Player Matchup

Hercules
Hercules
Silver IV
Dani_Rei_Delas
Hercules
Silver IV
Level 105
God Stats
8W - 13L
1,449 SR
Queue Stats
30W - 44L
721 MMR
Party 2
Sobek
Sobek
Silver II
Falcis_2000
Sobek
Silver II
Level 128
God Stats
4W - 5L
1,508 SR
Queue Stats
37W - 42L
1,063 MMR
Party 2
Zhong Kui
Zhong Kui
Silver III
gaston_castillo
Zhong Kui
Silver III
Level 83
God Stats
2W - 3L
1,367 SR
Queue Stats
19W - 22L
1,145 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,441 SR
977 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 123
1,408 SR
792 MMR
Hel
Hel
Bronze III
Dalk7
Hel
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 89L
814 MMR
Party 1
Olorun
Olorun
Bronze II
MazorcoFTW
Olorun
Bronze II
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 89L
859 MMR
Party 1
Baron Samedi
Baron Samedi
Silver V
WiseGoldfinger
Baron Samedi
Silver V
Level 147
God Stats
1W - 3L
1,224 SR
Queue Stats
33W - 75L
703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
6 / 1 / 15
12,909
717
10,502
22,034
20,585
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

19
11 / 2 / 9
13,675
760
16,701
23,645
28,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
gaston_castillo
Zhong Kui
17
5 / 2 / 13
12,379
688
9,082
14,322
11,070
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CthulhuTsukuyomiJormungandrKuzenbo

VS

Bans
TiamatAchillesMedusaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Dalk7
Hel
17
3 / 8 / 1
12,848
714
11,899
14,103
7,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
MazorcoFTW
Olorun
14
1 / 8 / 2
11,187
622
13,755
14,855
5,568
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Baron Samedi
WiseGoldfinger
Baron Samedi
17
1 / 6 / 4
11,999
667
14,963
14,882
7,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
22
Kills
5
5
Deaths
22
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hel
Dalk7
Hel
3
8
1
0.44
W
Hercules
6
1
15
13.5
W
11
2
9
7.75
L
Olorun
MazorcoFTW
Olorun
1
8
2
0.25
L
Baron Samedi
WiseGoldfinger
Baron Samedi
1
6
4
0.5
W
Zhong Kui
gaston_castillo
Zhong Kui
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,285
Damage
40,617
60,001
Taken
43,840
59,741
Mitigated
20,401
22,293
Healing
12,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Dalk7
Hel
11,899
1,646
2,116
3,290
14,103
7,498
467
8,607
5,471
37,980
0
W
Hercules
10,502
2,186
0
10,935
22,034
20,585
642
14,026
7,969
0
41,535
W
16,701
131
0
6,821
23,645
28,086
0
16,019
7,547
36,853
1,835
L
Olorun
MazorcoFTW
Olorun
13,755
7,364
54
1,766
14,855
5,568
415
7,260
7,595
49,060
0
L
Baron Samedi
WiseGoldfinger
Baron Samedi
14,963
138
1,815
3,430
14,882
7,335
215
7,719
7,155
46,200
0
W
Zhong Kui
gaston_castillo
Zhong Kui
9,082
1,035
0
4,537
14,322
11,070
1,045
10,655
3,613
46,866
1,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,963
Gold Earned
36,034
176
Minions Killed
166
0
Camps Cleared
0
980,172
Distance Traveled
838,676
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,848
714
58
3
0
286,217
3
W
Hercules
12,909
717
57
3
0
355,142
1
W
Sobek
13,675
760
42
2
0
323,760
3
L
Olorun
11,187
622
59
3
0
243,486
0
L
Baron Samedi
11,999
667
49
3
0
308,973
5
W
Zhong Kui
12,379
688
77
4
0
301,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role