Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Autage
Ah Muzen Cab
Level 142
God Stats
2W - 0L
1,702 SR
Queue Stats
75W - 32L
1,676 Elo+
Party 2
Izanami
Izanami
Chrisdamasta2
Izanami
Level 123
God Stats
5W - 3L
1,482 SR
Queue Stats
82W - 92L
1,414 Elo+
Solo
Ishtar
Ishtar
Hoober
Ishtar
Level 147
God Stats
2W - 0L
1,698 SR
Queue Stats
78W - 36L
1,658 Elo+
Party 2
Amaterasu
Amaterasu
Veltemp
Amaterasu
Level 105
God Stats
1W - 0L
2,018 SR
Queue Stats
34W - 11L
1,719 Elo+
Party 2
He Bo
He Bo
xXTheImmortalXx
He Bo
Level 146
God Stats
9W - 5L
1,555 SR
Queue Stats
717W - 707L
1,432 Elo+
Solo
Team Averages
Level 133
1,691 SR
1,580 Elo+

VS

Team Averages
Level 119
1,482 SR
1,507 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
ALoneCracker
Martichoras
Level 116
God Stats
2W - 6L
1,286 SR
Queue Stats
220W - 218L
1,531 Elo+
Solo
He Bo
He Bo
Christian7u7r
He Bo
Level 148
God Stats
2W - 3L
1,414 SR
Queue Stats
125W - 110L
1,549 Elo+
Solo
Atlas
Atlas
DaserVeliz
Atlas
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 66L
1,482 Elo+
Solo
Janus
Janus
MoonBounce
Janus
Level 122
God Stats
1W - 1L
1,709 SR
Queue Stats
4W - 7L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Autage
Ah Muzen Cab
11
5 / 0 / 5
6,468
1,294
5,010
2,465
941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Izanami
11
2 / 1 / 8
6,168
1,234
2,120
3,820
1,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
Hoober
Ishtar
11
2 / 0 / 8
6,122
1,224
3,180
3,174
1,033
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Veltemp
Amaterasu
9
0 / 1 / 9
5,382
1,076
1,496
3,849
3,044
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 1 / 6
6,042
1,208
2,109
2,394
632
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
2 / 2 / 0
5,081
1,016
2,091
3,910
3,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
ALoneCracker
Martichoras
9
0 / 2 / 2
4,791
958
2,557
3,014
880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 3 / 0
4,652
930
1,472
3,255
585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
5
0 / 1 / 0
4,338
868
210
1,262
807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
11
0 / 3 / 2
5,344
1,069
3,508
3,368
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
11
Kills
3
3
Deaths
11
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
2
0
1
L
Martichoras
ALoneCracker
Martichoras
0
2
2
0.5
W
Ah Muzen Cab
Autage
Ah Muzen Cab
5
0
5
7.5
W
Izanami
2
1
8
6
L
1
3
0
0.33
L
Atlas
0
1
0
0
W
Ishtar
Hoober
Ishtar
2
0
8
6
L
Janus
0
3
2
0.33
W
Amaterasu
Veltemp
Amaterasu
0
1
9
4.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,915
Damage
9,838
15,702
Taken
14,809
7,011
Mitigated
6,305
7,211
Healing
1,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,091
70
0
527
3,910
3,085
0
959
2,951
2,487
126
L
Martichoras
ALoneCracker
Martichoras
2,557
556
163
68
3,014
880
0
363
2,651
0
10,548
W
Ah Muzen Cab
Autage
Ah Muzen Cab
5,010
474
492
879
2,465
941
316
1,182
1,279
0
12,376
W
Izanami
2,120
662
740
1,436
3,820
1,361
609
1,921
1,817
0
11,585
L
1,472
26
0
420
3,255
585
0
0
3,255
2,914
0
L
Atlas
210
37
75
35
1,262
807
0
368
894
1,043
0
W
Ishtar
Hoober
Ishtar
3,180
1,382
178
782
3,174
1,033
595
1,843
1,205
0
7,704
L
Janus
3,508
34
98
304
3,368
948
0
253
3,115
8,653
0
W
Amaterasu
Veltemp
Amaterasu
1,496
204
374
1,804
3,849
3,044
0
1,307
2,466
0
1,895
W
2,109
176
0
526
2,394
632
0
574
1,780
6,370
460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,182
Gold Earned
24,206
63
Minions Killed
35
0
Camps Cleared
0
514,475
Distance Traveled
340,378
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,081
1,016
2
0
0
96,721
0
L
Martichoras
4,791
958
14
3
0
79,497
0
W
Ah Muzen Cab
6,468
1,294
12
2
0
113,615
0
W
Izanami
6,168
1,234
16
3
0
104,633
1
L
He Bo
4,652
930
2
0
0
56,840
0
L
Atlas
4,338
868
2
0
0
27,783
0
W
Ishtar
6,122
1,224
19
4
0
96,159
0
L
Janus
5,344
1,069
15
3
0
79,537
0
W
Amaterasu
5,382
1,076
1
0
0
102,871
0
W
He Bo
6,042
1,208
15
3
0
97,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role