Player Matchup

Bacchus
Bacchus
Diggitty
Bacchus
Level 108
God Stats
2W - 0L
1,881 SR
Queue Stats
10W - 10L
1,333 Elo+
Party 1
Vulcan
Vulcan
HardlyHispanic
Vulcan
Level 62
God Stats
16W - 6L
1,672 SR
Queue Stats
123W - 116L
1,495 Elo+
Solo
Fenrir
Fenrir
PsychRN5976
Fenrir
Level 123
God Stats
3W - 3L
1,174 SR
Queue Stats
337W - 313L
1,435 Elo+
Solo
Medusa
Medusa
SlumGodXan
Medusa
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 11L
1,548 Elo+
Party 1
Neith
Neith
adrocor
Neith
Level 142
God Stats
45W - 41L
1,547 SR
Queue Stats
156W - 154L
1,513 Elo+
Solo
Team Averages
Level 115
1,555 SR
1,465 Elo+

VS

Team Averages
Level 97
1,554 SR
1,447 Elo+
Da Ji
Da Ji
NicSpasty
Da Ji
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,488 Elo+
Party 2
Ra
Ra
Puma1441
Ra
Level 107
God Stats
1W - 2L
1,470 SR
Queue Stats
76W - 74L
1,418 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shuckamuxus
Cu Chulainn
Level 111
God Stats
139W - 95L
1,649 SR
Queue Stats
399W - 391L
1,439 Elo+
Solo
Sobek
Sobek
iBllueDreamz
Sobek
Level 61
God Stats
4W - 3L
1,468 SR
Queue Stats
92W - 108L
1,424 Elo+
Solo
Hou Yi
Hou Yi
razumdar9
Hou Yi
Level 98
God Stats
3W - 5L
1,681 SR
Queue Stats
12W - 13L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Diggitty
Bacchus
7
0 / 0 / 4
4,371
729
2,316
3,108
2,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 0 / 1
4,289
715
1,762
2,969
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
7
1 / 0 / 1
3,816
636
1,225
3,580
1,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
SlumGodXan
Medusa
8
5 / 1 / 0
4,822
804
4,977
3,443
909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
adrocor
Neith
8
1 / 0 / 0
4,310
718
1,771
3,655
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
NicSpasty
Da Ji
8
0 / 0 / 1
3,972
662
1,076
4,157
1,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 0
4,126
688
2,449
3,175
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Cu Chulainn
Shuckamuxus
Cu Chulainn
6
0 / 2 / 0
3,790
632
3,033
5,393
2,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 3 / 1
3,551
592
1,684
5,056
2,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
razumdar9
Hou Yi
6
1 / 2 / 0
3,526
588
1,452
4,331
1,124
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
1
1
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Diggitty
Bacchus
0
0
4
2
W
0
0
1
0.5
L
Da Ji
NicSpasty
Da Ji
0
0
1
0.5
W
Fenrir
1
0
1
1.5
L
0
1
0
0
L
Cu Chulainn
Shuckamuxus
Cu Chulainn
0
2
0
0
W
Medusa
SlumGodXan
Medusa
5
1
0
5
W
Neith
adrocor
Neith
1
0
0
1
L
0
3
1
0.17
L
Hou Yi
razumdar9
Hou Yi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,051
Damage
9,694
16,755
Taken
22,112
5,636
Mitigated
8,050
5,637
Healing
7,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Diggitty
Bacchus
2,316
923
0
1,137
3,108
2,134
0
732
2,376
9,115
0
W
1,762
0
0
1,000
2,969
694
0
1,363
1,306
25,298
0
L
Da Ji
NicSpasty
Da Ji
1,076
199
0
2,287
4,157
1,104
0
317
3,838
0
24,109
W
Fenrir
1,225
327
99
1,034
3,580
1,076
0
664
2,818
0
13,673
L
2,449
425
480
1,137
3,175
849
0
1,505
1,541
23,654
728
L
Cu Chulainn
Shuckamuxus
Cu Chulainn
3,033
163
0
1,235
5,393
2,262
0
0
5,393
1,361
20,046
W
Medusa
SlumGodXan
Medusa
4,977
1,810
0
678
3,443
909
0
677
2,766
0
29,692
W
Neith
adrocor
Neith
1,771
709
0
1,689
3,655
823
0
144
3,511
0
24,881
L
1,684
181
0
1,344
5,056
2,711
0
967
4,089
6,920
537
L
Hou Yi
razumdar9
Hou Yi
1,452
948
0
1,307
4,331
1,124
0
1,158
3,173
0
12,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,608
Gold Earned
18,965
172
Minions Killed
169
0
Camps Cleared
0
684,979
Distance Traveled
684,828
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,371
729
19
3
0
135,382
0
W
Vulcan
4,289
715
43
7
0
139,359
0
L
Da Ji
3,972
662
50
8
0
170,690
1
W
Fenrir
3,816
636
34
6
0
154,964
2
L
Ra
4,126
688
53
9
0
136,092
4
L
Cu Chulainn
3,790
632
31
5
0
93,340
0
W
Medusa
4,822
804
27
5
0
141,188
0
W
Neith
4,310
718
49
8
0
114,086
0
L
Sobek
3,551
592
9
2
0
156,698
0
L
Hou Yi
3,526
588
26
4
0
128,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role