Player Matchup

Odin
Odin
Gold V
Dynamis82
Odin
Gold V
Level 199
God Stats
18W - 17L
1,644 SR
Queue Stats
753W - 700L
1,187 MMR
Party 2
Loki
Loki
Bronze III
GR0GMAKEF1RE
Loki
Bronze III
Level 40
God Stats
3W - 0L
1,838 SR
Queue Stats
3W - 0L
1,600 MMR
Solo
Ix Chel
Ix Chel
Platinum V
dottiercupid493
Ix Chel
Platinum V
Level 160
God Stats
17W - 7L
1,826 SR
Queue Stats
1,192W - 1,080L
1,649 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,770 SR
1,479 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,536 SR
1,359 MMR
Horus
Horus
Gold I
Dr-_-Dizzle
Horus
Gold I
Level 145
God Stats
86W - 84L
1,586 SR
Queue Stats
190W - 183L
1,580 MMR
Party 1
Hera
Hera
Silver I
GboDeLaGhetto
Hera
Silver I
Level 129
God Stats
2W - 4L
1,512 SR
Queue Stats
117W - 122L
1,174 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
Heylotto
Ne Zha
Gold IV
Level 149
God Stats
3W - 2L
1,510 SR
Queue Stats
113W - 101L
1,324 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
4 / 0 / 8
7,488
936
5,496
5,879
3,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
11 / 1 / 4
9,095
1,137
11,911
8,217
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 13
7,109
889
6,822
4,612
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesCthulhuAthenaJormungandrAgni

VS

Bans
MulanScyllaKuzenboVulcanSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,687
711
4,065
10,341
5,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 7 / 2
5,771
721
2,158
7,620
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Heylotto
Ne Zha
10
2 / 5 / 0
6,787
848
3,614
9,648
5,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
15
Kills
2
2
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Odin
4
0
8
8
W
11
1
4
13
L
0
7
2
0.14
L
Ne Zha
Heylotto
Ne Zha
2
5
0
0.4
W
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,229
Damage
9,837
18,708
Taken
27,609
7,564
Mitigated
12,417
4,897
Healing
5,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,065
1,824
588
2,800
10,341
5,391
0
2,830
6,612
0
9,474
W
Odin
5,496
1,476
0
1,551
5,879
3,787
570
1,191
4,532
0
16,905
W
11,911
4,536
0
1,193
8,217
2,371
1,595
976
7,086
0
45,092
L
2,158
456
0
900
7,620
1,260
0
952
6,310
19,187
0
L
Ne Zha
Heylotto
Ne Zha
3,614
801
0
1,182
9,648
5,766
0
2,340
6,677
338
9,293
W
6,822
631
676
1,477
4,612
1,406
658
418
4,076
25,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,692
Gold Earned
18,245
123
Minions Killed
62
0
Camps Cleared
0
531,065
Distance Traveled
438,154
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,687
711
17
2
0
165,647
3
W
Odin
7,488
936
31
4
0
175,318
0
W
Loki
9,095
1,137
58
7
0
183,341
0
L
Hera
5,771
721
27
3
0
121,660
0
L
Ne Zha
6,787
848
18
2
0
150,847
1
W
Ix Chel
7,109
889
34
4
0
172,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role