Player Matchup

He Bo
He Bo
Awesomes
He Bo
Level 185
God Stats
1W - 0L
1,785 SR
Queue Stats
35W - 34L
1,568 Elo+
Solo
Arachne
Arachne
GioE22253
Arachne
Level 59
God Stats
1W - 1L
1,176 SR
Queue Stats
1W - 1L
1,270 Elo+
Party 1
Ymir
Ymir
H0swayy
Ymir
Level 68
God Stats
1W - 1L
1,374 SR
Queue Stats
1W - 1L
1,270 Elo+
Party 1
Heimdallr
Heimdallr
KingGavin V
Heimdallr
Level 80
God Stats
1W - 0L
1,265 SR
Queue Stats
1W - 1L
1,270 Elo+
Party 1
Bellona
Bellona
buffyburger69
Bellona
Level 6
God Stats
1W - 1L
1,214 SR
Queue Stats
1W - 1L
1,270 Elo+
Party 1
Team Averages
Level 80
1,363 SR
1,330 Elo+

VS

Team Averages
Level 135
1,564 SR
1,496 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Can-a-duh
Chaac
Level 124
God Stats
2W - 4L
1,420 SR
Queue Stats
118W - 124L
1,459 Elo+
Solo
Raijin
Raijin
Capt_Red_Eye
Raijin
Level 126
God Stats
6W - 5L
1,606 SR
Queue Stats
43W - 49L
1,494 Elo+
Solo
Arachne
Arachne
ChronicPhrigh
Arachne
Level 147
God Stats
0W - 1L
1,747 SR
Queue Stats
13W - 10L
1,543 Elo+
Solo
Izanami
Izanami
JuanDeLaNooch
Izanami
Level 123
God Stats
8W - 8L
1,545 SR
Queue Stats
72W - 55L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Awesomes
He Bo
13
5 / 2 / 2
7,205
600
8,375
7,905
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
GioE22253
Arachne
12
3 / 2 / 1
6,460
538
2,504
9,092
3,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
H0swayy
Ymir
5
0 / 4 / 1
4,492
374
1,382
5,936
2,044
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Heimdallr
KingGavin V
Heimdallr
10
4 / 3 / 0
6,139
512
6,141
6,270
1,972
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
6
0 / 5 / 0
4,627
386
2,077
4,260
2,424
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
4 / 2 / 4
6,638
553
5,290
9,144
7,967
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chaac
Can-a-duh
Chaac
11
1 / 0 / 7
7,196
600
4,707
11,375
9,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
11
1 / 4 / 0
6,564
547
3,788
8,239
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
12
5 / 3 / 1
7,349
612
2,702
8,591
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Izanami
11
5 / 3 / 3
6,965
580
2,781
4,825
1,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
12
Kills
16
16
Deaths
12
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
4
2
4
3
W
He Bo
Awesomes
He Bo
5
2
2
3
L
Chaac
Can-a-duh
Chaac
1
0
7
4.5
L
Raijin
1
4
0
0.25
L
Arachne
5
3
1
1.83
W
Arachne
GioE22253
Arachne
3
2
1
1.75
W
Ymir
H0swayy
Ymir
0
4
1
0.13
L
Izanami
5
3
3
2.17
W
Heimdallr
KingGavin V
Heimdallr
4
3
0
1.33
W
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,479
Damage
19,268
33,463
Taken
42,174
11,620
Mitigated
23,542
7,809
Healing
12,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,290
568
0
3,093
9,144
7,967
0
522
8,622
30,450
0
W
He Bo
Awesomes
He Bo
8,375
351
0
1,861
7,905
2,011
0
3,305
4,106
46,470
977
L
Chaac
Can-a-duh
Chaac
4,707
475
0
5,229
11,375
9,019
22
2,888
8,487
0
26,099
L
Raijin
3,788
186
0
1,266
8,239
2,186
0
4,699
3,540
38,556
570
L
Arachne
2,702
2,086
0
1,976
8,591
2,962
0
1,949
6,642
0
39,881
W
Arachne
GioE22253
Arachne
2,504
1,348
0
4,400
9,092
3,169
0
1,736
7,300
0
45,020
W
Ymir
H0swayy
Ymir
1,382
588
66
592
5,936
2,044
0
0
5,936
8,356
0
L
Izanami
2,781
1,729
0
829
4,825
1,408
1,319
40
4,785
0
47,027
W
Heimdallr
KingGavin V
Heimdallr
6,141
1,888
0
686
6,270
1,972
0
1,134
5,136
0
35,242
W
Bellona
2,077
1,191
0
204
4,260
2,424
0
2,299
1,961
0
10,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,923
Gold Earned
34,712
264
Minions Killed
307
0
Camps Cleared
0
1,037,143
Distance Traveled
1,263,526
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,638
553
54
5
0
240,587
0
W
He Bo
7,205
600
97
8
0
250,596
1
L
Chaac
7,196
600
26
2
0
288,785
4
L
Raijin
6,564
547
68
6
0
206,610
2
L
Arachne
7,349
612
61
5
0
290,690
0
W
Arachne
6,460
538
80
7
0
269,916
0
W
Ymir
4,492
374
13
1
0
140,373
0
L
Izanami
6,965
580
98
8
0
236,854
1
W
Heimdallr
6,139
512
54
5
0
222,585
0
W
Bellona
4,627
386
20
2
0
153,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role