Player Matchup

Hun Batz
Hun Batz
AdicctedDoctor
Hun Batz
Level 69
God Stats
4W - 2L
1,597 SR
Queue Stats
82W - 90L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
D0MINATE
Kukulkan
Level 73
God Stats
2W - 3L
1,446 SR
Queue Stats
93W - 91L
1,500 Elo+
Party 1
Scylla
Scylla
TrLoRDMaNS400
Scylla
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 62L
1,466 Elo+
Party 1
Terra
Terra
gayibo
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 58L
1,449 Elo+
Party 1
He Bo
He Bo
resynel
He Bo
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
108W - 110L
1,479 Elo+
Solo
Team Averages
Level 66
1,508 SR
1,480 Elo+

VS

Team Averages
Level 142
1,694 SR
1,595 Elo+
Maui
Maui
Cycoch
Maui
Level 189
God Stats
4W - 6L
1,487 SR
Queue Stats
401W - 415L
1,465 Elo+
Solo
Guan Yu
Guan Yu
Darth_Elgey
Guan Yu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
305W - 272L
1,519 Elo+
Solo
Chernobog
Chernobog
Redzii
Chernobog
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,473 Elo+
Solo
Vulcan
Vulcan
Sary10
Vulcan
Level 154
God Stats
23W - 2L
2,068 SR
Queue Stats
1,015W - 185L
1,788 Elo+
Party 2
Artemis
Artemis
elbrins
Artemis
Level 158
God Stats
13W - 0L
1,914 SR
Queue Stats
1,292W - 328L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
4 / 6 / 2
7,250
906
10,905
9,942
3,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
D0MINATE
Kukulkan
11
0 / 3 / 5
6,166
771
4,420
4,377
1,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 5 / 5
6,844
856
5,680
7,486
1,884
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
gayibo
Terra
12
2 / 4 / 2
6,961
870
5,289
12,171
7,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
resynel
He Bo
11
2 / 5 / 2
6,523
815
2,970
7,256
1,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Cycoch
Maui
13
1 / 2 / 20
8,168
1,021
5,527
10,720
9,323
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Guan Yu
Darth_Elgey
Guan Yu
14
6 / 2 / 13
9,043
1,130
3,444
10,847
7,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Redzii
Chernobog
14
4 / 1 / 11
8,182
1,023
7,141
6,819
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Sary10
Vulcan
15
7 / 1 / 11
8,943
1,118
9,932
5,045
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
elbrins
Artemis
13
5 / 3 / 16
8,203
1,025
11,826
8,457
3,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
94
9
Kills
23
23
Deaths
9
16
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
4
6
2
0.83
W
Maui
Cycoch
Maui
1
2
20
5.5
L
Kukulkan
D0MINATE
Kukulkan
0
3
5
0.83
W
Guan Yu
Darth_Elgey
Guan Yu
6
2
13
6.25
W
Chernobog
Redzii
Chernobog
4
1
11
9.5
W
Vulcan
Sary10
Vulcan
7
1
11
12.5
L
1
5
5
0.7
W
Artemis
elbrins
Artemis
5
3
16
4.33
L
Terra
gayibo
Terra
2
4
2
0.75
L
He Bo
resynel
He Bo
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,264
Damage
37,870
41,232
Taken
41,888
16,329
Mitigated
24,416
6,354
Healing
19,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
10,905
785
499
454
9,942
3,839
0
2,533
7,409
0
15,560
W
Maui
Cycoch
Maui
5,527
754
250
2,245
10,720
9,323
325
3,979
6,741
7,874
1,028
L
Kukulkan
D0MINATE
Kukulkan
4,420
90
897
292
4,377
1,290
0
1,647
2,730
15,755
0
W
Guan Yu
Darth_Elgey
Guan Yu
3,444
384
7,506
4,784
10,847
7,108
765
4,967
5,880
0
10,012
W
Chernobog
Redzii
Chernobog
7,141
2,822
468
1,224
6,819
2,664
1,164
2,898
3,921
0
19,734
W
Vulcan
Sary10
Vulcan
9,932
0
253
496
5,045
1,943
688
1,754
3,291
24,754
0
L
5,680
0
0
0
7,486
1,884
0
3,569
3,917
14,266
0
W
Artemis
elbrins
Artemis
11,826
4,823
919
1,229
8,457
3,378
2,713
4,761
3,696
0
25,022
L
Terra
gayibo
Terra
5,289
738
1,514
1,648
12,171
7,639
0
5,304
6,867
8,487
0
L
He Bo
resynel
He Bo
2,970
179
100
950
7,256
1,677
0
2,195
5,061
7,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,744
Gold Earned
42,539
66
Minions Killed
97
0
Camps Cleared
0
740,677
Distance Traveled
841,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,250
906
10
1
0
156,403
0
W
Maui
8,168
1,021
5
1
0
179,978
0
L
Kukulkan
6,166
771
24
3
0
150,525
0
W
Guan Yu
9,043
1,130
10
1
0
173,997
0
W
Chernobog
8,182
1,023
30
4
0
179,486
0
W
Vulcan
8,943
1,118
30
4
0
163,995
0
L
Scylla
6,844
856
27
3
0
158,566
0
W
Artemis
8,203
1,025
22
3
0
143,820
0
L
Terra
6,961
870
5
1
0
152,198
0
L
He Bo
6,523
815
0
0
0
122,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role