Player Matchup

Agni
Agni
 
Agni
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ConB823
Gilgamesh
Level 154
God Stats
17W - 3L
1,741 SR
Queue Stats
257W - 279L
1,466 Elo+
Party 2
Ymir
Ymir
NecroDragon97
Ymir
Level 86
God Stats
26W - 17L
1,559 SR
Queue Stats
279W - 267L
1,547 Elo+
Party 1
Ratatoskr
Ratatoskr
flamefam21
Ratatoskr
Level 106
God Stats
13W - 12L
1,539 SR
Queue Stats
316W - 313L
1,509 Elo+
Party 2
Team Averages
Level 126
1,568 SR
1,504 Elo+

VS

Team Averages
Level 123
1,511 SR
1,519 Elo+
Cthulhu
Cthulhu
Dertrace
Cthulhu
Level 106
God Stats
4W - 6L
1,478 SR
Queue Stats
66W - 64L
1,531 Elo+
Solo
Danzaburou
Danzaburou
SIL3NT_DRXM
Danzaburou
Level 107
God Stats
1W - 2L
1,522 SR
Queue Stats
217W - 220L
1,454 Elo+
Solo
Medusa
Medusa
TheMindzEyeTTV
Medusa
Level 138
God Stats
12W - 16L
1,565 SR
Queue Stats
249W - 263L
1,444 Elo+
Solo
Hades
Hades
agher
Hades
Level 105
God Stats
5W - 10L
1,490 SR
Queue Stats
340W - 317L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
slayyyniac
Cu Chulainn
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 49L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
3 / 0 / 0
5,579
697
3,189
2,999
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
 
Artemis
8
0 / 2 / 2
4,220
528
2,661
4,054
1,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
ConB823
Gilgamesh
8
1 / 2 / 1
5,048
631
2,195
7,506
3,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 2 / 0
3,913
489
2,178
5,870
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
flamefam21
Ratatoskr
8
1 / 1 / 1
4,381
548
2,120
5,102
1,702
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dertrace
Cthulhu
8
3 / 0 / 2
5,334
667
5,083
4,454
2,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
SIL3NT_DRXM
Danzaburou
8
2 / 1 / 3
4,644
581
2,542
4,351
1,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 2 / 3
4,589
574
1,728
4,947
1,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hades
agher
Hades
7
0 / 2 / 0
4,255
532
1,571
4,705
1,542
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
slayyyniac
Cu Chulainn
11
2 / 1 / 0
5,930
741
4,131
5,028
2,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
6
Kills
7
7
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
0
3
W
Artemis
 
Artemis
0
2
2
0.5
W
Gilgamesh
ConB823
Gilgamesh
1
2
1
0.75
L
Cthulhu
Dertrace
Cthulhu
3
0
2
4
W
1
2
0
0.5
L
Danzaburou
SIL3NT_DRXM
Danzaburou
2
1
3
3.5
L
0
2
3
0.75
L
Hades
agher
Hades
0
2
0
0
W
Ratatoskr
flamefam21
Ratatoskr
1
1
1
1.5
L
Cu Chulainn
slayyyniac
Cu Chulainn
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,343
Damage
15,055
25,531
Taken
23,485
9,806
Mitigated
9,874
4,428
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,189
540
0
1,162
2,999
792
0
1,177
1,822
32,789
1,979
W
Artemis
 
Artemis
2,661
404
0
416
4,054
1,231
0
2,341
1,713
0
21,293
W
Gilgamesh
ConB823
Gilgamesh
2,195
649
0
2,259
7,506
3,502
0
0
7,506
0
30,423
L
Cthulhu
Dertrace
Cthulhu
5,083
305
0
1,142
4,454
2,797
0
569
3,885
23,265
0
W
2,178
160
0
125
5,870
2,579
0
2,198
3,672
13,468
624
L
Danzaburou
SIL3NT_DRXM
Danzaburou
2,542
1,186
0
2,159
4,351
1,213
14
1,536
2,815
0
23,820
L
1,728
954
0
500
4,947
1,590
0
891
4,018
0
31,159
L
Hades
agher
Hades
1,571
285
107
2,416
4,705
1,542
0
2,216
2,489
20,659
0
W
Ratatoskr
flamefam21
Ratatoskr
2,120
190
0
466
5,102
1,702
0
938
4,164
0
28,648
L
Cu Chulainn
slayyyniac
Cu Chulainn
4,131
603
0
1,129
5,028
2,732
0
0
4,699
0
41,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,141
Gold Earned
24,752
246
Minions Killed
255
0
Camps Cleared
0
812,651
Distance Traveled
768,327
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,579
697
69
9
0
162,502
0
W
Artemis
4,220
528
42
5
0
149,724
2
W
Gilgamesh
5,048
631
67
8
0
151,531
2
L
Cthulhu
5,334
667
37
5
0
165,439
0
W
Ymir
3,913
489
23
3
0
162,091
4
L
Danzaburou
4,644
581
33
4
0
135,034
0
L
Medusa
4,589
574
55
7
0
176,861
0
L
Hades
4,255
532
43
5
0
137,683
0
W
Ratatoskr
4,381
548
45
6
0
186,803
0
L
Cu Chulainn
5,930
741
87
11
0
153,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role