Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Azure564
Bakasura
Level 68
God Stats
10W - 6L
1,551 SR
Queue Stats
253W - 254L
1,467 Elo+
Solo
Achilles
Achilles
ChubbyPenguin123
Achilles
Level 105
God Stats
21W - 15L
1,525 SR
Queue Stats
63W - 52L
1,445 Elo+
Solo
Persephone
Persephone
ShadeofGrim
Persephone
Level 146
God Stats
8W - 4L
1,501 SR
Queue Stats
108W - 104L
1,483 Elo+
Solo
Chiron
Chiron
capta1nbird
Chiron
Level 84
God Stats
7W - 2L
1,667 SR
Queue Stats
280W - 268L
1,456 Elo+
Party 2
Team Averages
Level 94
1,549 SR
1,470 Elo+

VS

Team Averages
Level 109
1,472 SR
1,465 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
Level 136
God Stats
288W - 303L
1,528 SR
Queue Stats
675W - 650L
1,475 Elo+
Solo
Bacchus
Bacchus
Noble_Knight101
Bacchus
Level 104
God Stats
6W - 8L
1,415 SR
Queue Stats
329W - 387L
1,469 Elo+
Solo
Ra
Ra
XPegasuss25X
Ra
Level 74
God Stats
5W - 6L
1,417 SR
Queue Stats
227W - 245L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 0 / 2
3,811
762
1,262
2,629
566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Azure564
Bakasura
7
0 / 1 / 1
4,015
803
407
3,921
1,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

5
2 / 0 / 1
3,659
732
1,780
2,900
916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Persephone
ShadeofGrim
Persephone
8
1 / 0 / 1
4,467
893
746
1,793
357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
6
2 / 0 / 0
3,835
767
1,883
3,301
675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
0 / 2 / 0
3,255
651
1,871
4,160
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Loki
 
Loki
1
0 / 0 / 0
2,611
522
0
0
0
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
7
1 / 1 / 0
3,817
763
1,785
2,890
671
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

1
0 / 0 / 0
1,134
227
0
0
0
7
0 / 2 / 0
3,543
709
185
3,177
926
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
2
1
L
Jing Wei
 
Jing Wei
0
2
0
0
L
Loki
 
Loki
0
0
0
0
W
Bakasura
Azure564
Bakasura
0
1
1
0.5
L
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
1
1
0
1
W
2
0
1
2.5
L
0
0
0
0
W
Persephone
ShadeofGrim
Persephone
1
0
1
1.5
L
0
2
0
0
W
Chiron
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,078
Damage
3,841
14,544
Taken
10,227
4,001
Mitigated
2,556
7,230
Healing
3,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,262
397
409
1,432
2,629
566
309
0
2,629
16,315
0
L
Jing Wei
 
Jing Wei
1,871
1,079
0
1,130
4,160
959
0
1,262
2,898
0
14,458
L
Loki
 
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
Azure564
Bakasura
407
196
0
1,868
3,921
1,487
0
1,610
2,311
0
11,246
L
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
1,785
146
0
932
2,890
671
0
0
2,869
17,836
0
W
1,780
674
0
570
2,900
916
148
332
2,568
0
11,187
L
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
ShadeofGrim
Persephone
746
0
0
973
1,793
357
0
28
1,765
22,904
252
L
185
0
0
954
3,177
926
0
746
2,431
18,702
0
W
Chiron
1,883
895
165
1,813
3,301
675
222
0
3,301
0
13,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,787
Gold Earned
14,360
156
Minions Killed
93
0
Camps Cleared
0
567,613
Distance Traveled
316,373
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
3,811
762
29
6
0
103,512
1
L
Jing Wei
3,255
651
19
4
0
121,733
1
L
Loki
2,611
522
0
0
0
0
0
W
Bakasura
4,015
803
38
8
0
100,840
0
L
Morgan Le Fay
3,817
763
31
6
0
86,438
2
W
Achilles
3,659
732
18
4
0
139,626
2
L
Bacchus
1,134
227
0
0
0
0
0
W
Persephone
4,467
893
49
10
0
119,157
2
L
Ra
3,543
709
43
9
0
108,202
0
W
Chiron
3,835
767
22
4
0
104,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role