Player Matchup

Medusa
Medusa
Arsenal2021
Medusa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 79L
1,426 Elo+
Party 2
Hachiman
Hachiman
OpaI-Ia
Hachiman
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
279W - 292L
1,505 Elo+
Solo
Hercules
Hercules
PvtBibbles66
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 66L
1,319 Elo+
Solo
Yu Huang
Yu Huang
WanHeda2410
Yu Huang
Level 42
God Stats
0W - 2L
1,263 SR
Queue Stats
30W - 39L
1,422 Elo+
Party 2
Fafnir
Fafnir
lZeusI13
Fafnir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 74L
1,446 Elo+
Party 2
Team Averages
Level 44
1,453 SR
1,424 Elo+

VS

Team Averages
Level 87
1,501 SR
1,333 Elo+
Ah Puch
Ah Puch
Aeiuo
Ah Puch
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Ch0c4p1cComL31te
Amaterasu
Level 56
God Stats
1W - 1L
1,260 SR
Queue Stats
14W - 29L
1,210 Elo+
Party 1
Raijin
Raijin
FLOSSY-FLOSSY
Raijin
Level 127
God Stats
1W - 0L
1,747 SR
Queue Stats
21W - 36L
1,331 Elo+
Party 1
Achilles
Achilles
coupdogg
Achilles
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,232 Elo+
Party 3
Nemesis
Nemesis
kunral
Nemesis
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 7 / 4
8,223
822
5,381
10,232
3,333
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
OpaI-Ia
Hachiman
12
0 / 7 / 6
6,653
665
5,207
10,309
3,098
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
PvtBibbles66
Hercules
14
1 / 5 / 4
7,391
739
4,808
14,316
9,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
WanHeda2410
Yu Huang
13
2 / 9 / 1
7,095
710
5,590
11,140
3,659
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
lZeusI13
Fafnir
14
5 / 7 / 1
8,983
898
5,331
14,940
14,418
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aeiuo
Ah Puch
16
7 / 2 / 19
9,804
980
20,648
5,446
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
16
12 / 3 / 16
10,297
1,030
7,909
18,417
16,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 3 / 15
10,804
1,080
16,051
9,718
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
coupdogg
Achilles
15
2 / 2 / 18
9,009
901
4,411
7,565
7,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
kunral
Nemesis
15
4 / 1 / 20
9,269
927
7,983
8,423
7,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
123
10
Kills
35
35
Deaths
11
16
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Aeiuo
Ah Puch
7
2
19
8.25
L
Medusa
2
7
4
0.57
W
Amaterasu
12
3
16
6.67
W
10
3
15
5.83
L
Hachiman
OpaI-Ia
Hachiman
0
7
6
0.43
L
Hercules
PvtBibbles66
Hercules
1
5
4
0.6
L
Yu Huang
WanHeda2410
Yu Huang
2
9
1
0.28
W
Achilles
coupdogg
Achilles
2
2
18
5.5
W
Nemesis
kunral
Nemesis
4
1
20
14
L
Fafnir
lZeusI13
Fafnir
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,317
Damage
57,002
60,937
Taken
49,569
33,909
Mitigated
38,133
8,882
Healing
20,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Aeiuo
Ah Puch
20,648
888
0
1,442
5,446
2,166
1,521
1,440
4,006
38,279
0
L
Medusa
5,381
1,970
256
1,227
10,232
3,333
0
6,273
3,645
0
19,324
W
Amaterasu
7,909
3,026
714
6,789
18,417
16,524
1,028
2,851
15,566
231
14,309
W
16,051
2,135
3,171
4,561
9,718
3,821
396
2,116
7,602
37,676
795
L
Hachiman
OpaI-Ia
Hachiman
5,207
3,856
1,393
711
10,309
3,098
0
7,039
2,991
0
9,941
L
Hercules
PvtBibbles66
Hercules
4,808
1,325
209
4,583
14,316
9,401
0
8,000
5,943
0
12,677
L
Yu Huang
WanHeda2410
Yu Huang
5,590
444
0
125
11,140
3,659
0
7,028
3,611
11,281
0
W
Achilles
coupdogg
Achilles
4,411
1,054
0
808
7,565
7,889
1,507
2,554
5,011
0
11,011
W
Nemesis
kunral
Nemesis
7,983
1,785
649
2,071
8,423
7,733
1,469
1,527
6,896
0
11,585
L
Fafnir
lZeusI13
Fafnir
5,331
1,666
166
212
14,940
14,418
0
8,416
5,492
8,413
433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,345
Gold Earned
49,183
88
Minions Killed
121
0
Camps Cleared
0
747,963
Distance Traveled
1,042,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,804
980
28
3
0
197,017
0
L
Medusa
8,223
822
25
3
0
160,283
0
W
Amaterasu
10,297
1,030
6
1
0
209,119
0
W
Raijin
10,804
1,080
56
6
0
193,995
0
L
Hachiman
6,653
665
18
2
0
133,074
0
L
Hercules
7,391
739
17
2
0
164,823
0
L
Yu Huang
7,095
710
17
2
0
155,137
0
W
Achilles
9,009
901
18
2
0
207,818
0
W
Nemesis
9,269
927
13
1
0
234,902
0
L
Fafnir
8,983
898
11
1
0
134,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role