Player Matchup

Surtr
Surtr
AnimeBlakk
Surtr
Level 122
God Stats
126W - 105L
1,559 SR
Queue Stats
153W - 126L
1,465 Elo+
Party 2
The Morrigan
The Morrigan
HouYi369
The Morrigan
Level 156
God Stats
4W - 5L
1,538 SR
Queue Stats
266W - 252L
1,475 Elo+
Solo
Cupid
Cupid
STIFLER12345
Cupid
Level 73
God Stats
6W - 4L
1,590 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Fafnir
Fafnir
xDUCE_BIGGAVELLx
Fafnir
Level 127
God Stats
1W - 3L
1,824 SR
Queue Stats
53W - 41L
1,452 Elo+
Party 2
Izanami
Izanami
xParallel_Jamesx
Izanami
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 146L
1,432 Elo+
Solo
Team Averages
Level 106
1,602 SR
1,465 Elo+

VS

Team Averages
Level 88
1,408 SR
1,410 Elo+
Anubis
Anubis
DeadVoltageTv
Anubis
Level 70
God Stats
18W - 19L
1,445 SR
Queue Stats
161W - 148L
1,480 Elo+
Party 3
Neith
Neith
KindleC2022
Neith
Level 127
God Stats
8W - 9L
1,487 SR
Queue Stats
93W - 102L
1,360 Elo+
Solo
Mulan
Mulan
LuckyLuchyTv
Mulan
Level 55
God Stats
10W - 8L
1,473 SR
Queue Stats
130W - 128L
1,432 Elo+
Party 3
Ra
Ra
NoahHardwick
Ra
Level 89
God Stats
3W - 3L
1,304 SR
Queue Stats
15W - 19L
1,361 Elo+
Party 1
Tyr
Tyr
TurtleJunki
Tyr
Level 101
God Stats
3W - 4L
1,329 SR
Queue Stats
209W - 190L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
6
1 / 3 / 0
3,917
560
1,646
6,532
2,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
HouYi369
The Morrigan
10
3 / 0 / 0
4,738
677
2,912
2,907
800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 3 / 1
3,521
503
336
3,553
825
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 2 / 2
4,129
590
1,829
5,832
4,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

3
0 / 3 / 0
3,238
463
778
2,491
346
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 0
5,911
844
5,135
4,046
1,694
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

8
2 / 0 / 4
5,118
731
4,761
3,987
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 2
4,164
595
1,319
4,409
1,306
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 2 / 0
4,610
659
1,080
3,306
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
4 / 1 / 1
5,024
718
1,927
5,184
2,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
10
11
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
1
3
0
0.33
W
4
1
0
4
L
The Morrigan
HouYi369
The Morrigan
3
0
0
3
W
2
0
4
4
W
0
1
2
1
W
0
2
0
0
L
0
3
1
0.17
W
4
1
1
4.5
L
0
2
2
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,501
Damage
14,222
21,315
Taken
20,932
8,695
Mitigated
6,878
3,748
Healing
10,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
1,646
632
0
731
6,532
2,686
0
4,452
2,080
423
10,966
W
5,135
135
0
2,521
4,046
1,694
0
120
3,926
31,169
2,302
L
The Morrigan
HouYi369
The Morrigan
2,912
499
0
1,272
2,907
800
0
333
2,574
33,662
0
W
4,761
1,904
0
2,642
3,987
1,041
388
354
3,633
0
33,437
W
1,319
177
0
2,072
4,409
1,306
120
614
3,795
0
23,362
W
1,080
230
96
1,407
3,306
823
215
2,155
1,151
28,420
0
L
336
172
0
677
3,553
825
0
0
3,553
0
9,559
W
1,927
221
0
1,945
5,184
2,014
0
1,430
3,754
0
11,888
L
1,829
472
0
780
5,832
4,038
0
747
5,085
5,699
1,324
L
778
596
0
288
2,491
346
0
588
1,903
0
11,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,543
Gold Earned
24,827
127
Minions Killed
207
0
Camps Cleared
0
645,741
Distance Traveled
667,636
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,917
560
21
3
0
144,878
0
W
Anubis
5,911
844
57
8
0
102,030
0
L
The Morrigan
4,738
677
54
8
0
146,308
0
W
Neith
5,118
731
42
6
0
113,328
0
W
Mulan
4,164
595
43
6
0
168,193
3
W
Ra
4,610
659
43
6
0
121,068
0
L
Cupid
3,521
503
22
3
0
121,746
0
W
Tyr
5,024
718
22
3
0
163,017
0
L
Fafnir
4,129
590
12
2
0
169,755
4
L
Izanami
3,238
463
18
3
0
63,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role