Player Matchup

Serqet
Serqet
SukDisNoots
Serqet
Level 128
God Stats
13W - 17L
1,583 SR
Queue Stats
217W - 221L
1,466 Elo+
Party 2
Mulan
Mulan
sergio_3001
Mulan
Level 43
God Stats
24W - 31L
1,592 SR
Queue Stats
127W - 143L
1,468 Elo+
Party 2
Hera
Hera
temp-221364544
Hera
Level 65
God Stats
2W - 2L
1,762 SR
Queue Stats
40W - 40L
1,406 Elo+
Solo
Team Averages
Level 79
1,645 SR
1,447 Elo+

VS

Team Averages
Level 84
1,563 SR
1,450 Elo+
Arachne
Arachne
Rumurdaa
Arachne
Level 86
God Stats
13W - 5L
1,679 SR
Queue Stats
145W - 150L
1,456 Elo+
Party 1
Vulcan
Vulcan
franco_tomaas
Vulcan
Level 104
God Stats
57W - 47L
1,526 SR
Queue Stats
229W - 219L
1,474 Elo+
Solo
Cerberus
Cerberus
its Inka
Cerberus
Level 62
God Stats
33W - 37L
1,486 SR
Queue Stats
109W - 122L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
4 / 3 / 2
9,461
788
7,714
10,215
4,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 3 / 4
7,700
642
4,568
9,545
4,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 4
7,815
651
6,640
5,913
1,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Rumurdaa
Arachne
13
4 / 1 / 3
9,061
755
5,769
8,412
4,335
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
2 / 3 / 6
9,434
786
9,449
6,811
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
its Inka
Cerberus
13
2 / 2 / 6
8,445
704
3,696
7,951
5,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
6
Kills
8
8
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
Rumurdaa
Arachne
4
1
3
5.5
L
Serqet
4
3
2
1.67
W
2
3
6
1.67
W
Cerberus
its Inka
Cerberus
2
2
6
2.5
L
1
3
4
1
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,922
Damage
18,914
25,673
Taken
23,174
11,034
Mitigated
11,818
3,885
Healing
3,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Rumurdaa
Arachne
5,769
4,164
0
2,199
8,412
4,335
0
2,277
5,270
0
34,915
L
Serqet
7,714
1,657
0
2,261
10,215
4,954
0
4,411
5,627
0
48,491
W
9,449
413
0
485
6,811
1,934
212
1,966
3,858
49,605
0
W
Cerberus
its Inka
Cerberus
3,696
84
0
1,191
7,951
5,549
41
2,589
4,743
11,350
203
L
4,568
302
0
764
9,545
4,437
0
4,500
4,802
0
14,847
L
6,640
1,499
0
860
5,913
1,643
164
4,035
1,770
33,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,976
Gold Earned
26,940
181
Minions Killed
140
0
Camps Cleared
0
681,348
Distance Traveled
685,815
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,061
755
48
4
0
231,281
0
L
Serqet
9,461
788
85
7
0
247,760
0
W
Vulcan
9,434
786
78
7
0
236,965
0
W
Cerberus
8,445
704
14
1
0
217,569
0
L
Mulan
7,700
642
36
3
0
224,755
0
L
Hera
7,815
651
60
5
0
208,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role