Player Matchup

Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DebiruMAN
Ra
Level 192
God Stats
2W - 2L
1,619 SR
Queue Stats
83W - 90L
1,483 Elo+
Party 1
Osiris
Osiris
GMGOM
Osiris
Level 57
God Stats
11W - 7L
1,619 SR
Queue Stats
145W - 162L
1,452 Elo+
Party 1
Da Ji
Da Ji
TeslaEngineer
Da Ji
Level 148
God Stats
4W - 0L
1,976 SR
Queue Stats
84W - 83L
1,552 Elo+
Party 1
Ymir
Ymir
yak1iii
Ymir
Level 127
God Stats
3W - 2L
1,511 SR
Queue Stats
5W - 14L
1,214 Elo+
Party 1
Team Averages
Level 134
1,645 SR
1,440 Elo+

VS

Team Averages
Level 119
1,399 SR
1,519 Elo+
Chernobog
Chernobog
AllawiJCakes
Chernobog
Level 143
God Stats
2W - 3L
1,402 SR
Queue Stats
233W - 245L
1,526 Elo+
Party 2
Bellona
Bellona
BottleNo1
Bellona
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 19L
1,651 Elo+
Solo
Athena
Athena
Vortekkz x
Athena
Level 124
God Stats
0W - 2L
1,103 SR
Queue Stats
52W - 82L
1,460 Elo+
Party 2
Ra
Ra
Zoro XF
Ra
Level 145
God Stats
29W - 40L
1,481 SR
Queue Stats
342W - 393L
1,465 Elo+
Party 2
Kali
Kali
ii IzProBlasian
Kali
Level 129
God Stats
2W - 3L
1,509 SR
Queue Stats
39W - 49L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
3 / 0 / 4
6,118
612
3,845
4,226
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 0 / 5
6,749
675
5,662
4,038
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
GMGOM
Osiris
9
3 / 2 / 3
5,952
595
10,510
11,497
8,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
7 / 2 / 4
6,240
624
6,409
8,267
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
yak1iii
Ymir
8
2 / 0 / 6
5,372
537
2,039
6,256
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AllawiJCakes
Chernobog
10
0 / 1 / 2
5,180
518
2,496
5,142
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
BottleNo1
Bellona
10
2 / 4 / 0
5,791
579
7,518
13,185
9,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Vortekkz x
Athena
7
1 / 3 / 0
5,000
500
3,357
7,083
5,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 6 / 2
4,998
500
3,302
6,929
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 8 / 0
5,152
515
3,607
9,193
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
22
Kills
4
4
Deaths
22
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
0
4
5
L
Chernobog
AllawiJCakes
Chernobog
0
1
2
1
L
Bellona
BottleNo1
Bellona
2
4
0
0.5
W
7
0
5
9.5
W
Osiris
GMGOM
Osiris
3
2
3
2.25
W
7
2
4
4.5
L
Athena
Vortekkz x
Athena
1
3
0
0.33
L
0
6
2
0.17
L
1
8
0
0.13
W
Ymir
yak1iii
Ymir
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,465
Damage
20,280
34,284
Taken
41,532
17,155
Mitigated
21,101
15,945
Healing
11,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,845
2,094
0
2,368
4,226
1,423
0
1,124
3,102
0
43,758
L
Chernobog
AllawiJCakes
Chernobog
2,496
1,580
0
1,601
5,142
1,378
0
695
4,447
0
35,522
L
Bellona
BottleNo1
Bellona
7,518
4,220
0
4,700
13,185
9,536
0
1,439
10,960
0
30,231
W
5,662
409
622
1,686
4,038
1,476
0
1,809
2,229
45,082
965
W
Osiris
GMGOM
Osiris
10,510
4,828
0
5,874
11,497
8,060
0
231
11,266
0
33,245
W
6,409
1,914
0
3,508
8,267
2,744
0
1,806
6,461
0
39,443
L
Athena
Vortekkz x
Athena
3,357
831
0
1,643
7,083
5,528
0
1,690
5,308
12,125
0
L
3,302
625
180
1,614
6,929
1,907
0
1,249
5,630
28,074
0
L
3,607
1,509
0
1,862
9,193
2,752
0
2,486
6,631
0
26,268
W
Ymir
yak1iii
Ymir
2,039
415
0
1,887
6,256
3,452
0
1,689
4,567
8,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,431
Gold Earned
26,121
286
Minions Killed
250
0
Camps Cleared
0
1,034,799
Distance Traveled
997,496
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,118
612
78
8
0
197,827
0
L
Chernobog
5,180
518
70
7
0
204,908
2
L
Bellona
5,791
579
61
6
0
170,038
0
W
Ra
6,749
675
83
8
0
216,818
1
W
Osiris
5,952
595
55
6
0
192,649
0
W
Da Ji
6,240
624
59
6
0
231,482
1
L
Athena
5,000
500
18
2
0
207,337
0
L
Ra
4,998
500
55
6
0
201,593
0
L
Kali
5,152
515
46
5
0
213,620
0
W
Ymir
5,372
537
11
1
0
196,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role