Player Matchup

Sun Wukong
Sun Wukong
Billgender
Sun Wukong
Level 13
God Stats
4W - 3L
1,685 SR
Queue Stats
5W - 4L
1,554 Elo+
Party 1
Sobek
Sobek
Ricky78291
Sobek
Level 114
God Stats
6W - 2L
1,840 SR
Queue Stats
247W - 215L
1,436 Elo+
Solo
Hachiman
Hachiman
Siruped
Hachiman
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
SniperLuke2000
Nu Wa
Level 123
God Stats
5W - 6L
1,525 SR
Queue Stats
843W - 771L
1,534 Elo+
Solo
Nemesis
Nemesis
asiansupersaiyan
Nemesis
Level 106
God Stats
1W - 1L
1,639 SR
Queue Stats
13W - 10L
1,527 Elo+
Party 1
Team Averages
Level 94
1,638 SR
1,510 Elo+

VS

Team Averages
Level 98
1,586 SR
1,528 Elo+
Olorun
Olorun
Aginor177
Olorun
Level 129
God Stats
25W - 25L
1,516 SR
Queue Stats
530W - 529L
1,460 Elo+
Solo
Da Ji
Da Ji
JjCarra
Da Ji
Level 123
God Stats
6W - 4L
1,565 SR
Queue Stats
63W - 52L
1,662 Elo+
Solo
Cthulhu
Cthulhu
jhorsoto69
Cthulhu
Level 103
God Stats
4W - 0L
1,690 SR
Queue Stats
152W - 141L
1,500 Elo+
Solo
Vamana
Vamana
sparky1283
Vamana
Level 39
God Stats
10W - 6L
1,563 SR
Queue Stats
92W - 86L
1,533 Elo+
Solo
Danzaburou
Danzaburou
xXMFFADEXx
Danzaburou
Level 96
God Stats
17W - 15L
1,597 SR
Queue Stats
229W - 207L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Billgender
Sun Wukong
9
0 / 1 / 0
4,966
497
2,164
6,775
3,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sobek
8
0 / 2 / 0
4,820
482
2,386
8,181
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
Siruped
Hachiman
11
0 / 2 / 0
5,459
546
2,708
5,479
1,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 1
5,377
538
4,922
3,996
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 0
5,323
532
3,101
5,953
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aginor177
Olorun
10
2 / 1 / 1
6,019
602
2,986
4,205
1,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
JjCarra
Da Ji
12
2 / 1 / 0
6,004
600
3,868
8,870
3,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
jhorsoto69
Cthulhu
11
1 / 0 / 4
5,991
599
5,327
7,020
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Vamana
sparky1283
Vamana
10
0 / 0 / 1
6,214
621
3,416
6,418
4,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Danzaburou
xXMFFADEXx
Danzaburou
12
1 / 0 / 1
6,889
689
3,463
4,187
1,640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
6
7
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
Aginor177
Olorun
2
1
1
2.5
L
Sun Wukong
Billgender
Sun Wukong
0
1
0
0
W
Da Ji
JjCarra
Da Ji
2
1
0
2
L
Sobek
0
2
0
0
L
Hachiman
Siruped
Hachiman
0
2
0
0
L
0
1
1
0.5
L
2
1
0
2
W
Cthulhu
jhorsoto69
Cthulhu
1
0
4
3
W
Vamana
sparky1283
Vamana
0
0
1
0.5
W
Danzaburou
xXMFFADEXx
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,281
Damage
19,060
30,384
Taken
30,700
12,834
Mitigated
14,596
11,365
Healing
7,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Aginor177
Olorun
2,986
845
44
1,678
4,205
1,192
0
2,007
2,198
38,136
2,632
L
Sun Wukong
Billgender
Sun Wukong
2,164
504
0
1,672
6,775
3,310
0
0
6,190
0
22,850
W
Da Ji
JjCarra
Da Ji
3,868
1,044
0
1,235
8,870
3,371
0
1,380
7,490
0
43,368
L
Sobek
2,386
34
0
2,545
8,181
5,472
0
3,409
4,377
10,735
0
L
Hachiman
Siruped
Hachiman
2,708
1,933
0
2,281
5,479
1,279
0
322
5,063
0
40,280
L
4,922
1,054
0
1,947
3,996
1,189
0
2,438
1,420
37,173
1,706
L
3,101
774
0
2,920
5,953
1,584
0
1,056
4,760
0
26,182
W
Cthulhu
jhorsoto69
Cthulhu
5,327
132
26
468
7,020
3,991
0
2,786
4,234
41,029
1,539
W
Vamana
sparky1283
Vamana
3,416
1,094
0
1,675
6,418
4,402
342
985
5,016
0
40,629
W
Danzaburou
xXMFFADEXx
Danzaburou
3,463
1,501
0
2,209
4,187
1,640
0
707
3,480
0
51,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,945
Gold Earned
31,117
272
Minions Killed
383
0
Camps Cleared
0
1,048,736
Distance Traveled
1,065,163
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,019
602
83
8
0
197,867
0
L
Sun Wukong
4,966
497
46
5
0
219,320
0
W
Da Ji
6,004
600
71
7
0
236,104
3
L
Sobek
4,820
482
7
1
0
229,361
4
L
Hachiman
5,459
546
89
9
0
199,167
0
L
Nu Wa
5,377
538
76
8
0
208,000
3
L
Nemesis
5,323
532
54
5
0
192,888
2
W
Cthulhu
5,991
599
74
7
0
229,197
1
W
Vamana
6,214
621
68
7
0
191,738
0
W
Danzaburou
6,889
689
87
9
0
210,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role