Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Deadpaul92
Kukulkan
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
353W - 318L
1,509 Elo+
Party 1
Ravana
Ravana
Haser1999
Ravana
Level 40
God Stats
3W - 5L
1,409 SR
Queue Stats
77W - 85L
1,462 Elo+
Solo
Awilix
Awilix
Heldasmos
Awilix
Level 155
God Stats
16W - 27L
1,566 SR
Queue Stats
207W - 200L
1,507 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kijatszikezzel
Ah Muzen Cab
Level 85
God Stats
3W - 6L
1,337 SR
Queue Stats
143W - 147L
1,474 Elo+
Party 1
Team Averages
Level 110
1,462 SR
1,490 Elo+

VS

Team Averages
Level 83
1,524 SR
1,497 Elo+
Maui
Maui
AzarathBylur
Maui
Level 100
God Stats
14W - 11L
1,618 SR
Queue Stats
194W - 174L
1,504 Elo+
Party 4
Chaac
Chaac
GEORGEVBPOWER
Chaac
Level 118
God Stats
5W - 4L
1,543 SR
Queue Stats
80W - 61L
1,502 Elo+
Party 3
Skadi
Skadi
Lucid Zane3395
Skadi
Level 95
God Stats
2W - 0L
1,246 SR
Queue Stats
306W - 269L
1,528 Elo+
Party 4
Chang'e
Chang'e
davolaelipa
Chang'e
Level 68
God Stats
2W - 0L
1,735 SR
Queue Stats
65W - 62L
1,453 Elo+
Party 3
Awilix
Awilix
pilotaa
Awilix
Level 33
God Stats
3W - 2L
1,480 SR
Queue Stats
82W - 62L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 11 / 2
8,116
427
10,517
25,932
21,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Deadpaul92
Kukulkan
14
0 / 7 / 0
8,055
424
13,479
14,809
4,937
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Haser1999
Ravana
8
0 / 3 / 0
6,720
354
2,233
8,855
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
Heldasmos
Awilix
10
2 / 10 / 0
8,189
431
2,220
13,943
6,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
Kijatszikezzel
Ah Muzen Cab
13
0 / 10 / 1
7,906
416
11,291
14,332
3,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 14
10,978
578
5,637
14,138
15,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 1 / 6
11,325
596
10,202
22,760
20,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

17
10 / 0 / 4
10,841
571
15,844
11,829
4,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
davolaelipa
Chang'e
17
7 / 1 / 9
11,668
614
11,728
13,523
5,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
pilotaa
Awilix
19
16 / 0 / 6
12,787
673
18,031
15,329
7,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
79
3
Kills
40
41
Deaths
3
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
11
2
0.18
W
3
1
14
10
L
Kukulkan
Deadpaul92
Kukulkan
0
7
0
0
W
4
1
6
7
L
Ravana
Haser1999
Ravana
0
3
0
0
L
Awilix
Heldasmos
Awilix
2
10
0
0.2
L
Ah Muzen Cab
Kijatszikezzel
Ah Muzen Cab
0
10
1
0.05
W
10
0
4
12
W
Chang'e
davolaelipa
Chang'e
7
1
9
11.5
W
Awilix
pilotaa
Awilix
16
0
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,740
Damage
61,442
77,871
Taken
77,579
39,295
Mitigated
53,037
10,121
Healing
28,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,517
3,467
0
785
25,932
21,813
0
4,210
20,711
0
54,896
W
5,637
946
396
4,389
14,138
15,047
763
2,891
10,453
29,256
586
L
Kukulkan
Deadpaul92
Kukulkan
13,479
1,267
0
5,175
14,809
4,937
0
2,905
11,491
66,648
0
W
10,202
2,772
0
9,794
22,760
20,388
1,715
3,481
19,279
0
71,269
L
Ravana
Haser1999
Ravana
2,233
827
0
2,856
8,855
2,067
0
1,586
7,159
0
24,936
L
Awilix
Heldasmos
Awilix
2,220
708
0
712
13,943
6,917
0
3,545
10,209
0
13,048
L
Ah Muzen Cab
Kijatszikezzel
Ah Muzen Cab
11,291
2,712
0
593
14,332
3,561
0
4,186
10,022
0
50,266
W
15,844
5,737
0
3,143
11,829
4,735
4,218
649
11,180
0
87,031
W
Chang'e
davolaelipa
Chang'e
11,728
1,424
3,437
5,996
13,523
5,508
2,957
3,898
9,625
67,298
1,778
W
Awilix
pilotaa
Awilix
18,031
6,475
0
1,306
15,329
7,359
2,560
3,009
12,320
0
111,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,986
Gold Earned
57,599
323
Minions Killed
601
0
Camps Cleared
0
1,529,182
Distance Traveled
1,919,945
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,116
427
90
5
0
284,647
1
W
Maui
10,978
578
44
2
0
391,423
0
L
Kukulkan
8,055
424
103
5
0
362,315
0
W
Chaac
11,325
596
114
6
0
364,757
0
L
Ravana
6,720
354
53
3
0
231,795
0
L
Awilix
8,189
431
19
1
0
346,055
2
L
Ah Muzen Cab
7,906
416
58
3
0
304,370
0
W
Skadi
10,841
571
164
9
0
318,097
0
W
Chang'e
11,668
614
132
7
0
374,268
8
W
Awilix
12,787
673
147
8
0
471,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role