5W - 1L
1,519 SR
Queue Stats
184W - 197L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
OwnerOfDre
Zhong Kui
Level 68
God Stats
2W - 0L
1,538 SR
Queue Stats
87W - 74L
1,506 Elo+
Party 1
Eset
Eset
SaddaMoon
Eset
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,283 Elo+
Solo
Lancelot
Lancelot
SirWongSlap
Lancelot
Level 146
God Stats
2W - 2L
1,297 SR
Queue Stats
498W - 509L
1,517 Elo+
Solo
Maui
Maui
xFlubbiex
Maui
Level 144
God Stats
4W - 0L
1,897 SR
Queue Stats
139W - 131L
1,547 Elo+
Party 1
Team Averages
Level 103
1,550 SR
1,463 Elo+

VS

Team Averages
Level 165
1,597 SR
1,512 Elo+
Surtr
Surtr
Blue Bomber90
Surtr
Level 141
God Stats
18W - 12L
1,644 SR
Queue Stats
516W - 494L
1,468 Elo+
Solo
Artio
Artio
CheckoGod
Artio
Level 122
God Stats
1W - 1L
1,716 SR
Queue Stats
188W - 198L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
DevilInDisquise
Sun Wukong
Level 122
God Stats
2W - 2L
1,676 SR
Queue Stats
248W - 274L
1,450 Elo+
Party 2
Xing Tian
Xing Tian
ImDeceptive
Xing Tian
Level 141
God Stats
5W - 9L
1,385 SR
Queue Stats
637W - 631L
1,559 Elo+
Party 2
Bastet
Bastet
QUINTEROL
Bastet
Level 297
God Stats
6W - 10L
1,562 SR
Queue Stats
438W - 461L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AD0NIS91
Thoth
17
6 / 1 / 16
9,828
893
13,636
9,550
4,346
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
OwnerOfDre
Zhong Kui
14
4 / 4 / 16
8,808
801
15,324
10,744
9,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Eset
15
4 / 4 / 19
9,195
836
15,007
10,269
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
SirWongSlap
Lancelot
17
10 / 2 / 15
9,986
908
21,253
12,757
11,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maui
15
3 / 1 / 22
9,657
878
5,984
12,288
10,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 3
7,277
662
6,365
18,917
13,496
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
CheckoGod
Artio
16
5 / 4 / 6
9,133
830
10,900
18,294
28,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
DevilInDisquise
Sun Wukong
13
1 / 7 / 4
7,322
666
6,645
12,406
9,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
ImDeceptive
Xing Tian
13
0 / 5 / 10
7,606
691
7,479
15,436
18,306
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
QUINTEROL
Bastet
15
3 / 5 / 4
8,068
733
14,829
13,226
4,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
39
27
Kills
12
12
Deaths
28
88
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thoth
AD0NIS91
Thoth
6
1
16
14
L
3
7
3
0.64
L
Artio
CheckoGod
Artio
5
4
6
2
L
Sun Wukong
DevilInDisquise
Sun Wukong
1
7
4
0.43
L
Xing Tian
ImDeceptive
Xing Tian
0
5
10
1
W
Zhong Kui
OwnerOfDre
Zhong Kui
4
4
16
3
L
Bastet
QUINTEROL
Bastet
3
5
4
1
W
Eset
4
4
19
3.38
W
Lancelot
SirWongSlap
Lancelot
10
2
15
8.75
W
Maui
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,204
Damage
46,218
55,608
Taken
78,279
40,186
Mitigated
74,331
16,105
Healing
22,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
AD0NIS91
Thoth
13,636
1,692
378
1,945
9,550
4,346
518
2,121
7,429
33,675
1,303
L
6,365
1,048
1,217
4,001
18,917
13,496
0
9,706
8,607
278
10,060
L
Artio
CheckoGod
Artio
10,900
537
2,629
7,321
18,294
28,182
0
11,657
5,660
23,902
0
L
Sun Wukong
DevilInDisquise
Sun Wukong
6,645
586
314
929
12,406
9,857
0
7,801
3,993
0
13,619
L
Xing Tian
ImDeceptive
Xing Tian
7,479
581
914
1,441
15,436
18,306
0
8,445
6,173
12,748
0
W
Zhong Kui
OwnerOfDre
Zhong Kui
15,324
1,284
1,098
1,716
10,744
9,376
0
3,827
6,917
21,490
756
L
Bastet
QUINTEROL
Bastet
14,829
2,218
1,150
2,722
13,226
4,490
0
8,292
4,432
0
25,255
W
Eset
15,007
1,614
1,274
1,079
10,269
4,873
324
4,195
6,074
24,213
0
W
Lancelot
SirWongSlap
Lancelot
21,253
4,314
427
1,829
12,757
11,417
216
4,617
8,140
920
27,681
W
Maui
5,984
1,602
3,194
3,165
12,288
10,174
150
3,848
8,440
11,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,474
Gold Earned
39,406
159
Minions Killed
81
0
Camps Cleared
0
1,013,875
Distance Traveled
911,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,828
893
69
6
0
216,373
0
L
Surtr
7,277
662
9
1
0
157,757
0
L
Artio
9,133
830
22
2
0
201,022
0
L
Sun Wukong
7,322
666
12
1
0
174,774
0
L
Xing Tian
7,606
691
4
0
0
190,097
0
W
Zhong Kui
8,808
801
25
2
0
185,564
0
L
Bastet
8,068
733
34
3
0
187,658
0
W
Eset
9,195
836
28
3
0
175,779
0
W
Lancelot
9,986
908
26
2
0
225,177
0
W
Maui
9,657
878
11
1
0
210,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role