Player Matchup

Bacchus
Bacchus
DeadVoltageTv
Bacchus
Level 70
God Stats
22W - 15L
1,575 SR
Queue Stats
161W - 148L
1,491 Elo+
Party 3
Charybdis
Charybdis
Juniorbk11211
Charybdis
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 37L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
K1ngOfMayhem
Sun Wukong
Level 52
God Stats
2W - 7L
1,488 SR
Queue Stats
29W - 34L
1,395 Elo+
Solo
Bastet
Bastet
LuckyLuchyTv
Bastet
Level 55
God Stats
5W - 3L
1,688 SR
Queue Stats
130W - 128L
1,444 Elo+
Party 3
Sol
Sol
SonicMLP10
Sol
Level 101
God Stats
4W - 2L
1,563 SR
Queue Stats
43W - 42L
1,488 Elo+
Solo
Team Averages
Level 69
1,563 SR
1,451 Elo+

VS

Team Averages
Level 82
1,417 SR
1,418 Elo+
Skadi
Skadi
 
Skadi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
NoahHardwick
Thor
Level 89
God Stats
2W - 4L
1,095 SR
Queue Stats
15W - 19L
1,383 Elo+
Party 2
Kuzenbo
Kuzenbo
Skynynyflvko
Kuzenbo
Level 69
God Stats
2W - 0L
1,813 SR
Queue Stats
27W - 39L
1,318 Elo+
Solo
Baron Samedi
Baron Samedi
TurtleJunki
Baron Samedi
Level 101
God Stats
8W - 3L
1,500 SR
Queue Stats
209W - 190L
1,427 Elo+
Party 2
Erlang Shen
Erlang Shen
capta1nbird
Erlang Shen
Level 84
God Stats
2W - 5L
1,177 SR
Queue Stats
341W - 316L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
3 / 1 / 3
6,202
517
5,595
9,795
9,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charybdis
Juniorbk11211
Charybdis
11
2 / 2 / 2
6,210
518
6,668
9,574
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
K1ngOfMayhem
Sun Wukong
11
0 / 1 / 0
5,927
494
4,034
9,661
5,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
10
1 / 3 / 0
5,471
456
3,052
8,126
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 6 / 0
5,468
456
3,893
7,891
2,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 6 / 1
5,813
484
6,554
9,669
3,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
7 / 0 / 1
7,340
612
4,095
7,411
2,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Skynynyflvko
Kuzenbo
11
2 / 0 / 1
6,879
573
4,533
6,995
6,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
TurtleJunki
Baron Samedi
13
3 / 0 / 5
7,614
635
6,319
6,464
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
capta1nbird
Erlang Shen
11
0 / 0 / 1
6,500
542
6,320
7,786
6,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
13
13
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
6
1
0.25
L
Bacchus
3
1
3
4.5
L
Charybdis
Juniorbk11211
Charybdis
2
2
2
1.5
L
Sun Wukong
K1ngOfMayhem
Sun Wukong
0
1
0
0
L
Bastet
1
3
0
0.33
W
7
0
1
7.5
W
Kuzenbo
Skynynyflvko
Kuzenbo
2
0
1
2.5
L
0
6
0
0
W
Baron Samedi
TurtleJunki
Baron Samedi
3
0
5
5.5
W
Erlang Shen
capta1nbird
Erlang Shen
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,242
Damage
27,821
45,047
Taken
38,325
23,070
Mitigated
21,944
14,889
Healing
10,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,554
2,470
0
1,190
9,669
3,230
0
3,949
5,720
0
36,296
L
Bacchus
5,595
665
0
3,743
9,795
9,739
0
1,810
7,985
14,416
0
L
Charybdis
Juniorbk11211
Charybdis
6,668
3,556
0
4,308
9,574
3,352
54
2,348
7,226
0
47,398
L
Sun Wukong
K1ngOfMayhem
Sun Wukong
4,034
1,092
0
3,516
9,661
5,438
0
0
8,769
0
32,269
L
Bastet
3,052
1,105
0
1,591
8,126
2,493
0
3,400
4,726
0
27,653
W
4,095
323
0
1,226
7,411
2,824
0
736
6,675
0
45,054
W
Kuzenbo
Skynynyflvko
Kuzenbo
4,533
2,122
0
2,291
6,995
6,908
0
1,266
5,729
22,987
0
L
3,893
1,566
0
1,731
7,891
2,048
0
3,275
4,616
33,732
0
W
Baron Samedi
TurtleJunki
Baron Samedi
6,319
557
90
2,004
6,464
2,812
114
3,537
2,927
46,873
930
W
Erlang Shen
capta1nbird
Erlang Shen
6,320
2,134
0
3,638
7,786
6,170
0
0
7,152
0
33,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,278
Gold Earned
34,146
277
Minions Killed
317
0
Camps Cleared
0
1,137,417
Distance Traveled
1,167,217
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,813
484
52
4
0
197,097
0
L
Bacchus
6,202
517
15
1
0
251,416
6
L
Charybdis
6,210
518
83
7
0
195,261
0
L
Sun Wukong
5,927
494
70
6
0
247,711
3
L
Bastet
5,471
456
45
4
0
285,460
3
W
Thor
7,340
612
81
7
0
258,764
0
W
Kuzenbo
6,879
573
43
4
0
265,749
0
L
Sol
5,468
456
64
5
0
157,569
0
W
Baron Samedi
7,614
635
87
7
0
245,434
1
W
Erlang Shen
6,500
542
54
5
0
200,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role