Player Matchup

Eset
Eset
ContemptMonk
Eset
Level 68
God Stats
0W - 1L
1,836 SR
Queue Stats
20W - 10L
1,651 Elo+
Party 1
Bacchus
Bacchus
OppsTheGod
Bacchus
Level 125
God Stats
3W - 2L
1,697 SR
Queue Stats
20W - 10L
1,660 Elo+
Party 1
Cernunnos
Cernunnos
TopTwoFerrets
Cernunnos
Level 109
God Stats
2W - 3L
1,400 SR
Queue Stats
20W - 10L
1,660 Elo+
Party 1
Team Averages
Level 101
1,644 SR
1,657 Elo+

VS

Team Averages
Level 114
1,612 SR
1,566 Elo+
Jormungandr
Jormungandr
ASonOfGod5833
Jormungandr
Level 118
God Stats
36W - 11L
1,684 SR
Queue Stats
55W - 31L
1,610 Elo+
Party 2
Nu Wa
Nu Wa
Reaper91793
Nu Wa
Level 145
God Stats
84W - 50L
1,664 SR
Queue Stats
236W - 236L
1,595 Elo+
Solo
Neith
Neith
Silent Mango863
Neith
Level 79
God Stats
21W - 21L
1,489 SR
Queue Stats
131W - 153L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 4
10,089
721
9,521
11,641
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
OppsTheGod
Bacchus
15
5 / 5 / 7
10,113
722
10,555
17,615
18,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cernunnos
TopTwoFerrets
Cernunnos
16
2 / 5 / 7
10,033
717
8,650
13,322
3,334
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ASonOfGod5833
Jormungandr
17
7 / 3 / 6
11,944
853
13,395
11,764
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

18
5 / 5 / 7
11,931
852
11,413
7,935
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
4 / 4 / 10
12,156
868
10,643
14,935
4,220
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
12
Kills
16
16
Deaths
12
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ASonOfGod5833
Jormungandr
7
3
6
3.33
L
5
6
4
1.17
L
Bacchus
OppsTheGod
Bacchus
5
5
7
1.7
W
5
5
7
1.7
W
4
4
10
2.25
L
Cernunnos
TopTwoFerrets
Cernunnos
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,726
Damage
35,451
42,578
Taken
34,634
24,714
Mitigated
11,290
6,850
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ASonOfGod5833
Jormungandr
13,395
1,875
0
1,315
11,764
4,626
347
5,469
5,707
51,813
985
L
9,521
422
234
759
11,641
3,263
189
5,412
5,919
40,218
98
L
Bacchus
OppsTheGod
Bacchus
10,555
943
5
3,425
17,615
18,117
0
9,155
7,916
34,185
1,298
W
11,413
3,863
0
628
7,935
2,444
1,204
3,633
3,900
44,675
276
W
10,643
3,158
0
3,816
14,935
4,220
629
9,099
4,981
0
44,448
L
Cernunnos
TopTwoFerrets
Cernunnos
8,650
2,952
0
2,427
13,322
3,334
286
8,552
4,313
0
52,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,235
Gold Earned
36,031
218
Minions Killed
176
0
Camps Cleared
0
720,571
Distance Traveled
790,249
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,944
853
67
5
0
292,022
0
L
Eset
10,089
721
76
5
0
233,971
0
L
Bacchus
10,113
722
43
3
0
240,244
1
W
Nu Wa
11,931
852
61
4
0
237,183
0
W
Neith
12,156
868
48
3
0
261,044
0
L
Cernunnos
10,033
717
99
7
0
246,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role