Player Matchup

Cupid
Cupid
Platinum V
Keyfanı
Cupid
Platinum V
Level 125
God Stats
29W - 26L
1,590 SR
Queue Stats
76W - 84L
1,580 MMR
Solo
Cthulhu
Cthulhu
Silver II
SUCHYBOBEK
Cthulhu
Silver II
Level 100
God Stats
11W - 16L
1,486 SR
Queue Stats
24W - 34L
1,472 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold V
Smudlicek01
Morgan Le Fay
Gold V
Level 112
God Stats
4W - 4L
1,603 SR
Queue Stats
23W - 31L
1,602 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,560 SR
1,551 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,620 SR
1,563 MMR
Mulan
Mulan
Silver I
KsA-_M_-
Mulan
Silver I
Level 170
God Stats
9W - 8L
1,682 SR
Queue Stats
14W - 20L
1,629 MMR
Party 1
Bastet
Bastet
Gold IV
NinjaEleKID
Bastet
Gold IV
Level 62
God Stats
0W - 2L
1,337 SR
Queue Stats
190W - 220L
1,447 MMR
Solo
Sol
Sol
Silver I
VanWez
Sol
Silver I
Level 100
God Stats
6W - 3L
1,840 SR
Queue Stats
8W - 9L
1,612 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Keyfanı
Cupid
14
1 / 1 / 10
9,182
706
7,929
8,964
3,129
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SUCHYBOBEK
Cthulhu
16
5 / 2 / 8
10,368
798
12,480
14,461
12,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Smudlicek01
Morgan Le Fay
17
7 / 3 / 4
10,748
827
10,216
10,656
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ne ZhaAthenaCabrakanPersephoneHercules

VS

Bans
ThothHou YiBacchusMedusaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
KsA-_M_-
Mulan
14
1 / 4 / 4
8,996
692
11,849
17,509
16,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
11
4 / 4 / 0
8,340
642
5,633
9,214
2,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sol
VanWez
Sol
15
1 / 5 / 5
8,848
681
9,504
10,878
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
13
Kills
6
6
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
Keyfanı
Cupid
1
1
10
6
L
Mulan
KsA-_M_-
Mulan
1
4
4
0.75
L
Bastet
4
4
0
1
W
Cthulhu
SUCHYBOBEK
Cthulhu
5
2
8
4.5
W
Morgan Le Fay
Smudlicek01
Morgan Le Fay
7
3
4
3
L
Sol
VanWez
Sol
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,625
Damage
26,986
34,081
Taken
37,601
19,891
Mitigated
22,461
11,062
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Keyfanı
Cupid
7,929
3,997
3,516
3,935
8,964
3,129
1,406
3,015
5,640
0
31,236
L
Mulan
KsA-_M_-
Mulan
11,849
900
0
2,041
17,509
16,159
0
8,249
8,590
1,509
32,688
L
Bastet
5,633
399
0
1,138
9,214
2,723
0
3,897
4,933
0
13,742
W
Cthulhu
SUCHYBOBEK
Cthulhu
12,480
436
370
1,581
14,461
12,310
0
5,482
8,445
32,519
1,700
W
Morgan Le Fay
Smudlicek01
Morgan Le Fay
10,216
543
0
1,660
10,656
4,452
1,271
2,508
7,912
51,398
0
L
Sol
VanWez
Sol
9,504
2,234
0
3,591
10,878
3,579
0
8,283
2,127
40,486
4,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,298
Gold Earned
26,184
174
Minions Killed
155
0
Camps Cleared
0
732,289
Distance Traveled
622,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,182
706
50
4
0
241,444
0
L
Mulan
8,996
692
36
3
0
236,892
0
L
Bastet
8,340
642
28
2
0
163,949
0
W
Cthulhu
10,368
798
55
4
0
246,780
0
W
Morgan Le Fay
10,748
827
69
5
0
244,065
0
L
Sol
8,848
681
91
7
0
222,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role