Player Matchup

Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
 
Athena
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold I
Fritzmagius22343
Pele
Gold I
Level 130
God Stats
24W - 18L
1,625 SR
Queue Stats
113W - 108L
1,594 MMR
Solo
Skadi
Skadi
Platinum IV
TheLusho
Skadi
Platinum IV
Level 148
God Stats
14W - 7L
1,741 SR
Queue Stats
109W - 97L
1,633 MMR
Solo
Janus
Janus
Platinum IV
zabuzakk
Janus
Platinum IV
Level 159
God Stats
219W - 209L
1,571 SR
Queue Stats
653W - 650L
1,637 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,587 SR
1,573 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,617 SR
1,622 MMR
Danzaburou
Danzaburou
Platinum V
ChupNotChop
Danzaburou
Platinum V
Level 166
God Stats
19W - 16L
1,663 SR
Queue Stats
321W - 319L
1,677 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
MOKERxJOKER
Tsukuyomi
Gold III
Level 105
God Stats
6W - 5L
1,572 SR
Queue Stats
88W - 80L
1,600 MMR
Party 2
Baba Yaga
Baba Yaga
Platinum V
Xithomas
Baba Yaga
Platinum V
Level 171
God Stats
0W - 1L
1,755 SR
Queue Stats
320W - 317L
1,677 MMR
Party 1
Horus
Horus
Gold III
Zynppai
Horus
Gold III
Level 68
God Stats
51W - 50L
1,599 SR
Queue Stats
235W - 253L
1,541 MMR
Solo
Hercules
Hercules
Gold III
hisokaOG
Hercules
Gold III
Level 70
God Stats
0W - 1L
1,493 SR
Queue Stats
82W - 79L
1,618 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
8 / 0 / 2
10,279
685
12,034
11,113
10,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
 
Athena
12
0 / 2 / 12
8,150
543
5,380
14,476
14,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
11 / 1 / 4
9,988
666
10,557
14,861
5,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Skadi
TheLusho
Skadi
16
8 / 0 / 3
9,938
663
11,854
7,117
2,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
zabuzakk
Janus
16
2 / 1 / 6
9,676
645
8,827
8,331
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
MedusaThothGebVulcan

VS

Bans
ThanatosBellonaBastetMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChupNotChop
Danzaburou
12
2 / 5 / 1
7,291
486
6,885
11,574
3,551
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
MOKERxJOKER
Tsukuyomi
14
1 / 9 / 1
7,705
514
5,578
13,849
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baba Yaga
Xithomas
Baba Yaga
13
1 / 3 / 1
7,604
507
8,074
9,623
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Zynppai
Horus
11
0 / 5 / 3
6,509
434
6,389
16,914
10,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
hisokaOG
Hercules
14
0 / 7 / 0
8,038
536
4,333
16,139
9,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
29
Kills
4
4
Deaths
29
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
0
2
9
W
Athena
 
Athena
0
2
12
3
L
Danzaburou
ChupNotChop
Danzaburou
2
5
1
0.5
W
11
1
4
13
L
Tsukuyomi
MOKERxJOKER
Tsukuyomi
1
9
1
0.17
W
Skadi
TheLusho
Skadi
8
0
3
9.5
L
Baba Yaga
Xithomas
Baba Yaga
1
3
1
0.5
L
Horus
Zynppai
Horus
0
5
3
0.3
L
Hercules
hisokaOG
Hercules
0
7
0
0
W
Janus
zabuzakk
Janus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,652
Damage
31,259
55,898
Taken
68,099
35,268
Mitigated
31,150
20,502
Healing
20,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,034
2,722
0
6,593
11,113
10,571
82
552
9,940
0
71,907
W
Athena
 
Athena
5,380
1,570
0
2,183
14,476
14,584
0
2,197
12,279
14,839
2,102
L
Danzaburou
ChupNotChop
Danzaburou
6,885
3,108
0
4,116
11,574
3,551
138
2,311
9,156
0
49,408
W
10,557
3,466
0
8,182
14,861
5,253
432
2,446
12,415
0
76,144
L
Tsukuyomi
MOKERxJOKER
Tsukuyomi
5,578
958
0
3,606
13,849
4,537
0
2,697
10,920
0
52,374
W
Skadi
TheLusho
Skadi
11,854
5,117
0
1,975
7,117
2,276
103
1,118
5,999
0
86,655
L
Baba Yaga
Xithomas
Baba Yaga
8,074
411
0
2,898
9,623
3,187
0
3,303
5,998
62,535
1,241
L
Horus
Zynppai
Horus
6,389
3,406
634
3,878
16,914
10,662
0
4,608
12,152
0
32,519
L
Hercules
hisokaOG
Hercules
4,333
1,770
0
5,240
16,139
9,213
0
245
14,970
0
57,915
W
Janus
zabuzakk
Janus
8,827
799
0
1,569
8,331
2,584
610
2,209
6,081
76,215
1,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,031
Gold Earned
37,147
545
Minions Killed
466
0
Camps Cleared
0
1,639,511
Distance Traveled
1,575,555
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,279
685
115
8
0
301,842
4
W
Athena
8,150
543
25
2
0
341,081
0
L
Danzaburou
7,291
486
84
6
0
307,023
4
W
Pele
9,988
666
118
8
0
362,689
0
L
Tsukuyomi
7,705
514
90
6
0
333,868
2
W
Skadi
9,938
663
131
9
0
303,582
6
L
Baba Yaga
7,604
507
121
8
0
319,418
4
L
Horus
6,509
434
47
3
0
325,281
0
L
Hercules
8,038
536
124
8
0
289,965
2
W
Janus
9,676
645
156
10
0
330,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role