Player Matchup

He Bo
He Bo
Mello342
He Bo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,469 Elo+
Solo
Khepri
Khepri
runnypotato
Khepri
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,453 Elo+
Solo
Discordia
Discordia
thepain202
Discordia
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,508 Elo+
Solo
Tyr
Tyr
wallyragnar
Tyr
Level 126
God Stats
0W - 3L
1,411 SR
Queue Stats
149W - 137L
1,486 Elo+
Solo
Izanami
Izanami
Тanner
Izanami
Level 88
God Stats
7W - 5L
1,616 SR
Queue Stats
42W - 38L
1,529 Elo+
Solo
Team Averages
Level 84
1,505 SR
1,489 Elo+

VS

Team Averages
Level 117
1,580 SR
1,462 Elo+
Bellona
Bellona
Gob831
Bellona
Level 104
God Stats
7W - 5L
1,603 SR
Queue Stats
67W - 59L
1,509 Elo+
Party 1
Skadi
Skadi
LimitedUses
Skadi
Level 126
God Stats
8W - 2L
1,746 SR
Queue Stats
213W - 257L
1,441 Elo+
Party 2
Thanatos
Thanatos
ScornfulHarp690
Thanatos
Level 102
God Stats
6W - 4L
1,592 SR
Queue Stats
69W - 62L
1,511 Elo+
Party 1
Bacchus
Bacchus
jayyynsd
Bacchus
Level 124
God Stats
11W - 6L
1,633 SR
Queue Stats
70W - 97L
1,412 Elo+
Party 2
Tiamat
Tiamat
milesorourke
Tiamat
Level 127
God Stats
6W - 9L
1,329 SR
Queue Stats
37W - 45L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Mello342
He Bo
8
2 / 4 / 0
5,116
512
1,291
5,021
774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
6
0 / 2 / 0
4,534
453
713
4,060
2,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
thepain202
Discordia
10
0 / 2 / 1
5,448
545
4,568
5,117
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

9
0 / 3 / 1
5,322
532
4,300
7,690
4,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Тanner
Izanami
9
0 / 1 / 0
4,866
487
1,417
6,522
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gob831
Bellona
11
2 / 1 / 2
6,616
662
4,383
7,454
5,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 0 / 0
6,271
627
4,179
2,185
560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
12
6 / 0 / 1
6,579
658
3,380
7,312
2,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
jayyynsd
Bacchus
10
0 / 0 / 2
5,587
559
2,168
3,458
2,677
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
10
0 / 1 / 1
5,435
544
1,990
5,446
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
11
12
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Gob831
Bellona
2
1
2
3
W
3
0
0
3
L
He Bo
Mello342
He Bo
2
4
0
0.5
W
Thanatos
6
0
1
6.5
W
Bacchus
jayyynsd
Bacchus
0
0
2
1
W
Tiamat
0
1
1
0.5
L
Khepri
0
2
0
0
L
Discordia
thepain202
Discordia
0
2
1
0.25
L
0
3
1
0.17
L
Izanami
Тanner
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,289
Damage
16,100
28,410
Taken
25,855
11,133
Mitigated
13,360
7,899
Healing
17,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Gob831
Bellona
4,383
1,766
0
3,480
7,454
5,874
0
800
6,654
0
38,575
W
4,179
2,631
0
597
2,185
560
82
337
1,848
0
51,516
L
He Bo
Mello342
He Bo
1,291
449
0
1,694
5,021
774
0
144
4,877
20,634
0
W
Thanatos
3,380
1,029
0
8,478
7,312
2,305
0
939
6,373
0
54,701
W
Bacchus
jayyynsd
Bacchus
2,168
341
776
1,238
3,458
2,677
0
528
2,930
16,840
1,657
W
Tiamat
1,990
210
0
2,656
5,446
1,944
166
3,968
1,478
29,788
793
L
Khepri
713
165
0
786
4,060
2,622
0
584
3,476
6,687
0
L
Discordia
thepain202
Discordia
4,568
489
0
963
5,117
1,205
0
1,789
3,328
37,603
0
L
4,300
274
0
2,536
7,690
4,702
0
475
7,215
0
27,550
L
Izanami
Тanner
Izanami
1,417
1,271
0
1,920
6,522
1,830
0
1,079
5,443
0
37,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,286
Gold Earned
30,488
268
Minions Killed
350
0
Camps Cleared
0
870,083
Distance Traveled
1,037,690
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,616
662
81
8
0
204,740
2
W
Skadi
6,271
627
83
8
0
180,746
0
L
He Bo
5,116
512
41
4
0
168,707
0
W
Thanatos
6,579
658
94
9
0
248,109
1
W
Bacchus
5,587
559
36
4
0
210,857
2
W
Tiamat
5,435
544
56
6
0
193,238
1
L
Khepri
4,534
453
8
1
0
129,153
0
L
Discordia
5,448
545
75
8
0
205,789
3
L
Tyr
5,322
532
61
6
0
192,384
0
L
Izanami
4,866
487
83
8
0
174,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role