Player Matchup

Baron Samedi
Baron Samedi
Jascromantic
Baron Samedi
Level 40
God Stats
9W - 7L
1,343 SR
Queue Stats
64W - 76L
1,388 Elo+
Party 2
Charybdis
Charybdis
KLOWN187
Charybdis
Level 105
God Stats
5W - 6L
1,443 SR
Queue Stats
40W - 30L
1,498 Elo+
Solo
Cthulhu
Cthulhu
LuciferSZN-
Cthulhu
Level 19
God Stats
1W - 1L
1,263 SR
Queue Stats
64W - 74L
1,388 Elo+
Party 2
Hercules
Hercules
MixedBeast
Hercules
Level 17
God Stats
1W - 1L
1,294 SR
Queue Stats
5W - 9L
1,356 Elo+
Party 2
Skadi
Skadi
UndeadMercyKill
Skadi
Level 128
God Stats
13W - 16L
1,212 SR
Queue Stats
79W - 84L
1,372 Elo+
Solo
Team Averages
Level 62
1,311 SR
1,401 Elo+

VS

Team Averages
Level 105
1,516 SR
1,488 Elo+
Discordia
Discordia
 
Discordia
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ApexRoman5417
Bastet
Level 86
God Stats
12W - 10L
1,526 SR
Queue Stats
794W - 848L
1,482 Elo+
Solo
Danzaburou
Danzaburou
snoogansOG
Danzaburou
Level 97
God Stats
91W - 91L
1,566 SR
Queue Stats
319W - 333L
1,533 Elo+
Party 1
Cabrakan
Cabrakan
xMþĞxCħívå
Cabrakan
Level 143
God Stats
12W - 17L
1,490 SR
Queue Stats
388W - 416L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jascromantic
Baron Samedi
12
6 / 0 / 7
7,945
1,324
4,504
3,132
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
KLOWN187
Charybdis
12
2 / 1 / 10
7,092
1,182
6,680
5,045
1,753
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
LuciferSZN-
Cthulhu
12
0 / 2 / 13
6,728
1,121
5,815
6,623
5,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
MixedBeast
Hercules
12
2 / 1 / 9
6,862
1,144
5,085
5,705
4,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
4 / 1 / 8
7,475
1,246
4,165
3,517
1,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

364

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 0 / 4
6,665
1,111
7,093
2,309
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
 
Nu Wa
11
0 / 2 / 2
5,900
983
1,980
2,350
652
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 6 / 4
6,630
1,105
2,021
10,277
3,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
snoogansOG
Danzaburou
12
3 / 2 / 2
7,611
1,269
8,005
7,204
2,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cabrakan
11
0 / 4 / 3
6,091
1,015
2,579
7,192
8,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
14
Kills
5
5
Deaths
14
47
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
0
4
3
L
Nu Wa
 
Nu Wa
0
2
2
0.5
L
1
6
4
0.5
W
Baron Samedi
Jascromantic
Baron Samedi
6
0
7
9.5
W
Charybdis
KLOWN187
Charybdis
2
1
10
7
W
Cthulhu
LuciferSZN-
Cthulhu
0
2
13
3.25
W
Hercules
MixedBeast
Hercules
2
1
9
6.5
W
4
1
8
8
L
Danzaburou
snoogansOG
Danzaburou
3
2
2
2
L
Cabrakan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,249
Damage
21,678
24,022
Taken
29,332
14,031
Mitigated
15,469
4,821
Healing
2,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,093
374
0
160
2,309
713
0
641
1,542
18,184
0
L
Nu Wa
 
Nu Wa
1,980
857
0
224
2,350
652
0
715
1,558
8,092
0
L
2,021
883
0
819
10,277
3,368
0
3,743
6,277
0
9,785
W
Baron Samedi
Jascromantic
Baron Samedi
4,504
814
808
545
3,132
1,162
0
2,078
1,054
15,250
0
W
Charybdis
KLOWN187
Charybdis
6,680
2,335
0
802
5,045
1,753
0
1,568
3,433
0
22,450
W
Cthulhu
LuciferSZN-
Cthulhu
5,815
765
0
599
6,623
5,615
0
3,282
3,189
16,212
25
W
Hercules
MixedBeast
Hercules
5,085
2,583
0
2,020
5,705
4,187
0
3,074
2,508
0
7,592
W
4,165
1,914
0
47
3,517
1,314
0
1,331
2,186
0
13,899
L
Danzaburou
snoogansOG
Danzaburou
8,005
2,783
0
875
7,204
2,612
0
2,283
4,797
0
20,281
L
Cabrakan
2,579
422
0
266
7,192
8,124
0
2,404
4,426
6,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,102
Gold Earned
32,897
131
Minions Killed
98
7
Camps Cleared
4
556,093
Distance Traveled
443,824
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,665
1,111
28
5
1
114,998
0
L
Nu Wa
5,900
983
8
1
0
42,215
0
L
Bastet
6,630
1,105
17
3
0
102,646
0
W
Baron Samedi
7,945
1,324
31
5
0
114,269
0
W
Charybdis
7,092
1,182
37
6
2
103,207
3
W
Cthulhu
6,728
1,121
31
5
1
114,601
0
W
Hercules
6,862
1,144
7
1
3
120,663
0
W
Skadi
7,475
1,246
25
4
1
103,353
0
L
Danzaburou
7,611
1,269
39
7
2
107,471
0
L
Cabrakan
6,091
1,015
6
1
1
76,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role