Player Matchup

Odin
Odin
Jagger-_-HellDog
Odin
Level 44
God Stats
2W - 2L
1,576 SR
Queue Stats
71W - 70L
1,406 Elo+
Party 3
Ix Chel
Ix Chel
Ramen Empire
Ix Chel
Level 128
God Stats
18W - 8L
1,658 SR
Queue Stats
376W - 352L
1,547 Elo+
Party 1
Izanami
Izanami
URBANNATOR10
Izanami
Level 89
God Stats
8W - 8L
1,359 SR
Queue Stats
237W - 220L
1,535 Elo+
Party 1
Chang'e
Chang'e
runnypotato
Chang'e
Level 44
God Stats
3W - 2L
1,695 SR
Queue Stats
43W - 49L
1,448 Elo+
Solo
Amaterasu
Amaterasu
yRyoo-
Amaterasu
Level 29
God Stats
20W - 16L
1,313 SR
Queue Stats
42W - 40L
1,396 Elo+
Party 3
Team Averages
Level 67
1,520 SR
1,466 Elo+

VS

Team Averages
Level 85
1,482 SR
1,457 Elo+
Bake Kujira
Bake Kujira
HappyChillMore30
Bake Kujira
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,464 Elo+
Party 2
Ra
Ra
JOSH-ANIMAL
Ra
Level 37
God Stats
1W - 1L
1,688 SR
Queue Stats
43W - 56L
1,386 Elo+
Party 2
Anhur
Anhur
SL1CK_RIC
Anhur
Level 102
God Stats
0W - 1L
1,502 SR
Queue Stats
88W - 104L
1,489 Elo+
Party 2
Sun Wukong
Sun Wukong
TaintPaint5238
Sun Wukong
Level 47
God Stats
79W - 62L
1,532 SR
Queue Stats
131W - 156L
1,441 Elo+
Solo
Thor
Thor
Warrior0001
Thor
Level 130
God Stats
1W - 3L
1,190 SR
Queue Stats
39W - 39L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 6
9,053
503
2,407
11,352
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
Ramen Empire
Ix Chel
17
10 / 3 / 4
11,580
643
16,180
13,094
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
URBANNATOR10
Izanami
17
2 / 1 / 4
10,776
599
7,490
8,164
2,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
runnypotato
Chang'e
18
8 / 2 / 6
12,214
679
16,301
16,953
5,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
yRyoo-
Amaterasu
17
4 / 4 / 9
10,594
589
7,605
22,093
13,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
HappyChillMore30
Bake Kujira
13
4 / 6 / 5
9,385
521
10,992
15,389
9,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 8 / 1
9,240
513
8,620
12,380
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
SL1CK_RIC
Anhur
13
2 / 5 / 3
8,358
464
5,519
13,239
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
TaintPaint5238
Sun Wukong
12
2 / 2 / 0
7,947
442
3,282
9,446
3,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 3 / 6
9,067
504
10,489
16,600
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
24
Kills
14
14
Deaths
24
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
HappyChillMore30
Bake Kujira
4
6
5
1.08
L
3
8
1
0.44
W
0
4
6
0.75
W
Ix Chel
Ramen Empire
Ix Chel
10
3
4
4
L
Anhur
SL1CK_RIC
Anhur
2
5
3
0.7
L
Sun Wukong
TaintPaint5238
Sun Wukong
2
2
0
1
W
Izanami
URBANNATOR10
Izanami
2
1
4
4
L
3
3
6
2
W
Chang'e
runnypotato
Chang'e
8
2
6
5.5
W
Amaterasu
yRyoo-
Amaterasu
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,983
Damage
38,902
71,656
Taken
67,054
31,887
Mitigated
23,486
30,246
Healing
12,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
HappyChillMore30
Bake Kujira
10,992
4,932
0
1,055
15,389
9,827
234
6,890
8,176
36,609
4,097
L
8,620
292
108
1,776
12,380
3,062
366
7,051
5,297
61,717
0
W
2,407
524
0
1,100
11,352
6,404
126
4,484
6,566
0
30,845
W
Ix Chel
Ramen Empire
Ix Chel
16,180
2,781
3,184
4,919
13,094
4,321
1,830
5,675
7,253
85,367
0
L
Anhur
SL1CK_RIC
Anhur
5,519
1,952
0
1,757
13,239
2,766
1,183
4,385
8,786
0
57,087
L
Sun Wukong
TaintPaint5238
Sun Wukong
3,282
833
0
3,138
9,446
3,606
299
5,789
3,119
0
38,164
W
Izanami
URBANNATOR10
Izanami
7,490
5,588
0
3,782
8,164
2,598
3,254
1,251
6,873
0
100,474
L
10,489
1,526
0
5,093
16,600
4,225
0
7,228
9,274
0
70,217
W
Chang'e
runnypotato
Chang'e
16,301
1,320
1,356
8,464
16,953
5,338
1,082
4,257
12,591
76,727
1,732
W
Amaterasu
yRyoo-
Amaterasu
7,605
3,344
0
7,441
22,093
13,226
2,516
6,618
15,216
0
66,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,217
Gold Earned
43,997
553
Minions Killed
424
0
Camps Cleared
0
1,832,072
Distance Traveled
1,530,366
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
9,385
521
45
3
0
328,470
0
L
Ra
9,240
513
113
6
0
310,005
0
W
Odin
9,053
503
38
2
0
348,672
3
W
Ix Chel
11,580
643
121
7
0
347,590
2
L
Anhur
8,358
464
94
5
0
321,276
0
L
Sun Wukong
7,947
442
60
3
0
184,977
0
W
Izanami
10,776
599
152
8
0
347,872
0
L
Thor
9,067
504
112
6
0
385,638
0
W
Chang'e
12,214
679
133
7
0
369,098
0
W
Amaterasu
10,594
589
109
6
0
418,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role