Player Matchup

King Arthur
King Arthur
Platinum III
JonTheInevitable
King Arthur
Platinum III
Level 106
God Stats
4W - 5L
1,197 SR
Queue Stats
524W - 505L
1,641 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
LeantFros
Zhong Kui
Gold II
Level 223
God Stats
26W - 18L
1,621 SR
Queue Stats
483W - 476L
1,656 MMR
Solo
Bacchus
Bacchus
Gold II
Obnoxious Dan
Bacchus
Gold II
Level 197
God Stats
7W - 7L
1,456 SR
Queue Stats
196W - 196L
1,656 MMR
Solo
Izanami
Izanami
Gold IV
SerDarkStar
Izanami
Gold IV
Level 50
God Stats
0W - 1L
1,743 SR
Queue Stats
45W - 55L
1,646 MMR
Solo
Susano
Susano
Gold IV
sanguetsu100
Susano
Gold IV
Level 97
God Stats
6W - 7L
1,439 SR
Queue Stats
80W - 79L
1,628 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,491 SR
1,645 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 155
1,548 SR
1,645 MMR
Chang'e
Chang'e
Platinum III
PULSATINGTs
Chang'e
Platinum III
Level 213
God Stats
4W - 3L
1,500 SR
Queue Stats
203W - 184L
1,742 MMR
Party 1
Shiva
Shiva
Platinum IV
SOUTHEASTSTAR
Shiva
Platinum IV
Level 147
God Stats
4W - 4L
1,526 SR
Queue Stats
305W - 297L
1,648 MMR
Solo
Awilix
Awilix
Gold II
amato132
Awilix
Gold II
Level 105
God Stats
4W - 4L
1,527 SR
Queue Stats
42W - 37L
1,653 MMR
Solo
Cthulhu
Cthulhu
Gold II
k2le
Cthulhu
Gold II
Level 156
God Stats
9W - 9L
1,600 SR
Queue Stats
185W - 184L
1,560 MMR
Party 1
Cupid
Cupid
Gold II
xPoisonBlack
Cupid
Gold II
Level 153
God Stats
5W - 4L
1,587 SR
Queue Stats
238W - 224L
1,624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JonTheInevitable
King Arthur
14
0 / 7 / 4
8,274
487
10,421
18,952
12,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
LeantFros
Zhong Kui
16
7 / 4 / 2
10,257
603
20,348
14,288
10,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
13
2 / 3 / 4
8,667
510
6,743
16,751
18,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
SerDarkStar
Izanami
14
0 / 5 / 2
8,115
477
6,077
12,368
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
14
3 / 7 / 1
8,430
496
7,121
15,028
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
LancelotMedusa

VS

Bans
ThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PULSATINGTs
Chang'e
16
6 / 3 / 10
9,960
586
12,486
11,435
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
4 / 3 / 6
10,668
628
13,023
18,087
12,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
amato132
Awilix
16
5 / 4 / 3
9,418
554
7,115
14,727
5,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
k2le
Cthulhu
16
5 / 1 / 11
9,875
581
12,577
13,720
10,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
6 / 1 / 8
11,202
659
13,923
14,626
5,854
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
12
Kills
26
26
Deaths
12
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
King Arthur
JonTheInevitable
King Arthur
0
7
4
0.29
L
Zhong Kui
LeantFros
Zhong Kui
7
4
2
2
L
Bacchus
2
3
4
1.33
W
Chang'e
PULSATINGTs
Chang'e
6
3
10
3.67
W
4
3
6
2.33
L
Izanami
SerDarkStar
Izanami
0
5
2
0.2
W
Awilix
amato132
Awilix
5
4
3
1.63
W
Cthulhu
k2le
Cthulhu
5
1
11
10.5
L
Susano
3
7
1
0.5
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,710
Damage
59,124
77,387
Taken
72,595
49,444
Mitigated
36,984
17,283
Healing
27,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
JonTheInevitable
King Arthur
10,421
1,194
0
1,415
18,952
12,523
0
4,074
14,640
0
54,545
L
Zhong Kui
LeantFros
Zhong Kui
20,348
1,974
0
4,057
14,288
10,217
403
6,422
7,132
73,011
2,045
L
Bacchus
6,743
598
0
2,942
16,751
18,498
0
6,241
9,586
24,892
470
W
Chang'e
PULSATINGTs
Chang'e
12,486
972
2,533
3,403
11,435
3,438
420
6,451
4,984
52,643
0
W
13,023
2,175
21
6,970
18,087
12,152
730
3,467
14,620
0
75,737
L
Izanami
SerDarkStar
Izanami
6,077
3,229
0
2,771
12,368
3,662
894
2,384
9,450
0
68,366
W
Awilix
amato132
Awilix
7,115
2,906
0
2,366
14,727
5,257
881
5,937
8,790
0
68,261
W
Cthulhu
k2le
Cthulhu
12,577
860
205
1,536
13,720
10,283
250
6,692
7,028
40,767
1,199
L
Susano
7,121
1,036
0
6,098
15,028
4,544
0
3,141
11,565
0
63,872
W
13,923
9,493
606
9,536
14,626
5,854
942
4,186
10,440
0
103,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,743
Gold Earned
51,123
524
Minions Killed
540
0
Camps Cleared
0
1,687,400
Distance Traveled
1,883,895
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,274
487
104
6
0
312,582
1
L
Zhong Kui
10,257
603
142
8
0
310,334
11
L
Bacchus
8,667
510
25
1
0
341,854
0
W
Chang'e
9,960
586
108
6
0
371,619
0
W
Shiva
10,668
628
124
7
0
325,631
2
L
Izanami
8,115
477
139
8
0
336,568
0
W
Awilix
9,418
554
80
5
0
408,430
0
W
Cthulhu
9,875
581
76
4
0
435,504
4
L
Susano
8,430
496
114
7
0
386,062
0
W
Cupid
11,202
659
152
9
0
342,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role