Player Matchup

Medusa
Medusa
AYellowLime3042
Medusa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
Geezayllo
Ymir
Level 11
God Stats
0W - 1L
1,549 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ra
Ra
LetoProditor89
Ra
Level 86
God Stats
19W - 28L
1,450 SR
Queue Stats
254W - 307L
1,436 Elo+
Solo
Team Averages
Level 67
1,500 SR
1,479 Elo+

VS

Team Averages
Level 49
1,473 SR
1,451 Elo+
Hel
Hel
Huhnner
Hel
Level 36
God Stats
9W - 5L
1,422 SR
Queue Stats
210W - 201L
1,523 Elo+
Solo
Zeus
Zeus
KrustyKrab6969
Zeus
Level 61
God Stats
17W - 24L
1,416 SR
Queue Stats
160W - 162L
1,381 Elo+
Solo
Neith
Neith
SwaggyJay277835
Neith
Level 49
God Stats
37W - 26L
1,582 SR
Queue Stats
260W - 272L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
6,959
580
6,211
12,087
4,226
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
0 / 5 / 1
6,979
582
2,611
14,781
10,938
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 7 / 0
7,557
630
8,031
9,309
3,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
1 / 2 / 17
8,902
742
5,660
9,736
6,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
8 / 0 / 9
9,863
822
14,422
6,615
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
11 / 0 / 7
10,773
898
13,058
8,899
3,277
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
2
Kills
20
20
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Ymir
0
5
1
0.1
W
Hel
1
2
17
4.75
W
8
0
9
12.5
L
2
7
0
0.29
W
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,853
Damage
33,140
36,177
Taken
25,250
18,498
Mitigated
11,873
3,213
Healing
14,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,211
2,298
0
499
12,087
4,226
0
4,910
7,084
0
23,437
L
Ymir
2,611
284
0
0
14,781
10,938
0
8,020
6,458
11,152
0
W
Hel
5,660
531
6,218
5,557
9,736
6,710
467
4,929
4,630
17,006
0
W
14,422
314
0
552
6,615
1,886
699
2,949
3,502
42,621
668
L
8,031
311
1,764
950
9,309
3,334
0
6,939
2,290
28,603
0
W
13,058
4,605
31
2,292
8,899
3,277
1,495
2,414
6,440
0
48,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,495
Gold Earned
29,538
88
Minions Killed
156
0
Camps Cleared
0
594,363
Distance Traveled
658,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,959
580
21
2
0
192,511
0
L
Ymir
6,979
582
16
1
0
212,908
0
W
Hel
8,902
742
28
2
0
231,057
0
W
Zeus
9,863
822
59
5
0
225,786
0
L
Ra
7,557
630
51
4
0
188,944
0
W
Neith
10,773
898
69
6
0
202,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role