Player Matchup

Zeus
Zeus
Gold II
Grubulu
Zeus
Gold II
Level 163
God Stats
84W - 65L
1,625 SR
Queue Stats
379W - 377L
1,489 MMR
Solo
Fenrir
Fenrir
Gold III
Sоlarus
Fenrir
Gold III
Level 155
God Stats
2W - 0L
1,745 SR
Queue Stats
10W - 10L
1,672 MMR
Party 1
Ymir
Ymir
Gold V
ThePillo
Ymir
Gold V
Level 129
God Stats
6W - 7L
1,540 SR
Queue Stats
67W - 67L
1,430 MMR
Party 1
Izanami
Izanami
Gold III
Themariox
Izanami
Gold III
Level 124
God Stats
17W - 17L
1,406 SR
Queue Stats
173W - 175L
1,510 MMR
Solo
Thoth
Thoth
Gold II
xXGForceXx
Thoth
Gold II
Level 139
God Stats
2W - 4L
1,522 SR
Queue Stats
131W - 115L
1,563 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,568 SR
1,533 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 88
1,572 SR
1,329 MMR
Artio
Artio
Gold III
 
Artio
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver IV
FastFourier1337
Nu Wa
Silver IV
Level 68
God Stats
0W - 1L
1,724 SR
Queue Stats
108W - 124L
1,032 MMR
Party 3
Neith
Neith
Gold III
MOKERxJOKER
Neith
Gold III
Level 105
God Stats
2W - 3L
1,552 SR
Queue Stats
88W - 80L
1,553 MMR
Party 2
Chaac
Chaac
Silver IV
RawhideHxC
Chaac
Silver IV
Level 49
God Stats
1W - 2L
1,638 SR
Queue Stats
19W - 38L
987 MMR
Party 3
He Bo
He Bo
Gold III
hisokaOG
He Bo
Gold III
Level 70
God Stats
0W - 2L
1,445 SR
Queue Stats
82W - 79L
1,572 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Grubulu
Zeus
10
4 / 3 / 0
6,068
867
3,727
5,030
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Sоlarus
Fenrir
9
4 / 0 / 0
5,082
726
2,375
7,999
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ymir
8
0 / 2 / 2
4,964
709
3,043
7,069
3,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Themariox
Izanami
8
0 / 0 / 0
4,611
659
3,826
3,366
894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
9
1 / 0 / 0
5,051
722
2,523
2,973
605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AresThanatosAgniJanusPele

VS

Bans
GebBellonaAthenaBastetMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
1 / 0 / 1
4,269
610
2,198
6,508
3,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
4,045
578
2,588
2,560
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 2 / 2
3,775
539
4,341
4,155
1,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
5
1 / 4 / 1
4,136
591
2,286
5,160
3,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
hisokaOG
He Bo
9
3 / 3 / 0
5,047
721
2,784
4,647
965
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
9
Kills
5
5
Deaths
10
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
0
1
1.5
L
0
1
0
0
W
Zeus
Grubulu
Zeus
4
3
0
1.33
L
0
2
2
0.5
L
Chaac
1
4
1
0.38
W
Fenrir
Sоlarus
Fenrir
4
0
0
4
W
Ymir
0
2
2
0.5
W
Izanami
Themariox
Izanami
0
0
0
0
L
He Bo
hisokaOG
He Bo
3
3
0
1
W
Thoth
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,494
Damage
14,197
26,437
Taken
23,030
8,276
Mitigated
8,791
8,494
Healing
6,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,198
63
242
3,129
6,508
3,025
0
2,133
4,375
10,067
0
L
2,588
582
0
1,123
2,560
589
0
1,740
820
15,772
765
W
Zeus
Grubulu
Zeus
3,727
1,573
0
1,450
5,030
1,049
589
897
4,095
35,191
0
L
4,341
2,118
0
913
4,155
1,087
0
1,277
2,878
0
23,840
L
Chaac
2,286
635
0
674
5,160
3,125
0
3,727
1,433
0
12,708
W
Fenrir
Sоlarus
Fenrir
2,375
441
0
3,492
7,999
2,367
0
1,685
6,236
0
28,993
W
Ymir
3,043
1,125
0
1,890
7,069
3,361
0
1,770
5,261
17,475
0
W
Izanami
Themariox
Izanami
3,826
3,423
0
1,037
3,366
894
0
1,083
2,245
0
33,390
L
He Bo
hisokaOG
He Bo
2,784
315
0
577
4,647
965
0
416
4,231
27,015
765
W
Thoth
2,523
41
0
625
2,973
605
0
1,819
1,073
33,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,776
Gold Earned
21,272
281
Minions Killed
162
0
Camps Cleared
0
798,075
Distance Traveled
692,727
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,269
610
22
3
0
143,291
2
L
Nu Wa
4,045
578
28
4
0
117,110
1
W
Zeus
6,068
867
70
10
0
134,463
0
L
Neith
3,775
539
31
4
0
151,209
0
L
Chaac
4,136
591
24
3
0
108,087
0
W
Fenrir
5,082
726
56
8
0
197,877
0
W
Ymir
4,964
709
19
3
0
141,644
0
W
Izanami
4,611
659
77
11
0
152,385
2
L
He Bo
5,047
721
57
8
0
173,030
0
W
Thoth
5,051
722
59
8
0
171,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role