Player Matchup

Hercules
Hercules
Silver IV
Dani_Rei_Delas
Hercules
Silver IV
Level 105
God Stats
8W - 13L
1,473 SR
Queue Stats
30W - 44L
763 MMR
Party 2
Chang'e
Chang'e
Silver II
Falcis_2000
Chang'e
Silver II
Level 128
God Stats
1W - 3L
1,590 SR
Queue Stats
37W - 42L
1,105 MMR
Party 2
Chaac
Chaac
Silver III
gaston_castillo
Chaac
Silver III
Level 83
God Stats
2W - 2L
1,420 SR
Queue Stats
19W - 22L
1,187 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,494 SR
1,019 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,520 SR
1,090 MMR
Osiris
Osiris
Silver I
Blaise907
Osiris
Silver I
Level 125
God Stats
13W - 7L
1,683 SR
Queue Stats
63W - 51L
1,277 MMR
Party 1
Eset
Eset
Silver II
BuNishi Kun
Eset
Silver II
Level 145
God Stats
12W - 8L
1,393 SR
Queue Stats
58W - 58L
1,038 MMR
Party 1
Serqet
Serqet
Silver IV
naoki-kosaka
Serqet
Silver IV
Level 87
God Stats
74W - 102L
1,482 SR
Queue Stats
983W - 1,404L
955 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
2 / 2 / 2
9,108
701
4,720
13,164
11,313
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Falcis_2000
Chang'e
14
0 / 6 / 3
8,684
668
7,638
11,141
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 5 / 1
8,554
658
6,194
12,649
13,157
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CthulhuNu WaJormungandrNeithTiamat

VS

Bans
BacchusMedusaAh Muzen CabSobekCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Blaise907
Osiris
16
6 / 0 / 7
10,312
793
10,839
12,992
12,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 2 / 6
10,211
785
12,430
8,862
3,628
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
15
1 / 2 / 12
9,215
709
8,442
9,939
8,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
13
13
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Osiris
Blaise907
Osiris
6
0
7
9.5
W
6
2
6
4.5
L
Hercules
2
2
2
1.5
L
Chang'e
Falcis_2000
Chang'e
0
6
3
0.25
L
2
5
1
0.5
W
Serqet
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,552
Damage
31,711
36,954
Taken
31,793
27,917
Mitigated
24,475
10,461
Healing
13,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Blaise907
Osiris
10,839
3,777
0
6,519
12,992
12,557
704
2,663
10,329
0
48,158
W
12,430
1,186
1,240
3,416
8,862
3,628
1,249
2,025
6,837
52,403
0
L
Hercules
4,720
644
0
4,105
13,164
11,313
0
4,439
8,282
0
20,462
L
Chang'e
Falcis_2000
Chang'e
7,638
0
3,066
2,861
11,141
3,447
0
3,774
6,829
34,312
426
L
6,194
523
0
429
12,649
13,157
0
4,288
8,175
0
24,680
W
Serqet
8,442
2,527
0
2,025
9,939
8,290
575
2,746
7,193
0
21,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,346
Gold Earned
29,738
137
Minions Killed
170
0
Camps Cleared
0
702,462
Distance Traveled
787,149
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,312
793
64
5
0
282,582
5
W
Eset
10,211
785
79
6
0
233,986
0
L
Hercules
9,108
701
30
2
0
249,524
4
L
Chang'e
8,684
668
74
6
0
217,395
3
L
Chaac
8,554
658
33
3
0
235,543
1
W
Serqet
9,215
709
27
2
0
270,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role