Player Matchup

Neith
Neith
Able-See
Neith
Level 43
God Stats
7W - 9L
1,420 SR
Queue Stats
86W - 111L
1,299 Elo+
Solo
Sun Wukong
Sun Wukong
Buttman31
Sun Wukong
Level 67
God Stats
2W - 7L
1,232 SR
Queue Stats
212W - 197L
1,411 Elo+
Solo
Cerberus
Cerberus
CardsFan9
Cerberus
Level 143
God Stats
1W - 3L
1,524 SR
Queue Stats
141W - 130L
1,501 Elo+
Solo
Awilix
Awilix
N-W-A_xXJOSPROXx
Awilix
Level 48
God Stats
4W - 3L
1,676 SR
Queue Stats
114W - 132L
1,357 Elo+
Solo
The Morrigan
The Morrigan
beamerbum
The Morrigan
Level 107
God Stats
3W - 7L
1,358 SR
Queue Stats
327W - 309L
1,476 Elo+
Solo
Team Averages
Level 82
1,442 SR
1,409 Elo+

VS

Team Averages
Level 104
1,439 SR
1,462 Elo+
Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ChubbyPenguin123
Achilles
Level 105
God Stats
22W - 16L
1,506 SR
Queue Stats
65W - 55L
1,434 Elo+
Solo
Bellona
Bellona
DrBepis21
Bellona
Level 100
God Stats
8W - 9L
1,387 SR
Queue Stats
183W - 185L
1,459 Elo+
Party 1
Ares
Ares
Kisho78
Ares
Level 99
God Stats
3W - 3L
1,333 SR
Queue Stats
218W - 217L
1,485 Elo+
Party 1
Poseidon
Poseidon
racimmaloum
Poseidon
Level 89
God Stats
20W - 19L
1,469 SR
Queue Stats
145W - 149L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Able-See
Neith
8
3 / 4 / 2
4,934
548
5,388
5,581
1,640
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Buttman31
Sun Wukong
10
3 / 1 / 0
6,000
667
5,226
6,624
3,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
CardsFan9
Cerberus
8
2 / 1 / 2
5,173
575
3,544
6,757
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 2 / 0
3,838
426
234
3,698
817
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Morrigan
beamerbum
The Morrigan
7
0 / 5 / 0
4,227
470
1,032
5,237
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 3 / 4
4,797
533
2,894
4,613
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
8 / 0 / 1
6,071
675
5,027
5,411
1,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
DrBepis21
Bellona
9
0 / 2 / 1
5,037
560
2,109
7,038
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
Kisho78
Ares
8
1 / 2 / 3
4,979
553
2,107
8,045
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
racimmaloum
Poseidon
11
4 / 1 / 3
6,360
707
3,149
3,210
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
8
Kills
13
13
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
3
4
0.67
L
Neith
Able-See
Neith
3
4
2
1
L
Sun Wukong
Buttman31
Sun Wukong
3
1
0
3
L
Cerberus
CardsFan9
Cerberus
2
1
2
3
W
8
0
1
8.5
W
Bellona
DrBepis21
Bellona
0
2
1
0.25
W
Ares
Kisho78
Ares
1
2
3
1.25
L
0
2
0
0
L
The Morrigan
beamerbum
The Morrigan
0
5
0
0
W
Poseidon
racimmaloum
Poseidon
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,424
Damage
15,286
27,897
Taken
28,317
11,994
Mitigated
12,105
8,657
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,894
976
0
1,260
4,613
1,326
0
1,282
3,331
0
26,172
L
Neith
Able-See
Neith
5,388
2,762
0
513
5,581
1,640
0
856
4,725
0
23,395
L
Sun Wukong
Buttman31
Sun Wukong
5,226
905
0
3,172
6,624
3,968
0
702
5,922
0
33,958
L
Cerberus
CardsFan9
Cerberus
3,544
303
0
2,766
6,757
4,156
0
1,251
5,506
21,937
1,021
W
5,027
1,914
0
903
5,411
1,987
0
177
5,116
0
25,553
W
Bellona
DrBepis21
Bellona
2,109
512
0
3,208
7,038
4,385
0
0
6,429
0
23,630
W
Ares
Kisho78
Ares
2,107
95
55
1,871
8,045
3,630
0
2,058
5,987
14,487
0
L
234
160
0
1,716
3,698
817
0
0
3,698
0
11,536
L
The Morrigan
beamerbum
The Morrigan
1,032
124
0
490
5,237
1,413
0
2,414
2,816
16,136
0
W
Poseidon
racimmaloum
Poseidon
3,149
527
0
500
3,210
777
542
824
2,134
40,604
841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,172
Gold Earned
27,244
228
Minions Killed
205
0
Camps Cleared
0
719,337
Distance Traveled
920,904
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,797
533
37
4
0
157,411
0
L
Neith
4,934
548
36
4
0
135,544
0
L
Sun Wukong
6,000
667
63
7
0
174,244
1
L
Cerberus
5,173
575
76
8
0
164,798
2
W
Achilles
6,071
675
40
4
0
232,050
6
W
Bellona
5,037
560
45
5
0
173,785
2
W
Ares
4,979
553
12
1
0
183,616
2
L
Awilix
3,838
426
30
3
0
66,169
0
L
The Morrigan
4,227
470
23
3
0
178,582
2
W
Poseidon
6,360
707
71
8
0
174,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role