Player Matchup

Rama
Rama
Masters
Bαjαn
Rama
Masters
Level 128
God Stats
17W - 12L
1,693 SR
Queue Stats
464W - 444L
2,369 MMR
Party 1
Horus
Horus
Diamond III
JungleMerchant
Horus
Diamond III
Level 61
God Stats
18W - 17L
1,575 SR
Queue Stats
111W - 77L
2,253 MMR
Party 2
Jormungandr
Jormungandr
Diamond III
MessmersMommy
Jormungandr
Diamond III
Level 226
God Stats
0W - 4L
1,394 SR
Queue Stats
189W - 163L
2,240 MMR
Party 2
Atlas
Atlas
Masters
The_Expert133
Atlas
Masters
Level 159
God Stats
5W - 5L
1,726 SR
Queue Stats
408W - 369L
2,529 MMR
Party 1
Anhur
Anhur
Masters
一IchiTheKiller
Anhur
Masters
Level 159
God Stats
10W - 20L
1,504 SR
Queue Stats
448W - 435L
2,559 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,578 SR
2,390 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 182
1,659 SR
2,350 MMR
Ares
Ares
Diamond II
Coopinq
Ares
Diamond II
Level 166
God Stats
7W - 6L
1,567 SR
Queue Stats
251W - 226L
2,241 MMR
Solo
Martichoras
Martichoras
Diamond II
Kveyka
Martichoras
Diamond II
Level 223
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 100L
2,263 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
Passelepuckesti
Morgan Le Fay
Diamond II
Level 168
God Stats
18W - 5L
1,765 SR
Queue Stats
72W - 41L
2,367 MMR
Party 3
King Arthur
King Arthur
Masters
Psyco
King Arthur
Masters
Level 179
God Stats
22W - 14L
1,585 SR
Queue Stats
226W - 170L
2,738 MMR
Solo
Awilix
Awilix
Diamond II
Slayzay
Awilix
Diamond II
Level 176
God Stats
8W - 3L
1,876 SR
Queue Stats
119W - 93L
2,142 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bαjαn
Rama
11
1 / 1 / 1
6,054
605
3,423
3,082
778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 1
5,483
548
1,896
7,723
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
MessmersMommy
Jormungandr
9
0 / 4 / 2
6,052
605
2,581
10,430
6,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 4 / 1
5,473
547
4,331
9,720
6,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 0
5,584
558
2,782
7,000
1,840
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GebThothCamazotzYu HuangUllr

VS

Bans
MedusaIx ChelEsetThorMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Coopinq
Ares
10
2 / 1 / 7
6,131
613
3,978
7,891
4,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Martichoras
Kveyka
Martichoras
12
2 / 1 / 3
6,468
647
2,836
4,836
1,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
Passelepuckesti
Morgan Le Fay
12
1 / 0 / 7
6,649
665
5,068
4,062
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Psyco
King Arthur
12
1 / 2 / 2
6,872
687
6,104
7,376
5,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Slayzay
Awilix
13
9 / 0 / 4
7,162
716
7,892
6,854
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
15
15
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Rama
Bαjαn
Rama
1
1
1
1.5
W
Ares
Coopinq
Ares
2
1
7
5.5
L
1
3
1
0.5
W
Martichoras
Kveyka
Martichoras
2
1
3
3.5
L
Jormungandr
MessmersMommy
Jormungandr
0
4
2
0.25
W
Morgan Le Fay
Passelepuckesti
Morgan Le Fay
1
0
7
4.5
W
King Arthur
Psyco
King Arthur
1
2
2
1
W
Awilix
Slayzay
Awilix
9
0
4
11
L
1
4
1
0.38
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,013
Damage
25,878
37,955
Taken
31,019
18,727
Mitigated
15,306
11,116
Healing
8,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Bαjαn
Rama
3,423
2,034
0
1,381
3,082
778
0
547
2,535
0
44,351
W
Ares
Coopinq
Ares
3,978
670
0
1,803
7,891
4,696
0
2,455
5,436
16,776
540
L
1,896
987
80
2,397
7,723
3,159
0
1,915
5,698
0
33,586
W
Martichoras
Kveyka
Martichoras
2,836
1,252
0
1,723
4,836
1,468
0
1,245
3,591
0
53,282
L
Jormungandr
MessmersMommy
Jormungandr
2,581
907
0
3,527
10,430
6,492
0
198
10,188
36,874
0
W
Morgan Le Fay
Passelepuckesti
Morgan Le Fay
5,068
240
0
1,013
4,062
1,276
15
262
3,800
50,791
3,583
W
King Arthur
Psyco
King Arthur
6,104
1,328
0
1,087
7,376
5,704
0
2,434
4,942
0
52,936
W
Awilix
Slayzay
Awilix
7,892
2,348
0
2,798
6,854
2,162
0
1,286
5,568
0
45,435
L
4,331
1,560
0
1,541
9,720
6,458
0
2,914
6,724
12,879
0
L
2,782
933
0
2,190
7,000
1,840
0
2,659
4,077
0
42,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,646
Gold Earned
33,282
324
Minions Killed
424
0
Camps Cleared
0
1,129,293
Distance Traveled
1,184,804
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,054
605
88
9
0
217,783
2
W
Ares
6,131
613
22
2
0
231,227
2
L
Horus
5,483
548
57
6
0
270,231
0
W
Martichoras
6,468
647
115
12
0
213,979
4
L
Jormungandr
6,052
605
75
8
0
187,472
0
W
Morgan Le Fay
6,649
665
117
12
0
238,081
1
W
King Arthur
6,872
687
99
10
0
219,256
0
W
Awilix
7,162
716
71
7
0
282,261
0
L
Atlas
5,473
547
13
1
0
237,678
2
L
Anhur
5,584
558
91
9
0
216,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role