Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Joysen141
Athena
Level 47
God Stats
12W - 12L
1,484 SR
Queue Stats
40W - 49L
1,424 Elo+
Solo
Pele
Pele
PantruALenda
Pele
Level 120
God Stats
3W - 4L
1,578 SR
Queue Stats
218W - 271L
1,473 Elo+
Party 1
Cu Chulainn
Cu Chulainn
gigantekkfox192
Cu Chulainn
Level 158
God Stats
3W - 6L
1,423 SR
Queue Stats
168W - 276L
1,455 Elo+
Party 1
Team Averages
Level 133
1,497 SR
1,470 Elo+

VS

Team Averages
Level 128
1,425 SR
1,481 Elo+
Baron Samedi
Baron Samedi
JTK-Sergin-_-
Baron Samedi
Level 145
God Stats
3W - 1L
1,785 SR
Queue Stats
168W - 175L
1,489 Elo+
Solo
Xing Tian
Xing Tian
Kwoch
Xing Tian
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
116W - 119L
1,465 Elo+
Party 2
Neith
Neith
PsychoKv
Neith
Level 120
God Stats
3W - 8L
1,280 SR
Queue Stats
117W - 140L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
paixao002
Zhong Kui
Level 141
God Stats
1W - 0L
1,301 SR
Queue Stats
86W - 78L
1,475 Elo+
Solo
King Arthur
King Arthur
zViNi7z
King Arthur
Level 104
God Stats
1W - 3L
1,258 SR
Queue Stats
375W - 385L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 2 / 1
5,412
541
4,540
5,167
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
 
Medusa
10
0 / 1 / 1
5,195
520
5,595
7,691
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
Joysen141
Athena
4
1 / 1 / 1
4,294
429
1,179
4,232
2,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
3 / 1 / 1
5,217
522
1,949
6,964
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
gigantekkfox192
Cu Chulainn
10
0 / 2 / 0
5,496
550
4,390
8,736
5,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JTK-Sergin-_-
Baron Samedi
10
1 / 2 / 0
5,330
533
2,951
5,554
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Kwoch
Xing Tian
11
2 / 0 / 0
6,023
602
3,908
7,567
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate

Breastplate

+20
Physical Protection

Neith
PsychoKv
Neith
10
2 / 1 / 1
5,865
587
5,102
6,669
2,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
paixao002
Zhong Kui
9
2 / 2 / 3
5,614
561
3,863
8,205
6,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
zViNi7z
King Arthur
9
0 / 1 / 2
4,903
490
2,273
7,016
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
6
Kills
7
7
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
2
1
1.25
L
Medusa
 
Medusa
0
1
1
0.5
W
Baron Samedi
JTK-Sergin-_-
Baron Samedi
1
2
0
0.5
L
Athena
Joysen141
Athena
1
1
1
1.5
W
Xing Tian
Kwoch
Xing Tian
2
0
0
2
L
3
1
1
3.5
W
Neith
PsychoKv
Neith
2
1
1
2.5
L
Cu Chulainn
gigantekkfox192
Cu Chulainn
0
2
0
0
W
Zhong Kui
paixao002
Zhong Kui
2
2
3
1.75
W
King Arthur
zViNi7z
King Arthur
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,653
Damage
18,097
32,790
Taken
35,011
13,819
Mitigated
16,857
9,240
Healing
11,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,540
635
0
1,048
5,167
1,545
0
2,766
2,401
31,283
0
L
Medusa
 
Medusa
5,595
2,393
0
2,652
7,691
2,405
0
1,227
6,464
0
39,751
W
Baron Samedi
JTK-Sergin-_-
Baron Samedi
2,951
118
115
1,720
5,554
1,955
0
2,813
2,741
30,560
2,617
L
Athena
Joysen141
Athena
1,179
232
0
1,440
4,232
2,589
0
1,225
3,007
6,219
0
W
Xing Tian
Kwoch
Xing Tian
3,908
284
0
1,379
7,567
3,732
0
0
7,024
32,333
1,905
L
1,949
421
0
789
6,964
2,139
0
1,171
5,762
0
24,514
W
Neith
PsychoKv
Neith
5,102
1,560
0
2,388
6,669
2,246
0
439
6,230
0
44,006
L
Cu Chulainn
gigantekkfox192
Cu Chulainn
4,390
504
0
3,311
8,736
5,141
0
3,389
4,748
0
37,366
W
Zhong Kui
paixao002
Zhong Kui
3,863
713
0
2,321
8,205
6,658
0
1,261
6,899
15,479
0
W
King Arthur
zViNi7z
King Arthur
2,273
288
0
3,408
7,016
2,266
0
1,206
5,775
0
32,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,614
Gold Earned
27,735
237
Minions Killed
301
0
Camps Cleared
0
944,320
Distance Traveled
965,593
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,412
541
50
5
0
192,652
1
L
Medusa
5,195
520
75
8
0
212,305
3
W
Baron Samedi
5,330
533
66
7
0
168,206
0
L
Athena
4,294
429
3
0
0
121,154
0
W
Xing Tian
6,023
602
79
8
0
183,187
0
L
Pele
5,217
522
42
4
0
238,705
0
W
Neith
5,865
587
73
7
0
184,950
4
L
Cu Chulainn
5,496
550
67
7
0
179,504
0
W
Zhong Kui
5,614
561
20
2
0
194,456
2
W
King Arthur
4,903
490
63
6
0
234,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role