Player Matchup

Ao Kuang
Ao Kuang
MeegaTTron
Ao Kuang
Level 109
God Stats
4W - 3L
1,468 SR
Queue Stats
193W - 166L
1,490 Elo+
Solo
Ymir
Ymir
Patosa
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,603 Elo+
Solo
Jing Wei
Jing Wei
VladTZUUU
Jing Wei
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,427 Elo+
Solo
Hachiman
Hachiman
aframissa84
Hachiman
Level 30
God Stats
38W - 48L
1,436 SR
Queue Stats
249W - 247L
1,352 Elo+
Solo
Mulan
Mulan
bombo12
Mulan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,483 Elo+
Solo
Team Averages
Level 79
1,481 SR
1,471 Elo+

VS

Team Averages
Level 96
1,395 SR
1,511 Elo+
Lancelot
Lancelot
Aymanone
Lancelot
Level 69
God Stats
15W - 14L
1,498 SR
Queue Stats
298W - 276L
1,517 Elo+
Solo
Sol
Sol
L1ghthammer
Sol
Level 123
God Stats
1W - 1L
1,261 SR
Queue Stats
76W - 58L
1,525 Elo+
Solo
Osiris
Osiris
NowiMG
Osiris
Level 87
God Stats
1W - 1L
1,276 SR
Queue Stats
26W - 14L
1,511 Elo+
Party 1
Mulan
Mulan
SMW_2016
Mulan
Level 118
God Stats
1W - 2L
1,423 SR
Queue Stats
111W - 97L
1,496 Elo+
Solo
Persephone
Persephone
minegro
Persephone
Level 81
God Stats
2W - 0L
1,517 SR
Queue Stats
33W - 18L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MeegaTTron
Ao Kuang
10
1 / 3 / 0
5,400
540
2,002
8,934
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
Patosa
Ymir
7
0 / 3 / 1
4,383
438
1,263
8,898
4,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
VladTZUUU
Jing Wei
8
0 / 3 / 1
4,822
482
3,747
6,041
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
aframissa84
Hachiman
10
1 / 2 / 0
5,749
575
3,214
7,378
2,150
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
bombo12
Mulan
8
0 / 3 / 0
4,947
495
3,459
8,037
3,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Aymanone
Lancelot
11
7 / 0 / 3
6,130
613
3,632
5,038
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 0 / 5
5,542
554
4,638
3,525
1,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
NowiMG
Osiris
11
2 / 0 / 2
6,589
659
5,591
6,341
4,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
SMW_2016
Mulan
10
4 / 1 / 3
5,540
554
7,284
8,508
3,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
minegro
Persephone
11
0 / 1 / 1
6,124
612
5,268
3,937
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
14
14
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Aymanone
Lancelot
7
0
3
8.5
W
1
0
5
3.5
L
Ao Kuang
MeegaTTron
Ao Kuang
1
3
0
0.33
W
Osiris
NowiMG
Osiris
2
0
2
3
L
Ymir
Patosa
Ymir
0
3
1
0.17
W
Mulan
SMW_2016
Mulan
4
1
3
5.5
L
Jing Wei
VladTZUUU
Jing Wei
0
3
1
0.17
L
Hachiman
aframissa84
Hachiman
1
2
0
0.5
L
Mulan
bombo12
Mulan
0
3
0
0
W
Persephone
minegro
Persephone
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,685
Damage
26,413
39,288
Taken
27,349
14,954
Mitigated
12,546
13,162
Healing
9,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Aymanone
Lancelot
3,632
575
0
3,042
5,038
1,865
0
546
4,492
0
37,088
W
4,638
2,899
0
1,922
3,525
1,067
503
657
2,868
31,774
2,662
L
Ao Kuang
MeegaTTron
Ao Kuang
2,002
578
0
4,842
8,934
2,745
0
712
8,175
32,556
8,595
W
Osiris
NowiMG
Osiris
5,591
2,648
0
2,882
6,341
4,616
0
417
5,924
0
38,056
L
Ymir
Patosa
Ymir
1,263
281
0
1,984
8,898
4,567
0
1,768
7,130
12,488
0
W
Mulan
SMW_2016
Mulan
7,284
1,031
0
801
8,508
3,921
0
1,539
6,969
0
28,947
L
Jing Wei
VladTZUUU
Jing Wei
3,747
2,341
0
1,982
6,041
1,583
0
2,367
3,674
0
27,281
L
Hachiman
aframissa84
Hachiman
3,214
1,491
0
2,560
7,378
2,150
0
5,008
2,370
0
36,546
L
Mulan
bombo12
Mulan
3,459
995
0
1,794
8,037
3,909
34
0
7,678
0
27,356
W
Persephone
minegro
Persephone
5,268
183
0
1,185
3,937
1,077
165
134
3,800
41,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,301
Gold Earned
29,925
273
Minions Killed
305
0
Camps Cleared
0
1,037,113
Distance Traveled
1,053,370
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,130
613
66
7
0
261,592
0
W
Sol
5,542
554
51
5
0
193,589
0
L
Ao Kuang
5,400
540
73
7
0
231,775
0
W
Osiris
6,589
659
63
6
0
197,836
0
L
Ymir
4,383
438
19
2
0
201,164
5
W
Mulan
5,540
554
41
4
0
200,732
0
L
Jing Wei
4,822
482
56
6
0
209,008
0
L
Hachiman
5,749
575
72
7
0
180,592
0
L
Mulan
4,947
495
53
5
0
214,574
0
W
Persephone
6,124
612
84
8
0
199,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role