Player Matchup

Cthulhu
Cthulhu
Jze7272
Cthulhu
Level 124
God Stats
28W - 18L
1,546 SR
Queue Stats
546W - 533L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
dino2tuff
Gilgamesh
Level 18
God Stats
14W - 14L
1,512 SR
Queue Stats
361W - 374L
1,369 Elo+
Party 1
Pele
Pele
freaklordkeanan
Pele
Level 18
God Stats
24W - 15L
1,385 SR
Queue Stats
279W - 245L
1,546 Elo+
Party 1
Team Averages
Level 53
1,481 SR
1,456 Elo+

VS

Team Averages
Level 85
1,494 SR
1,455 Elo+
Hachiman
Hachiman
BigOlBoneBoi
Hachiman
Level 25
God Stats
34W - 34L
1,483 SR
Queue Stats
262W - 255L
1,406 Elo+
Party 2
Sobek
Sobek
Nexio11
Sobek
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
283W - 266L
1,396 Elo+
Party 2
Baba Yaga
Baba Yaga
largespaghetti
Baba Yaga
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 64L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jze7272
Cthulhu
17
5 / 0 / 6
11,033
788
13,888
12,075
12,109
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
dino2tuff
Gilgamesh
16
2 / 0 / 8
9,971
712
7,732
13,470
13,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
5 / 0 / 4
10,209
729
8,559
8,842
3,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigOlBoneBoi
Hachiman
12
0 / 5 / 0
8,133
581
6,522
12,327
4,224
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Nexio11
Sobek
14
0 / 4 / 0
8,114
580
5,795
15,138
14,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
largespaghetti
Baba Yaga
14
0 / 3 / 0
8,251
589
8,689
7,672
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
12
Kills
0
0
Deaths
12
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BigOlBoneBoi
Hachiman
0
5
0
0
W
Cthulhu
Jze7272
Cthulhu
5
0
6
8
L
Sobek
Nexio11
Sobek
0
4
0
0
W
Gilgamesh
dino2tuff
Gilgamesh
2
0
8
6
W
5
0
4
7
L
Baba Yaga
largespaghetti
Baba Yaga
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,179
Damage
21,006
34,387
Taken
35,137
28,357
Mitigated
22,406
5,526
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BigOlBoneBoi
Hachiman
6,522
3,776
0
3,085
12,327
4,224
0
3,653
7,950
0
29,677
W
Cthulhu
Jze7272
Cthulhu
13,888
234
45
1,844
12,075
12,109
43
4,622
7,126
51,927
3,592
L
Sobek
Nexio11
Sobek
5,795
86
202
4,132
15,138
14,785
0
4,434
9,311
24,425
0
W
Gilgamesh
dino2tuff
Gilgamesh
7,732
1,510
0
1,073
13,470
13,183
150
6,148
6,841
0
28,699
W
8,559
1,820
0
2,564
8,842
3,065
572
2,902
5,769
0
45,613
L
Baba Yaga
largespaghetti
Baba Yaga
8,689
437
0
1,049
7,672
3,397
0
3,166
3,934
30,754
334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,213
Gold Earned
24,498
195
Minions Killed
143
0
Camps Cleared
0
903,680
Distance Traveled
764,759
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,133
581
64
5
0
243,389
4
W
Cthulhu
11,033
788
93
7
0
291,713
5
L
Sobek
8,114
580
30
2
0
267,239
5
W
Gilgamesh
9,971
712
38
3
0
303,287
0
W
Pele
10,209
729
64
5
0
308,680
1
L
Baba Yaga
8,251
589
49
4
0
254,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role