Player Matchup

Terra
Terra
Bruh_Moment_3481
Terra
Level 137
God Stats
3W - 1L
1,632 SR
Queue Stats
29W - 42L
1,439 Elo+
Party 1
Zhong Kui
Zhong Kui
KezzaPlayz
Zhong Kui
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 30L
1,428 Elo+
Party 1
Ne Zha
Ne Zha
LuckyKujo
Ne Zha
Level 147
God Stats
1W - 1L
1,314 SR
Queue Stats
49W - 61L
1,451 Elo+
Party 1
Ah Puch
Ah Puch
burning_elderly
Ah Puch
Level 124
God Stats
2W - 0L
1,659 SR
Queue Stats
97W - 111L
1,404 Elo+
Solo
Anhur
Anhur
shsl_flippy
Anhur
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 94L
1,434 Elo+
Party 1
Team Averages
Level 124
1,521 SR
1,431 Elo+

VS

Team Averages
Level 91
1,574 SR
1,464 Elo+
Danzaburou
Danzaburou
Evacious
Danzaburou
Level 85
God Stats
56W - 41L
1,452 SR
Queue Stats
77W - 66L
1,444 Elo+
Party 2
Thanatos
Thanatos
LemonSlice10
Thanatos
Level 89
God Stats
14W - 11L
1,731 SR
Queue Stats
281W - 269L
1,483 Elo+
Solo
Maui
Maui
PandaceExpress
Maui
Level 49
God Stats
4W - 3L
1,629 SR
Queue Stats
38W - 43L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
TroPicGlitch128
Kuzenbo
Level 142
God Stats
16W - 16L
1,589 SR
Queue Stats
218W - 200L
1,483 Elo+
Party 2
Hera
Hera
racimmaloum
Hera
Level 89
God Stats
4W - 8L
1,471 SR
Queue Stats
145W - 149L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 3
5,604
509
2,258
5,697
3,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
KezzaPlayz
Zhong Kui
10
0 / 1 / 0
5,726
521
3,709
6,288
3,922
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ne Zha
LuckyKujo
Ne Zha
11
5 / 0 / 1
6,260
569
3,734
5,410
2,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 2
6,508
592
5,645
6,081
1,770
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 1 / 2
5,960
542
5,282
8,408
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Evacious
Danzaburou
9
1 / 3 / 0
5,314
483
7,522
7,645
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
LemonSlice10
Thanatos
10
1 / 4 / 0
5,262
478
3,979
8,984
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
5,138
467
2,092
5,104
2,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 1
6,256
569
3,557
6,122
4,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 0
5,141
467
2,108
5,867
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
11
Kills
2
2
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Danzaburou
Evacious
Danzaburou
1
3
0
0.33
W
Zhong Kui
KezzaPlayz
Zhong Kui
0
1
0
0
L
Thanatos
LemonSlice10
Thanatos
1
4
0
0.25
W
Ne Zha
LuckyKujo
Ne Zha
5
0
1
5.5
L
0
1
0
0
L
0
0
1
0.5
W
3
0
2
4
L
0
3
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,628
Damage
19,258
31,884
Taken
33,722
13,807
Mitigated
13,248
16,767
Healing
12,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,258
412
2,915
2,502
5,697
3,305
92
1,366
4,293
12,180
0
L
Danzaburou
Evacious
Danzaburou
7,522
2,306
0
2,971
7,645
1,672
0
912
6,733
0
40,302
W
Zhong Kui
KezzaPlayz
Zhong Kui
3,709
722
0
3,047
6,288
3,922
0
2,567
3,335
37,648
0
L
Thanatos
LemonSlice10
Thanatos
3,979
787
0
5,030
8,984
3,085
0
3,502
5,482
0
37,623
W
Ne Zha
LuckyKujo
Ne Zha
3,734
785
0
1,322
5,410
2,021
0
749
4,629
0
36,452
L
2,092
565
0
2,029
5,104
2,772
0
1,021
4,083
9,093
0
L
3,557
1,237
0
1,981
6,122
4,157
0
3,671
2,451
31,224
2,018
W
5,645
442
0
2,708
6,081
1,770
326
1,548
4,533
41,090
605
L
2,108
699
0
818
5,867
1,562
0
2,413
3,454
34,068
0
W
5,282
3,196
0
4,273
8,408
2,789
533
975
7,433
0
34,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,058
Gold Earned
27,111
297
Minions Killed
290
0
Camps Cleared
0
1,077,839
Distance Traveled
1,049,793
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,604
509
16
1
0
236,861
0
L
Danzaburou
5,314
483
58
5
0
196,483
0
W
Zhong Kui
5,726
521
83
8
0
180,426
0
L
Thanatos
5,262
478
69
6
0
234,070
0
W
Ne Zha
6,260
569
60
5
0
280,367
0
L
Maui
5,138
467
19
2
0
221,166
3
L
Kuzenbo
6,256
569
84
8
0
207,170
3
W
Ah Puch
6,508
592
75
7
0
192,323
0
L
Hera
5,141
467
60
5
0
190,904
0
W
Anhur
5,960
542
63
6
0
187,862
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role