Player Matchup

Artemis
Artemis
Bapo Attackko
Artemis
Level 82
God Stats
2W - 1L
1,738 SR
Queue Stats
15W - 10L
1,510 Elo+
Party 1
Atlas
Atlas
Bapo El Chapo
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,492 Elo+
Party 1
Erlang Shen
Erlang Shen
LoneStar1908
Erlang Shen
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,504 Elo+
Party 1
Team Averages
Level 96
1,579 SR
1,502 Elo+

VS

Team Averages
Level 143
1,749 SR
1,708 Elo+
Bacchus
Bacchus
Lasatinus
Bacchus
Level 158
God Stats
5W - 1L
1,864 SR
Queue Stats
1,244W - 417L
1,909 Elo+
Party 2
Zhong Kui
Zhong Kui
Twiblr
Zhong Kui
Level 185
God Stats
38W - 17L
1,715 SR
Queue Stats
757W - 467L
1,814 Elo+
Party 2
Hou Yi
Hou Yi
xRaeve
Hou Yi
Level 87
God Stats
2W - 3L
1,668 SR
Queue Stats
66W - 118L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
0 / 4 / 5
8,121
677
10,442
10,022
2,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 4 / 2
8,545
712
7,167
13,296
12,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
LoneStar1908
Erlang Shen
13
2 / 4 / 2
8,832
736
4,396
11,481
8,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lasatinus
Bacchus
14
1 / 2 / 8
8,656
721
8,034
11,631
13,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zhong Kui
Twiblr
Zhong Kui
16
6 / 1 / 5
9,965
830
14,485
10,525
8,033
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hou Yi
xRaeve
Hou Yi
14
5 / 2 / 4
9,703
809
6,168
6,870
2,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
5
Kills
12
12
Deaths
5
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
4
5
0.63
L
3
4
2
1
W
Bacchus
Lasatinus
Bacchus
1
2
8
2.5
L
Erlang Shen
LoneStar1908
Erlang Shen
2
4
2
0.75
W
Zhong Kui
Twiblr
Zhong Kui
6
1
5
8.5
W
Hou Yi
xRaeve
Hou Yi
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,005
Damage
28,687
34,799
Taken
29,026
22,842
Mitigated
23,391
5,431
Healing
8,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
10,442
3,100
0
1,691
10,022
2,411
74
7,304
2,358
0
36,744
L
7,167
1,329
0
1,456
13,296
12,049
0
7,980
4,886
15,981
154
W
Bacchus
Lasatinus
Bacchus
8,034
1,238
0
2,541
11,631
13,256
480
2,515
8,609
19,833
1,068
L
Erlang Shen
LoneStar1908
Erlang Shen
4,396
1,308
0
2,284
11,481
8,382
0
5,111
5,888
0
24,397
W
Zhong Kui
Twiblr
Zhong Kui
14,485
2,926
0
5,282
10,525
8,033
1,065
2,034
8,171
56,251
759
W
Hou Yi
xRaeve
Hou Yi
6,168
3,817
0
747
6,870
2,102
1,171
1,502
5,152
0
27,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,498
Gold Earned
28,324
114
Minions Killed
145
0
Camps Cleared
0
646,390
Distance Traveled
620,003
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,121
677
54
5
0
202,665
0
L
Atlas
8,545
712
14
1
0
211,291
0
W
Bacchus
8,656
721
24
2
0
227,221
0
L
Erlang Shen
8,832
736
46
4
0
232,434
0
W
Zhong Kui
9,965
830
94
8
0
221,151
2
W
Hou Yi
9,703
809
27
2
0
171,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role