Player Matchup

Thanatos
Thanatos
LeandroVFX
Thanatos
Level 109
God Stats
0W - 2L
1,360 SR
Queue Stats
17W - 13L
1,573 Elo+
Party 1
Shiva
Shiva
Qwäsër
Shiva
Level 191
God Stats
4W - 1L
1,606 SR
Queue Stats
212W - 95L
1,718 Elo+
Solo
Yemoja
Yemoja
thgød
Yemoja
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,539 Elo+
Party 1
Kukulkan
Kukulkan
tiovi
Kukulkan
Level 26
God Stats
0W - 1L
1,250 SR
Queue Stats
11W - 18L
1,455 Elo+
Party 1
Awilix
Awilix
uzzzzii
Awilix
Level 148
God Stats
0W - 1L
1,301 SR
Queue Stats
22W - 19L
1,539 Elo+
Party 1
Team Averages
Level 125
1,403 SR
1,565 Elo+

VS

Team Averages
Level 155
1,523 SR
1,501 Elo+
Atlas
Atlas
CardinalPK
Atlas
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 70L
1,408 Elo+
Solo
Hel
Hel
Jheeu
Hel
Level 158
God Stats
2W - 2L
1,427 SR
Queue Stats
134W - 95L
1,588 Elo+
Solo
Hera
Hera
Spectral178
Hera
Level 162
God Stats
4W - 4L
1,509 SR
Queue Stats
390W - 402L
1,462 Elo+
Solo
Fenrir
Fenrir
jgbz
Fenrir
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 51L
1,504 Elo+
Solo
Vamana
Vamana
zMegaZero
Vamana
Level 158
God Stats
2W - 0L
1,678 SR
Queue Stats
33W - 28L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LeandroVFX
Thanatos
11
1 / 8 / 1
6,872
764
4,825
9,180
3,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shiva
Qwäsër
Shiva
14
3 / 4 / 2
7,989
888
13,999
16,382
15,216
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
thgød
Yemoja
13
0 / 5 / 3
7,190
799
8,202
14,319
10,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
tiovi
Kukulkan
10
1 / 6 / 1
6,398
711
6,950
8,589
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
uzzzzii
Awilix
9
0 / 8 / 2
6,012
668
3,079
10,185
3,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
8 / 2 / 14
9,347
1,039
12,604
16,158
19,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
Jheeu
Hel
15
5 / 1 / 22
9,147
1,016
8,459
9,473
7,363
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
2 / 1 / 19
8,629
959
9,190
6,759
3,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
jgbz
Fenrir
14
8 / 2 / 16
9,153
1,017
10,866
14,510
10,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Vamana
zMegaZero
Vamana
15
8 / 1 / 20
9,218
1,024
12,809
14,344
17,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
122
5
Kills
31
31
Deaths
7
9
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Atlas
8
2
14
7.5
W
Hel
Jheeu
Hel
5
1
22
16
L
Thanatos
LeandroVFX
Thanatos
1
8
1
0.19
L
Shiva
Qwäsër
Shiva
3
4
2
1
W
2
1
19
11.5
W
Fenrir
jgbz
Fenrir
8
2
16
8
L
Yemoja
thgød
Yemoja
0
5
3
0.3
L
Kukulkan
tiovi
Kukulkan
1
6
1
0.25
L
Awilix
uzzzzii
Awilix
0
8
2
0.13
W
Vamana
zMegaZero
Vamana
8
1
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,055
Damage
53,928
58,655
Taken
61,244
34,436
Mitigated
57,662
12,558
Healing
36,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
12,604
3,798
838
3,765
16,158
19,123
635
3,406
12,752
18,517
2,437
W
Hel
Jheeu
Hel
8,459
544
18,657
6,809
9,473
7,363
1,166
3,764
5,709
16,507
0
L
Thanatos
LeandroVFX
Thanatos
4,825
146
0
1,070
9,180
3,022
0
3,833
4,670
0
6,550
L
Shiva
Qwäsër
Shiva
13,999
965
1,430
3,637
16,382
15,216
0
9,284
6,288
3,015
19,070
W
9,190
1,714
633
331
6,759
3,423
2,332
2,113
4,646
27,363
0
W
Fenrir
jgbz
Fenrir
10,866
2,586
1,367
1,700
14,510
10,230
1,472
5,282
9,228
0
18,436
L
Yemoja
thgød
Yemoja
8,202
844
3,187
1,899
14,319
10,023
0
7,092
6,406
17,832
0
L
Kukulkan
tiovi
Kukulkan
6,950
576
209
1,005
8,589
2,936
0
3,521
4,690
13,303
0
L
Awilix
uzzzzii
Awilix
3,079
660
0
121
10,185
3,239
0
4,910
4,978
0
6,990
W
Vamana
zMegaZero
Vamana
12,809
5,042
520
1,561
14,344
17,523
289
3,485
10,859
0
18,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,461
Gold Earned
45,494
62
Minions Killed
96
0
Camps Cleared
0
726,060
Distance Traveled
907,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,347
1,039
13
1
0
177,872
0
W
Hel
9,147
1,016
20
2
0
209,275
0
L
Thanatos
6,872
764
8
1
0
153,540
0
L
Shiva
7,989
888
16
2
0
172,481
0
W
Hera
8,629
959
35
4
0
131,398
0
W
Fenrir
9,153
1,017
17
2
0
194,122
0
L
Yemoja
7,190
799
14
2
0
153,885
0
L
Kukulkan
6,398
711
17
2
0
124,762
0
L
Awilix
6,012
668
7
1
0
121,392
0
W
Vamana
9,218
1,024
11
1
0
194,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role