Player Matchup

Cernunnos
Cernunnos
Danidrick
Cernunnos
Level 15
God Stats
12W - 3L
1,915 SR
Queue Stats
27W - 20L
1,642 Elo+
Party 1
Cthulhu
Cthulhu
ForzaFire
Cthulhu
Level 156
God Stats
3W - 1L
1,655 SR
Queue Stats
104W - 98L
1,574 Elo+
Party 3
Janus
Janus
GiantPandaThing
Janus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,467 Elo+
Solo
Surtr
Surtr
PpMcStinky
Surtr
Level 153
God Stats
4W - 3L
1,564 SR
Queue Stats
96W - 94L
1,579 Elo+
Party 3
Nike
Nike
lSusgodl
Nike
Level 138
God Stats
5W - 0L
1,693 SR
Queue Stats
51W - 28L
1,651 Elo+
Party 1
Team Averages
Level 106
1,665 SR
1,583 Elo+

VS

Team Averages
Level 131
1,505 SR
1,501 Elo+
Loki
Loki
ChuckBeOff
Loki
Level 129
God Stats
32W - 24L
1,465 SR
Queue Stats
51W - 57L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
DomDomChomChom
Danzaburou
Level 152
God Stats
11W - 10L
1,660 SR
Queue Stats
146W - 138L
1,570 Elo+
Solo
Nu Wa
Nu Wa
LAck3rmann
Nu Wa
Level 152
God Stats
6W - 6L
1,562 SR
Queue Stats
176W - 160L
1,519 Elo+
Solo
Jormungandr
Jormungandr
Shadowbread1161
Jormungandr
Level 120
God Stats
18W - 13L
1,314 SR
Queue Stats
214W - 203L
1,471 Elo+
Solo
Nemesis
Nemesis
THUNDERKING8
Nemesis
Level 103
God Stats
1W - 5L
1,527 SR
Queue Stats
32W - 37L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Danidrick
Cernunnos
15
2 / 3 / 1
8,508
608
5,336
11,221
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
ForzaFire
Cthulhu
13
2 / 1 / 3
8,192
585
6,915
11,314
8,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 4
8,952
639
2,558
5,106
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
15
4 / 1 / 2
9,629
688
6,058
9,575
4,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
15
7 / 2 / 2
9,037
646
9,513
12,586
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
7,437
531
3,675
7,022
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
DomDomChomChom
Danzaburou
13
3 / 4 / 3
7,874
562
8,865
10,299
2,802
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
14
2 / 5 / 0
8,264
590
8,238
8,681
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jormungandr
Shadowbread1161
Jormungandr
10
2 / 3 / 2
6,664
476
5,981
11,704
7,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
THUNDERKING8
Nemesis
11
0 / 5 / 3
6,253
447
2,655
10,094
3,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
18
Kills
9
9
Deaths
19
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Cernunnos
Danidrick
Cernunnos
2
3
1
0.83
L
Danzaburou
DomDomChomChom
Danzaburou
3
4
3
1.13
W
Cthulhu
ForzaFire
Cthulhu
2
1
3
3.5
W
3
2
4
2.5
L
Nu Wa
2
5
0
0.4
W
Surtr
4
1
2
5
L
Jormungandr
Shadowbread1161
Jormungandr
2
3
2
1
L
Nemesis
THUNDERKING8
Nemesis
0
5
3
0.3
W
Nike
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,380
Damage
29,414
49,802
Taken
47,800
22,050
Mitigated
18,253
18,117
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,675
647
0
665
7,022
2,086
0
560
6,462
0
60,113
W
Cernunnos
Danidrick
Cernunnos
5,336
2,411
0
4,739
11,221
3,664
591
2,364
8,769
0
65,845
L
Danzaburou
DomDomChomChom
Danzaburou
8,865
4,443
0
3,262
10,299
2,802
0
2,094
8,205
0
56,550
W
Cthulhu
ForzaFire
Cthulhu
6,915
650
98
3,730
11,314
8,276
180
3,729
7,450
32,402
0
W
2,558
130
0
125
5,106
1,380
0
779
4,199
49,745
610
L
Nu Wa
8,238
1,257
0
1,530
8,681
2,409
0
341
7,776
55,172
212
W
Surtr
6,058
1,981
0
4,217
9,575
4,479
847
4,354
4,732
1,828
70,433
L
Jormungandr
Shadowbread1161
Jormungandr
5,981
1,441
0
2,391
11,704
7,655
0
4,907
6,719
31,042
0
L
Nemesis
THUNDERKING8
Nemesis
2,655
470
0
746
10,094
3,301
0
1,696
8,265
0
40,068
W
Nike
9,513
1,393
0
5,208
12,586
4,251
43
2,346
10,121
0
70,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,318
Gold Earned
36,492
533
Minions Killed
434
0
Camps Cleared
0
1,560,988
Distance Traveled
1,421,982
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,437
531
95
7
0
307,292
0
W
Cernunnos
8,508
608
125
9
0
291,076
1
L
Danzaburou
7,874
562
105
8
0
273,806
0
W
Cthulhu
8,192
585
50
4
0
320,364
0
W
Janus
8,952
639
120
9
0
317,753
5
L
Nu Wa
8,264
590
122
9
0
253,467
0
W
Surtr
9,629
688
129
9
0
283,630
2
L
Jormungandr
6,664
476
48
3
0
249,012
3
L
Nemesis
6,253
447
64
5
0
338,405
0
W
Nike
9,037
646
109
8
0
348,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role