Player Matchup

Hercules
Hercules
JaleMaley
Hercules
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 164L
1,616 Elo+
Party 1
Nu Wa
Nu Wa
SAGGYKNEES
Nu Wa
Level 65
God Stats
2W - 2L
1,207 SR
Queue Stats
154W - 145L
1,620 Elo+
Party 1
Anhur
Anhur
SieGriffin
Anhur
Level 148
God Stats
2W - 1L
1,325 SR
Queue Stats
395W - 382L
1,595 Elo+
Party 1
Team Averages
Level 119
1,344 SR
1,610 Elo+

VS

Team Averages
Level 121
1,621 SR
1,603 Elo+
Danzaburou
Danzaburou
SneakAPete
Danzaburou
Level 100
God Stats
3W - 4L
1,575 SR
Queue Stats
97W - 101L
1,568 Elo+
Party 2
Ao Kuang
Ao Kuang
WizardBison
Ao Kuang
Level 157
God Stats
47W - 25L
1,698 SR
Queue Stats
338W - 318L
1,645 Elo+
Solo
Scylla
Scylla
m1sae
Scylla
Level 107
God Stats
1W - 3L
1,590 SR
Queue Stats
87W - 84L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JaleMaley
Hercules
14
1 / 0 / 4
7,797
709
6,819
12,247
10,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
14
4 / 0 / 2
8,245
750
8,968
5,180
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
13
1 / 3 / 5
7,915
720
4,123
6,964
2,153
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SneakAPete
Danzaburou
12
1 / 2 / 1
7,754
705
5,241
5,155
1,591
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
WizardBison
Ao Kuang
13
1 / 3 / 1
7,626
693
10,011
14,093
7,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Scylla
m1sae
Scylla
14
1 / 1 / 2
8,200
745
4,718
5,047
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
6
Kills
3
3
Deaths
6
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
JaleMaley
Hercules
1
0
4
3
W
Nu Wa
4
0
2
5
W
Anhur
1
3
5
1.17
L
Danzaburou
SneakAPete
Danzaburou
1
2
1
0.75
L
Ao Kuang
WizardBison
Ao Kuang
1
3
1
0.5
L
Scylla
m1sae
Scylla
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,910
Damage
19,970
24,391
Taken
24,295
14,204
Mitigated
10,494
7,691
Healing
6,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
JaleMaley
Hercules
6,819
1,159
0
5,976
12,247
10,436
0
5,004
6,539
0
19,651
W
Nu Wa
8,968
3,519
0
495
5,180
1,615
39
3,336
1,556
27,631
0
W
Anhur
4,123
1,699
0
1,220
6,964
2,153
0
3,965
2,661
0
32,424
L
Danzaburou
SneakAPete
Danzaburou
5,241
1,946
0
1,758
5,155
1,591
0
1,194
3,836
0
38,721
L
Ao Kuang
WizardBison
Ao Kuang
10,011
480
0
4,280
14,093
7,597
0
6,013
7,545
20,632
3,048
L
Scylla
m1sae
Scylla
4,718
178
0
429
5,047
1,306
0
1,813
3,115
39,311
675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,957
Gold Earned
23,580
147
Minions Killed
183
0
Camps Cleared
0
626,518
Distance Traveled
667,126
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,797
709
34
3
0
231,038
0
W
Nu Wa
8,245
750
39
4
0
203,108
0
W
Anhur
7,915
720
74
7
0
192,372
0
L
Danzaburou
7,754
705
65
6
0
216,220
4
L
Ao Kuang
7,626
693
30
3
0
237,494
0
L
Scylla
8,200
745
88
8
0
213,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role