Player Matchup

Olorun
Olorun
Gold V
 
Olorun
Gold V
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold V
Ninjadfool
Agni
Gold V
Level 150
God Stats
1W - 2L
1,210 SR
Queue Stats
44W - 52L
1,460 MMR
Solo
Horus
Horus
Gold IV
ParisDrakeDoee
Horus
Gold IV
Level 156
God Stats
11W - 10L
1,488 SR
Queue Stats
276W - 276L
1,382 MMR
Party 1
Ravana
Ravana
Gold V
SonnyGunz27
Ravana
Gold V
Level 156
God Stats
2W - 1L
1,184 SR
Queue Stats
205W - 198L
1,294 MMR
Party 1
Skadi
Skadi
Gold II
kmenard0419
Skadi
Gold II
Level 151
God Stats
13W - 5L
1,835 SR
Queue Stats
221W - 226L
1,563 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,443 SR
1,440 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,555 SR
1,415 MMR
Bellona
Bellona
Gold III
AvocadoChsBrger8
Bellona
Gold III
Level 157
God Stats
116W - 98L
1,559 SR
Queue Stats
233W - 229L
1,512 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
AzTekA 1999
Ah Muzen Cab
Silver III
Level 124
God Stats
3W - 5L
1,571 SR
Queue Stats
24W - 34L
1,350 MMR
Party 2
Serqet
Serqet
Gold IV
JujuTheWolf
Serqet
Gold IV
Level 165
God Stats
1W - 5L
1,577 SR
Queue Stats
125W - 126L
1,381 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
KidTobiii
Baron Samedi
Gold V
Level 158
God Stats
76W - 70L
1,569 SR
Queue Stats
341W - 349L
1,320 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Kuroashi28
Kukulkan
Bronze III
Level 122
God Stats
0W - 1L
1,501 SR
Queue Stats
1W - 2L
1,511 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
5 / 0 / 1
9,733
649
6,151
8,180
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
3 / 0 / 2
8,738
583
10,392
5,149
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 2 / 8
8,469
565
4,609
12,149
12,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ravana
14
7 / 0 / 2
8,352
557
6,445
4,402
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 4 / 1
8,547
570
7,075
9,810
3,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bans
AwilixChang'eSurtrBacchus

VS

Bans
Ah PuchCthulhuLancelotThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
7,603
507
4,181
11,724
7,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ah Muzen Cab
AzTekA 1999
Ah Muzen Cab
11
0 / 4 / 1
6,252
417
4,572
7,895
1,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
15
4 / 4 / 2
7,906
527
7,614
12,422
4,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
KidTobiii
Baron Samedi
10
0 / 2 / 3
5,721
381
5,421
7,497
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Kuroashi28
Kukulkan
12
0 / 4 / 3
6,965
464
3,346
9,681
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
17
Kills
6
6
Deaths
17
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
0
1
5.5
L
2
3
2
1
L
Ah Muzen Cab
AzTekA 1999
Ah Muzen Cab
0
4
1
0.13
L
Serqet
4
4
2
1.25
L
Baron Samedi
KidTobiii
Baron Samedi
0
2
3
0.75
L
Kukulkan
Kuroashi28
Kukulkan
0
4
3
0.38
W
3
0
2
4
W
0
2
8
2
W
Ravana
7
0
2
8
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,672
Damage
25,134
39,690
Taken
49,219
22,852
Mitigated
19,440
17,282
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,151
2,585
665
5,452
8,180
3,408
456
1,984
5,943
67,028
12,494
L
4,181
940
0
2,692
11,724
7,539
0
988
10,736
0
40,797
L
Ah Muzen Cab
AzTekA 1999
Ah Muzen Cab
4,572
1,791
0
803
7,895
1,825
0
3,043
4,852
0
39,459
L
Serqet
7,614
1,263
0
4,883
12,422
4,421
0
2,398
10,024
0
62,486
L
Baron Samedi
KidTobiii
Baron Samedi
5,421
188
653
2,495
7,497
3,154
0
2,805
4,692
16,516
446
L
Kukulkan
Kuroashi28
Kukulkan
3,346
505
0
2,829
9,681
2,501
0
6,937
2,744
48,188
0
W
10,392
830
0
750
5,149
1,802
0
1,628
3,355
70,555
635
W
4,609
1,766
2,454
4,220
12,149
12,617
684
3,521
7,597
0
18,126
W
Ravana
6,445
1,792
0
2,508
4,402
1,821
0
196
4,098
0
45,353
W
7,075
2,034
0
1,233
9,810
3,204
0
491
8,612
0
64,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,839
Gold Earned
34,447
472
Minions Killed
382
0
Camps Cleared
0
1,581,229
Distance Traveled
1,485,078
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,733
649
161
11
0
303,394
0
L
Bellona
7,603
507
73
5
0
304,826
0
L
Ah Muzen Cab
6,252
417
79
5
0
301,004
2
L
Serqet
7,906
527
94
6
0
335,751
0
L
Baron Samedi
5,721
381
34
2
0
274,975
4
L
Kukulkan
6,965
464
102
7
0
268,522
1
W
Agni
8,738
583
122
8
0
334,475
4
W
Horus
8,469
565
29
2
0
314,297
5
W
Ravana
8,352
557
74
5
0
362,839
1
W
Skadi
8,547
570
86
6
0
266,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role