Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Benjaminmox
Guan Yu
Level 159
God Stats
1W - 1L
1,726 SR
Queue Stats
84W - 72L
1,547 Elo+
Party 3
Artio
Artio
MonóxidodeC
Artio
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 3
Fenrir
Fenrir
Tashinatsu
Fenrir
Level 143
God Stats
3W - 2L
1,830 SR
Queue Stats
369W - 329L
1,511 Elo+
Party 3
Team Averages
Level 124
1,611 SR
1,511 Elo+

VS

Team Averages
Level 129
1,584 SR
1,525 Elo+
Cupid
Cupid
 
Cupid
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Orion_Nett
Tsukuyomi
Level 123
God Stats
9W - 2L
1,889 SR
Queue Stats
97W - 100L
1,502 Elo+
Party 1
Chaac
Chaac
Pablitiz
Chaac
Level 103
God Stats
31W - 22L
1,609 SR
Queue Stats
98W - 90L
1,556 Elo+
Solo
The Morrigan
The Morrigan
hRagdollh
The Morrigan
Level 107
God Stats
0W - 2L
1,143 SR
Queue Stats
121W - 115L
1,557 Elo+
Solo
Achilles
Achilles
xRock3T_Jv
Achilles
Level 107
God Stats
10W - 9L
1,780 SR
Queue Stats
244W - 238L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
5 / 0 / 1
7,879
606
6,166
6,441
2,533
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
 
Janus
12
2 / 3 / 2
7,118
548
5,603
7,583
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Benjaminmox
Guan Yu
13
3 / 1 / 5
7,158
551
6,066
10,484
6,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 8
7,142
549
5,093
9,581
9,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Tashinatsu
Fenrir
12
4 / 1 / 3
7,171
552
7,277
13,565
6,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
0 / 3 / 0
6,763
520
4,036
8,184
2,200
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
Orion_Nett
Tsukuyomi
10
1 / 4 / 1
5,993
461
4,152
9,670
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Pablitiz
Chaac
11
1 / 3 / 0
6,774
521
7,851
11,352
6,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
hRagdollh
The Morrigan
12
3 / 2 / 1
7,002
539
8,877
6,441
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Achilles
xRock3T_Jv
Achilles
10
0 / 3 / 1
5,950
458
5,127
10,424
7,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
15
Kills
5
5
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
0
1
5.5
W
Janus
 
Janus
2
3
2
1
L
Cupid
 
Cupid
0
3
0
0
W
Guan Yu
Benjaminmox
Guan Yu
3
1
5
5.5
W
1
0
8
5
L
Tsukuyomi
Orion_Nett
Tsukuyomi
1
4
1
0.38
L
Chaac
Pablitiz
Chaac
1
3
0
0.33
W
Fenrir
Tashinatsu
Fenrir
4
1
3
5.5
L
The Morrigan
hRagdollh
The Morrigan
3
2
1
1.75
L
Achilles
xRock3T_Jv
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,205
Damage
30,043
47,654
Taken
46,071
26,818
Mitigated
20,803
21,746
Healing
12,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,166
3,121
0
4,376
6,441
2,533
0
0
6,441
0
56,830
W
Janus
 
Janus
5,603
366
0
1,842
7,583
2,565
0
4,395
3,184
55,867
2,132
L
Cupid
 
Cupid
4,036
2,255
168
3,460
8,184
2,200
94
354
7,830
0
60,089
W
Guan Yu
Benjaminmox
Guan Yu
6,066
1,239
1,095
1,678
10,484
6,206
0
1,197
9,255
0
50,634
W
5,093
471
1,342
4,053
9,581
9,334
0
2,363
7,178
29,793
0
L
Tsukuyomi
Orion_Nett
Tsukuyomi
4,152
490
0
1,488
9,670
3,085
0
1,753
7,699
0
41,622
L
Chaac
Pablitiz
Chaac
7,851
1,125
0
2,725
11,352
6,034
0
575
10,049
0
48,944
W
Fenrir
Tashinatsu
Fenrir
7,277
2,517
0
7,360
13,565
6,180
934
530
12,995
0
40,220
L
The Morrigan
hRagdollh
The Morrigan
8,877
2,130
0
1,658
6,441
1,754
0
3,661
2,460
54,557
276
L
Achilles
xRock3T_Jv
Achilles
5,127
1,049
0
3,099
10,424
7,730
0
3,681
6,561
0
21,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,468
Gold Earned
32,482
396
Minions Killed
342
0
Camps Cleared
0
1,394,126
Distance Traveled
1,296,724
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,879
606
92
7
0
257,925
3
W
Janus
7,118
548
108
8
0
264,560
4
L
Cupid
6,763
520
95
7
0
247,202
0
W
Guan Yu
7,158
551
80
6
0
328,410
0
W
Artio
7,142
549
38
3
0
292,293
2
L
Tsukuyomi
5,993
461
60
5
0
306,906
4
L
Chaac
6,774
521
83
6
0
206,030
0
W
Fenrir
7,171
552
78
6
0
250,938
0
L
The Morrigan
7,002
539
82
6
0
249,562
0
L
Achilles
5,950
458
22
2
0
287,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role