Player Matchup

Janus
Janus
PsYcHoTiKidS
Janus
Level 114
God Stats
3W - 6L
1,434 SR
Queue Stats
158W - 141L
1,560 Elo+
Party 1
Baron Samedi
Baron Samedi
Theking hot dog
Baron Samedi
Level 84
God Stats
1W - 5L
1,240 SR
Queue Stats
143W - 114L
1,558 Elo+
Party 1
Charybdis
Charybdis
Zacklerster
Charybdis
Level 27
God Stats
20W - 17L
1,697 SR
Queue Stats
105W - 99L
1,568 Elo+
Party 1
Team Averages
Level 75
1,457 SR
1,562 Elo+

VS

Team Averages
Level 71
1,608 SR
1,514 Elo+
Morgan Le Fay
Morgan Le Fay
FabulousDesu
Morgan Le Fay
Level 102
God Stats
28W - 11L
1,841 SR
Queue Stats
87W - 74L
1,529 Elo+
Party 2
Loki
Loki
Xipock
Loki
Level 28
God Stats
2W - 1L
1,501 SR
Queue Stats
42W - 45L
1,483 Elo+
Party 2
Ymir
Ymir
vili99
Ymir
Level 82
God Stats
2W - 1L
1,481 SR
Queue Stats
47W - 40L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,335
734
7,587
9,206
2,799
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Theking hot dog
Baron Samedi
10
1 / 5 / 2
6,858
686
4,702
7,336
5,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Zacklerster
Charybdis
12
2 / 2 / 2
7,371
737
4,216
8,650
2,602
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FabulousDesu
Morgan Le Fay
14
3 / 0 / 8
8,110
811
11,654
6,234
2,015
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Xipock
Loki
12
3 / 3 / 6
7,787
779
4,300
7,219
1,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
vili99
Ymir
14
5 / 1 / 5
8,184
818
6,233
10,682
8,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
11
11
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
FabulousDesu
Morgan Le Fay
3
0
8
7
L
1
4
2
0.5
L
Baron Samedi
Theking hot dog
Baron Samedi
1
5
2
0.4
W
Loki
Xipock
Loki
3
3
6
2
L
Charybdis
Zacklerster
Charybdis
2
2
2
1.5
W
Ymir
vili99
Ymir
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,505
Damage
22,187
25,192
Taken
24,135
10,649
Mitigated
12,040
4,558
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
FabulousDesu
Morgan Le Fay
11,654
604
0
2,080
6,234
2,015
731
2,988
3,010
34,709
1,294
L
7,587
161
0
791
9,206
2,799
0
5,575
3,431
34,724
614
L
Baron Samedi
Theking hot dog
Baron Samedi
4,702
207
511
1,291
7,336
5,248
46
5,521
1,337
7,921
259
W
Loki
Xipock
Loki
4,300
1,265
0
1,342
7,219
1,891
308
3,559
3,402
0
23,914
L
Charybdis
Zacklerster
Charybdis
4,216
1,808
0
1,965
8,650
2,602
366
4,981
3,341
0
25,208
W
Ymir
vili99
Ymir
6,233
379
0
1,222
10,682
8,134
189
4,184
5,846
15,390
2,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,564
Gold Earned
24,081
121
Minions Killed
116
0
Camps Cleared
0
588,345
Distance Traveled
622,860
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,110
811
52
5
0
219,900
0
L
Janus
7,335
734
72
7
0
204,475
0
L
Baron Samedi
6,858
686
9
1
0
182,054
0
W
Loki
7,787
779
33
3
0
196,497
0
L
Charybdis
7,371
737
40
4
0
201,816
0
W
Ymir
8,184
818
31
3
0
206,463
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role