Player Matchup

Nu Wa
Nu Wa
Gold IV
Aloha VibeZz
Nu Wa
Gold IV
Level 129
God Stats
1W - 1L
1,547 SR
Queue Stats
197W - 198L
1,342 MMR
Solo
Odin
Odin
Silver IV
ItWhenItGerg
Odin
Silver IV
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
64W - 89L
767 MMR
Solo
Nemesis
Nemesis
Bronze II
KrakenSword
Nemesis
Bronze II
Level 157
God Stats
23W - 19L
1,577 SR
Queue Stats
105W - 153L
531 MMR
Solo
Danzaburou
Danzaburou
Gold V
Mr_CornInspector
Danzaburou
Gold V
Level 154
God Stats
2W - 0L
1,557 SR
Queue Stats
150W - 145L
1,295 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
SARCmain
Kuzenbo
Silver I
Level 173
God Stats
5W - 3L
1,654 SR
Queue Stats
28W - 31L
1,352 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,567 SR
1,057 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,440 SR
1,058 MMR
Artemis
Artemis
Gold I
DemonTirel
Artemis
Gold I
Level 146
God Stats
60W - 49L
1,599 SR
Queue Stats
210W - 226L
1,414 MMR
Solo
Chaac
Chaac
Silver I
ThePowah
Chaac
Silver I
Level 145
God Stats
17W - 17L
1,605 SR
Queue Stats
68W - 79L
1,188 MMR
Solo
Ix Chel
Ix Chel
Gold V
pepsie
Ix Chel
Gold V
Level 191
God Stats
9W - 22L
1,359 SR
Queue Stats
339W - 342L
1,375 MMR
Solo
Cliodhna
Cliodhna
Bronze I
sTompurr
Cliodhna
Bronze I
Level 109
God Stats
0W - 4L
1,132 SR
Queue Stats
49W - 74L
575 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
xIR0N_BurteXx
Ao Kuang
Silver IV
Level 117
God Stats
74W - 70L
1,507 SR
Queue Stats
294W - 336L
738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 5
11,946
569
24,562
9,989
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 1 / 6
11,125
530
7,282
18,804
20,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
KrakenSword
Nemesis
17
2 / 5 / 2
11,152
531
6,254
16,803
5,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
Mr_CornInspector
Danzaburou
19
3 / 1 / 2
13,576
646
7,165
10,559
4,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Kuzenbo
SARCmain
Kuzenbo
16
3 / 1 / 2
11,701
557
6,165
17,592
20,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
BastetSusanoKukulkan

VS

Bans
AthenaBellonaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DemonTirel
Artemis
9
0 / 2 / 3
6,807
324
916
8,979
1,465
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chaac
ThePowah
Chaac
19
4 / 2 / 1
11,801
562
19,379
24,991
16,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
pepsie
Ix Chel
19
3 / 3 / 1
11,013
524
15,112
20,344
5,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cliodhna
sTompurr
Cliodhna
8
1 / 1 / 2
7,175
342
781
5,734
842
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
xIR0N_BurteXx
Ao Kuang
5
0 / 3 / 3
6,306
300
0
4,472
270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
11
Kills
8
9
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Artemis
DemonTirel
Artemis
0
2
3
0.75
W
2
1
6
5
W
Nemesis
KrakenSword
Nemesis
2
5
2
0.6
W
Danzaburou
Mr_CornInspector
Danzaburou
3
1
2
4
W
Kuzenbo
SARCmain
Kuzenbo
3
1
2
4
L
Chaac
ThePowah
Chaac
4
2
1
2.25
L
Ix Chel
pepsie
Ix Chel
3
3
1
1.17
L
Cliodhna
sTompurr
Cliodhna
1
1
2
2
L
Ao Kuang
xIR0N_BurteXx
Ao Kuang
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,428
Damage
36,188
73,747
Taken
64,520
55,150
Mitigated
25,067
16,802
Healing
10,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,562
5,125
0
1,352
9,989
3,655
7,303
3,410
6,455
116,072
837
L
Artemis
DemonTirel
Artemis
916
49
0
1,018
8,979
1,465
0
4,804
4,063
0
13,868
W
7,282
587
0
4,275
18,804
20,909
520
2,023
16,150
761
49,609
W
Nemesis
KrakenSword
Nemesis
6,254
1,451
0
1,962
16,803
5,645
286
4,039
9,838
0
82,264
W
Danzaburou
Mr_CornInspector
Danzaburou
7,165
1,149
0
3,503
10,559
4,517
7,074
1,169
9,390
0
107,743
W
Kuzenbo
SARCmain
Kuzenbo
6,165
1,903
2,186
3,524
17,592
20,424
2,118
4,223
12,664
36,265
4,916
L
Chaac
ThePowah
Chaac
19,379
3,083
0
5,409
24,991
16,573
258
10,141
13,986
0
120,730
L
Ix Chel
pepsie
Ix Chel
15,112
1,273
249
4,113
20,344
5,917
0
9,606
10,686
103,604
915
L
Cliodhna
sTompurr
Cliodhna
781
79
0
0
5,734
842
0
3,351
2,383
0
2,534
L
Ao Kuang
xIR0N_BurteXx
Ao Kuang
0
0
0
0
4,472
270
0
3,073
1,343
2
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,500
Gold Earned
43,102
598
Minions Killed
413
0
Camps Cleared
0
2,020,034
Distance Traveled
994,969
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,946
569
162
8
0
375,288
0
L
Artemis
6,807
324
17
1
0
95,616
0
W
Odin
11,125
530
80
4
0
383,000
8
W
Nemesis
11,152
531
130
6
0
435,507
0
W
Danzaburou
13,576
646
174
8
0
387,190
0
W
Kuzenbo
11,701
557
52
2
0
439,049
7
L
Chaac
11,801
562
196
9
0
411,794
0
L
Ix Chel
11,013
524
196
9
0
396,369
0
L
Cliodhna
7,175
342
4
0
0
77,012
0
L
Ao Kuang
6,306
300
0
0
0
14,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role