Player Matchup

Izanami
Izanami
AIeph
Izanami
Level 29
God Stats
2W - 2L
1,410 SR
Queue Stats
78W - 75L
1,407 Elo+
Party 2
Apollo
Apollo
Jan_Ondo
Apollo
Level 87
God Stats
2W - 2L
1,443 SR
Queue Stats
86W - 86L
1,413 Elo+
Party 2
Loki
Loki
NittaChan
Loki
Level 163
God Stats
3W - 7L
1,782 SR
Queue Stats
143W - 142L
1,471 Elo+
Party 1
Discordia
Discordia
Yetiicoco
Discordia
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
338W - 324L
1,431 Elo+
Solo
Bacchus
Bacchus
pufikaaa
Bacchus
Level 105
God Stats
12W - 8L
1,565 SR
Queue Stats
449W - 441L
1,469 Elo+
Party 1
Team Averages
Level 101
1,540 SR
1,438 Elo+

VS

Team Averages
Level 87
1,485 SR
1,476 Elo+
Maui
Maui
AzarathBylur
Maui
Level 100
God Stats
14W - 11L
1,638 SR
Queue Stats
194W - 174L
1,514 Elo+
Party 3
Hun Batz
Hun Batz
BT_weit
Hun Batz
Level 106
God Stats
11W - 10L
1,567 SR
Queue Stats
161W - 168L
1,445 Elo+
Solo
Skadi
Skadi
Lucid Zane3395
Skadi
Level 95
God Stats
2W - 0L
1,509 SR
Queue Stats
306W - 269L
1,537 Elo+
Party 3
Nu Wa
Nu Wa
ashleysmith01
Nu Wa
Level 65
God Stats
29W - 18L
1,515 SR
Queue Stats
361W - 313L
1,462 Elo+
Solo
Mulan
Mulan
ladriiiii
Mulan
Level 69
God Stats
2W - 2L
1,193 SR
Queue Stats
155W - 148L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AIeph
Izanami
9
0 / 6 / 0
4,740
474
4,711
8,397
2,488
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Apollo
Jan_Ondo
Apollo
7
0 / 5 / 1
4,233
423
2,171
6,605
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
11
3 / 4 / 0
5,483
548
2,737
8,470
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Yetiicoco
Discordia
11
0 / 2 / 1
5,312
531
4,288
3,688
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
pufikaaa
Bacchus
8
1 / 3 / 2
4,700
470
2,625
8,839
7,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 6
6,146
615
3,496
4,508
3,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
BT_weit
Hun Batz
12
5 / 1 / 2
6,328
633
2,997
6,939
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 3 / 6
5,500
550
6,132
5,823
1,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 3
6,635
664
4,004
4,332
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mulan
ladriiiii
Mulan
12
7 / 0 / 0
7,394
739
7,902
8,236
4,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
20
20
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
AIeph
Izanami
0
6
0
0
W
3
0
6
6
W
Hun Batz
BT_weit
Hun Batz
5
1
2
6
L
Apollo
Jan_Ondo
Apollo
0
5
1
0.1
W
3
3
6
2
L
Loki
3
4
0
0.75
L
Discordia
Yetiicoco
Discordia
0
2
1
0.25
W
2
1
3
3.5
W
Mulan
ladriiiii
Mulan
7
0
0
7
L
Bacchus
pufikaaa
Bacchus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,532
Damage
24,531
35,999
Taken
29,838
15,488
Mitigated
13,564
9,805
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AIeph
Izanami
4,711
2,828
0
2,249
8,397
2,488
0
198
8,199
0
28,942
W
3,496
882
109
1,900
4,508
3,116
156
807
3,701
15,834
0
W
Hun Batz
BT_weit
Hun Batz
2,997
577
0
1,081
6,939
2,496
0
1,631
5,308
0
43,023
L
Apollo
Jan_Ondo
Apollo
2,171
739
0
1,201
6,605
1,903
0
1,621
4,984
0
16,192
W
6,132
2,318
0
684
5,823
1,768
777
1,413
4,410
0
30,387
L
Loki
2,737
912
0
3,387
8,470
2,519
0
1,813
6,657
0
34,349
L
Discordia
Yetiicoco
Discordia
4,288
246
0
386
3,688
960
0
1,447
2,241
40,749
857
W
4,004
656
0
1,236
4,332
1,292
0
2,840
1,492
34,936
802
W
Mulan
ladriiiii
Mulan
7,902
566
0
2,005
8,236
4,892
0
209
8,027
0
46,508
L
Bacchus
pufikaaa
Bacchus
2,625
205
0
2,582
8,839
7,618
0
2,248
6,591
12,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,468
Gold Earned
32,003
239
Minions Killed
290
0
Camps Cleared
0
942,661
Distance Traveled
954,307
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,740
474
57
6
0
179,238
0
W
Maui
6,146
615
16
2
0
214,382
0
W
Hun Batz
6,328
633
64
6
0
224,612
0
L
Apollo
4,233
423
29
3
0
173,513
0
W
Skadi
5,500
550
47
5
0
159,378
0
L
Loki
5,483
548
62
6
0
201,443
0
L
Discordia
5,312
531
75
8
0
180,943
2
W
Nu Wa
6,635
664
79
8
0
191,902
0
W
Mulan
7,394
739
84
8
0
164,033
0
L
Bacchus
4,700
470
16
2
0
207,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role