Player Matchup

Kuzenbo
Kuzenbo
DonkeyKongSuh1
Kuzenbo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 290L
1,339 Elo+
Party 1
Fenrir
Fenrir
ItalloArt
Fenrir
Level 61
God Stats
1W - 2L
1,176 SR
Queue Stats
19W - 21L
1,319 Elo+
Solo
Martichoras
Martichoras
STZY x Russ
Martichoras
Level 13
God Stats
11W - 22L
1,500 SR
Queue Stats
93W - 128L
1,273 Elo+
Party 1
Team Averages
Level 52
1,392 SR
1,310 Elo+

VS

Team Averages
Level 58
1,530 SR
1,336 Elo+
Hades
Hades
AugustoC05
Hades
Level 46
God Stats
145W - 124L
1,416 SR
Queue Stats
158W - 144L
1,303 Elo+
Party 2
Cerberus
Cerberus
DanPelota
Cerberus
Level 41
God Stats
36W - 27L
1,574 SR
Queue Stats
160W - 164L
1,352 Elo+
Party 2
Neith
Neith
DoABarrelRoll18
Neith
Level 88
God Stats
31W - 26L
1,602 SR
Queue Stats
244W - 243L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,689
579
6,677
13,114
14,792
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ItalloArt
Fenrir
13
2 / 6 / 1
9,257
617
9,332
15,007
4,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Martichoras
STZY x Russ
Martichoras
14
1 / 6 / 2
9,475
632
9,766
11,910
3,572
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
7 / 2 / 7
11,659
777
10,553
11,946
5,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
DanPelota
Cerberus
16
2 / 1 / 12
10,550
703
8,526
17,953
17,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

17
7 / 0 / 5
11,307
754
11,609
6,423
2,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
16
16
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hades
7
2
7
5.25
W
Cerberus
DanPelota
Cerberus
2
1
12
8
W
7
0
5
9.5
L
0
4
3
0.38
L
Fenrir
ItalloArt
Fenrir
2
6
1
0.42
L
Martichoras
STZY x Russ
Martichoras
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,775
Damage
30,688
40,031
Taken
36,322
23,326
Mitigated
25,543
3,846
Healing
10,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
10,553
379
715
3,667
11,946
5,225
915
2,185
9,740
38,587
1,001
W
Cerberus
DanPelota
Cerberus
8,526
616
0
2,914
17,953
17,662
72
2,688
15,213
26,229
1,921
W
11,609
2,429
0
3,009
6,423
2,656
1,672
1,874
4,526
0
46,867
L
6,677
2,194
173
410
13,114
14,792
0
4,362
8,702
25,505
0
L
Fenrir
ItalloArt
Fenrir
9,332
2,543
0
2,880
15,007
4,962
0
7,148
7,778
0
39,048
L
Martichoras
STZY x Russ
Martichoras
9,766
4,203
0
383
11,910
3,572
0
6,471
5,385
0
39,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,421
Gold Earned
33,516
141
Minions Killed
187
0
Camps Cleared
0
694,293
Distance Traveled
827,429
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,659
777
59
4
0
273,617
0
W
Cerberus
10,550
703
56
4
0
273,212
0
W
Neith
11,307
754
72
5
0
280,600
6
L
Kuzenbo
8,689
579
23
2
0
266,467
0
L
Fenrir
9,257
617
51
3
0
240,557
0
L
Martichoras
9,475
632
67
4
0
187,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role